ACE COMBAT™7: SKIES UNKNOWN

ACE COMBAT™7: SKIES UNKNOWN

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AC5 story mod for AC7?
Is it possible?
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16-28 / 28 のコメントを表示
BEEP BEEP BEEP MISSILE ALERT の投稿を引用:
Also it never mentions anywhere there that the cost to work on AC3 would be more than 4, 5 and 0 combined.
I also asked why Ace Combat 3 was so different in the West than it was in Japan. As his translator explained my question, Kono laughed and facepalmed. He explained that at the time the Project Aces team was quite small and localisation was difficult so it was made simpler for that reason.

I then asked if they would ever consider a re-release with the original story. They reckon it would be more difficult to pull off than the PS2 games HD Collection, if it ever did happen.
There you go. You missed the paragraph right after.

BEEP BEEP BEEP MISSILE ALERT の投稿を引用:
Kono said the reason why Electrosphere was butchered was because the team was too small and was hard to do localization. That sounds like horse feces too. ...
Either Kono misworded his answer or the translator misunderstood. It wasn't that the team was too small -- it was that the Japanese version of AC3 sold poorly so they didn't have the money to fund the localization. There was a localization in progress, we have evidence of that in some pre-release news from way back in 1999 as well as the one woman who took part in some of that localization, and it was abruptly cut most likely due to that lack of funding from lackluster sales. Remember, AC3 sold exactly as many copies as AC2 did, despite it clearly having a much larger budget.
A holy trinity release could either come in the form of a remaster, or a "remake" using all of AC7's existing assets, which compared to a fresh project would be comparatively "cheap" (though not necessarily lucrative)

AC3 would require a full re-imagining, which functionally means making an entirely new game except your concept artists don't have to start entirely from scratch. Mission designers would still need to recreate "improved" missions, artists would still have to make new high resolution/ poly assets, and they'd probably have to bring in new or (knowing Japan) the original voice actors to re-record a redone script. Most of the old raw data assets probably aren't even still archived, games from that era were spotty about preserving code.
Solo Paw Dixy の投稿を引用:
AC3 would require a full re-imagining, which functionally means making an entirely new game except your concept artists don't have to start entirely from scratch. Mission designers would still need to recreate "improved" missions, artists would still have to make new high resolution/ poly assets, and they'd probably have to bring in new or (knowing Japan) the original voice actors to re-record a redone script. Most of the old raw data assets probably aren't even still archived, games from that era were spotty about preserving code.

Literally everything you mentioned there can and also will be applied to a holy trinity remake. All 4 games would need to be done from scratch despite having something to basically copy from.
Might as well just be a remaster at that point.
Actually i want to believe they are remastering Zero, Shattered Skies/Distant Thunder and Unsung War, i mean those job listings that were spotted a year ago possibly hinted at it, I cant find out if that information was false or not.
On the topic of Electrosphere, theyre probably staying away with it, and also the work that would go into the cutscenes for every single path in the game there.
No. I doubt it's possible. It would be better if they just made a Remastered Version of Ace Combat 5 on the Unreal engine.

Gojira destructor の投稿を引用:
BEEP BEEP BEEP MISSILE ALERT の投稿を引用:
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Both. I don't think 4 or 5 really need remasters, despite them being so popular. I'd rather have the PS1 games instead.

The Holy Trinity just need to be ported really.

Add Fires of Liberation as well.
最近の変更はVaLKyrieR1D3rが行いました; 2019年3月29日 21時54分
8x50mmR の投稿を引用:
Actually i want to believe they are remastering Zero, Shattered Skies/Distant Thunder and Unsung War, i mean those job listings that were spotted a year ago possibly hinted at it, I cant find out if that information was false or not.
It was misleading, unfortunately.
8x50mmR の投稿を引用:
Actually i want to believe they are remastering Zero, Shattered Skies/Distant Thunder and Unsung War, i mean those job listings that were spotted a year ago possibly hinted at it, I cant find out if that information was false or not.
A PC port with a few graphic/gameplay upgrades for the holy trinity would be easily doable.

As for AC3, I would love to see a remake but it'll probably never happen.
Suzaku の投稿を引用:
8x50mmR の投稿を引用:
Actually i want to believe they are remastering Zero, Shattered Skies/Distant Thunder and Unsung War, i mean those job listings that were spotted a year ago possibly hinted at it, I cant find out if that information was false or not.
A PC port with a few graphic/gameplay upgrades for the holy trinity would be easily doable.
No it's not. They're PS2 games.
To give a good answer to your question realistically: No. I love both Ace Combat 4 and 5 but realistically I don't think the publisher and deve's are going to be friendly to their game being modded on PC. Its really been a console franchise after all and they dont care for PC Users because they dont make that much on this platform. More so when steam takes a 20+ percent cut. Also why do remasters and remakes. The problem is the cost and benefit of remastering said games. For modding it be a ton of work requiring too many people and the Ace Combat population has never been big on PC.


最近の変更はItsgotimeが行いました; 2019年3月31日 10時50分
Itsgotime の投稿を引用:
To give a good answer to your question realistically: No. I love both Ace Combat 4 and 5 but realistically I don't think the publisher and deve's are going to be friendly to their game being modded on PC. They would view it as a threat but this is going off as my opinion. Its really been a console franchise after all and they dont care for PC Users because they dont make that much on this platform. More so when steam takes a 20+ percent cut. Also why do remasters and remakes. The problem is the cost and benefit of remastering said games. For modding it be a ton of work requiring too many people and the Ace Combat population has never been big on PC.

Project Aces and Namco can get in big trouble if someone mods in an aircraft that PA doesnt have the rights to use. its complicated, thats why theres no plane modding in 7 as of yet.
8x50mmR の投稿を引用:
Itsgotime の投稿を引用:
To give a good answer to your question realistically: No. I love both Ace Combat 4 and 5 but realistically I don't think the publisher and deve's are going to be friendly to their game being modded on PC. They would view it as a threat but this is going off as my opinion. Its really been a console franchise after all and they dont care for PC Users because they dont make that much on this platform. More so when steam takes a 20+ percent cut. Also why do remasters and remakes. The problem is the cost and benefit of remastering said games. For modding it be a ton of work requiring too many people and the Ace Combat population has never been big on PC.

Project Aces and Namco can get in big trouble if someone mods in an aircraft that PA doesnt have the rights to use. its complicated, thats why theres no plane modding in 7 as of yet.

and that too
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投稿日: 2019年3月18日 21時42分
投稿数: 28