ACE COMBAT™7: SKIES UNKNOWN

ACE COMBAT™7: SKIES UNKNOWN

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Gakuya Mar 18, 2019 @ 9:42pm
AC5 story mod for AC7?
Is it possible?
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Showing 1-15 of 28 comments
what do you mean exactly with AC5 story mod?
Gojira destructor Mar 18, 2019 @ 10:47pm 
I think he means remaking AC5 in AC7's engine.
Gakuya Mar 18, 2019 @ 11:36pm 
Originally posted by Gojira destructor:
I think he means remaking AC5 in AC7's engine.
Yeah that. Coms, cut scenes and mission briefing can be imported from the original. Flight cut scenes probably need to be remade and also map. But all the fundemental assets are already present. But if they want to make it as a dlc, ill buy the crap out of it.
Useless Bunny Mar 19, 2019 @ 12:05am 
No.
The Gaming Killer Mar 19, 2019 @ 12:47am 
No
Easier to make a new game.
SlyAceZeta Mar 19, 2019 @ 7:56pm 
I'm impressed -- and disappointed -- by how many people think this is something that can be done.

Hell no.
strask Mar 19, 2019 @ 8:59pm 
Originally posted by BEEP BEEP BEEP MISSILE ALERT:
No.


Originally posted by Cipher of Ustio:
No


I'm curious about these responses. Are you saying "no, it's not a feasible project"? Or more "no, that's a bad idea to begin with"?

If the first, yeah I agree... while a lot of audio assets and overall mission design could be imported with some effort, the amount of work would be somewhat overwhelming for anyone outside the project aces team I suspect.

If the second, why? I am with the OP on this one. I think the devs should do re-masters of AC4, 5, zero, and possibly electrosphere. It would be great to play the classics in a modern engine!
Arya Mar 19, 2019 @ 9:57pm 
Originally posted by SlyCooperFan1:
I'm impressed -- and disappointed -- by how many people think this is something that can be done.

Hell no.

The work involved in this would be staggering. It's beyond what any single person could do, beyond what most Indie studios could do. Yet again people think Modding is this easy thing; it's the same attitude that saw no less than six projects to try and mod Oblivion for multiplayer. I love the optimism but it never works out.

No. All the assets are not there. What about the maps? What about things like the tunnel section at the end? Mt Schezna?

This would be a 3-4 year project requiring maybe 20-50 people and costing at least a million dollars, probably a lot more than that. You would need very experienced people, multiple soundalike voice actors, and the permission of Project Aces. It's not going to happen.
Last edited by Arya; Mar 19, 2019 @ 9:58pm
Useless Bunny Mar 19, 2019 @ 10:35pm 
Originally posted by strask:
Originally posted by BEEP BEEP BEEP MISSILE ALERT:
No.


Originally posted by Cipher of Ustio:
No


I'm curious about these responses. Are you saying "no, it's not a feasible project"? Or more "no, that's a bad idea to begin with"?

If the first, yeah I agree... while a lot of audio assets and overall mission design could be imported with some effort, the amount of work would be somewhat overwhelming for anyone outside the project aces team I suspect.

If the second, why? I am with the OP on this one. I think the devs should do re-masters of AC4, 5, zero, and possibly electrosphere. It would be great to play the classics in a modern engine!
Both. I don't think 4 or 5 really need remasters, despite them being so popular. I'd rather have the PS1 games instead.
SlyAceZeta Mar 19, 2019 @ 11:34pm 
Originally posted by Wolfey:
This would be a 3-4 year project requiring maybe 20-50 people and costing at least a million dollars, probably a lot more than that. You would need very experienced people, multiple soundalike voice actors, and the permission of Project Aces. It's not going to happen.
All of your estimates are a little too high, except for the time involved. It would take longer than that for people like you and me to somehow, suddenly port AC5 into AC7's engine. And of course, as you said, we'd need permission from the company and that's not happening either.



Originally posted by BEEP BEEP BEEP MISSILE ALERT:
I'd rather have the PS1 games instead.
AC1 isn't worth a remaster cuz there's not much to find in that game.

AC2 got a remake through Ace Combat: Assault Horizon Legacy AKA Ace Combat 3D: Cross Rumble. There's a 3DS emulator up-and-coming that's starting to be reliable at playing it, albeit slow for now.

Kono-san has said that remastering/remaking AC3 would take more resources than remastering/remaking AC04, AC5, and ACZero combined. I don't see them seeing the profit in that.
Useless Bunny Mar 20, 2019 @ 12:31am 
Originally posted by SlyCooperFan1:
Originally posted by Wolfey:
This would be a 3-4 year project requiring maybe 20-50 people and costing at least a million dollars, probably a lot more than that. You would need very experienced people, multiple soundalike voice actors, and the permission of Project Aces. It's not going to happen.
All of your estimates are a little too high, except for the time involved. It would take longer than that for people like you and me to somehow, suddenly port AC5 into AC7's engine. And of course, as you said, we'd need permission from the company and that's not happening either.



Originally posted by BEEP BEEP BEEP MISSILE ALERT:
I'd rather have the PS1 games instead.
AC2 got a remake through Ace Combat: Assault Horizon Legacy AKA Ace Combat 3D: Cross Rumble. There's a 3DS emulator up-and-coming that's starting to be reliable at playing it, albeit slow for now.
Can we even consider that as a proper AC2 remake?



Originally posted by SlyCooperFan1:
Kono-san has said that remastering/remaking AC3 would take more resources than remastering/remaking AC04, AC5, and ACZero combined. I don't see them seeing the profit in that.

Sounds like a load of horse feces from Kono to me. They can even re-use the anime gifs, cut scenes and and voice lines for all it matters. Even if they were to pay for a new draw by hand re-creation of the whole anime stuff, it can't just cost more than 3 whole games together, that sounds so absurd to me. Where did you get that info?

SlyAceZeta Mar 20, 2019 @ 1:08am 
Originally posted by BEEP BEEP BEEP MISSILE ALERT:
Can we even consider that as a proper AC2 remake?
Why not? It's got everything you'd expect out of a remake, as opposed to a remaster.

Originally posted by BEEP BEEP BEEP MISSILE ALERT:
Sounds like a load of horse feces from Kono to me. They can even re-use the anime gifs, cut scenes and and voice lines for all it matters. Even if they were to pay for a new draw by hand re-creation of the whole anime stuff, it can't just cost more than 3 whole games together, that sounds so absurd to me. Where did you get that info?
http://acecombatskies.com/topic/34667-i-met-project-aces-kono-in-london-and-it-was-awesome/
Useless Bunny Mar 20, 2019 @ 1:29am 
Originally posted by SlyCooperFan1:
Originally posted by BEEP BEEP BEEP MISSILE ALERT:
Can we even consider that as a proper AC2 remake?
Why not? It's got everything you'd expect out of a remake, as opposed to a remaster.

Originally posted by BEEP BEEP BEEP MISSILE ALERT:
Sounds like a load of horse feces from Kono to me. They can even re-use the anime gifs, cut scenes and and voice lines for all it matters. Even if they were to pay for a new draw by hand re-creation of the whole anime stuff, it can't just cost more than 3 whole games together, that sounds so absurd to me. Where did you get that info?
http://acecombatskies.com/topic/34667-i-met-project-aces-kono-in-london-and-it-was-awesome/
That's from 2014. Surely things are different now, especially after apparently the big success that was AC7's sales.

Also it never mentions anywhere there that the cost to work on AC3 would be more than 4, 5 and 0 combined.

Kono said the reason why Electrosphere was butchered was because the team was too small and was hard to do localization. That sounds like horse feces too. They translated the whole text in AC2 when the team was even smaller, they didn't even had to really bother with English dub as long as there were subtitles, which aren't really that hard to include. Considering at the time Japan had already several years of work with the West in games, anime and whatnot, it doesn't really make much sense that they simply couldn't handle translating/localizing the game's text, it sounds much more likely to me that they believed the Western market wouldn't be interested in anime stuff in their video game to the point of even disliking it, which is just so ironic since that actually ruined the whole game for so many. Considering that Electrosphere didn't reach the expected reception even in the Japanese market, I believe that even today they don't wanna touch Electrosphere anymore, since most people like their Ace Combat like it is in 4, 5 or 0 and maybe now 7 too?
Gojira destructor Mar 20, 2019 @ 4:27am 
Originally posted by BEEP BEEP BEEP MISSILE ALERT:
[
Both. I don't think 4 or 5 really need remasters, despite them being so popular. I'd rather have the PS1 games instead.

The Holy Trinity just need to be ported really.
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Date Posted: Mar 18, 2019 @ 9:42pm
Posts: 28