ACE COMBAT™7: SKIES UNKNOWN

ACE COMBAT™7: SKIES UNKNOWN

Statistieken weergeven:
Is it ok to start with this game?
Never played Ace Combat before and planes game at all.
I wanted to try out this game, but i hear that its story heavy. So is it ok to start with this game as a total plot noob, or i need to go and watch some story summary?
Origineel geplaatst door ShiroiWolf:
Origineel geplaatst door CHAIN BREAKER:
Never played Ace Combat before and planes game at all.
I wanted to try out this game, but i hear that its story heavy. So is it ok to start with this game as a total plot noob, or i need to go and watch some story summary?

There are references to the PS2-era games (Ace Combat 4/5/Zero) I do feel an in-game Codex of some sort would help explain why certain people, factions, locations, and devices are important. Is it required to know it? No, but it may help explain why you're taking part in that mission.

There is one PS One/Nintendo DS reference however (2/ Assault Horizon Legacy)

Origineel geplaatst door Ichmag:
never played another ace combat before. dont think theyre connected? but its fun for me

Depends. For a good while, the games were mostly unconnected except for in most cases taking place in the "Strangereal" setting (except a few cases, the arcade game Air Combat 22. Assault Horizon-console version, and Joint Assault for the PSP which were set on our version of Earth). As time went by, Bandai-Namco started to write a story connecting all the games closer together.
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1-15 van 17 reacties weergegeven
never played another ace combat before. dont think theyre connected? but its fun for me
Yeah, it's fine.

There are a couple of nods that will go over your head but you don't need to know any characters or politics or anything to understand the story.
Origineel geplaatst door OneNonconstructiveUser:
https://store.steampowered.com/app/895870/Project_Wingman/
Yeah, I'm keeping my eye on this for the summer sale for sure.

As much as I love AC7, I've played almost 120 hours and finally run out of stuff to do except the crazy busywork stuff for some of the nicknames and whatnot.
Laatst bewerkt door Devsman; 28 mei 2021 om 17:48
De auteur van dit onderwerp heeft aangegeven dat dit bericht het oorspronkelijke onderwerp beantwoordt.
Origineel geplaatst door CHAIN BREAKER:
Never played Ace Combat before and planes game at all.
I wanted to try out this game, but i hear that its story heavy. So is it ok to start with this game as a total plot noob, or i need to go and watch some story summary?

There are references to the PS2-era games (Ace Combat 4/5/Zero) I do feel an in-game Codex of some sort would help explain why certain people, factions, locations, and devices are important. Is it required to know it? No, but it may help explain why you're taking part in that mission.

There is one PS One/Nintendo DS reference however (2/ Assault Horizon Legacy)

Origineel geplaatst door Ichmag:
never played another ace combat before. dont think theyre connected? but its fun for me

Depends. For a good while, the games were mostly unconnected except for in most cases taking place in the "Strangereal" setting (except a few cases, the arcade game Air Combat 22. Assault Horizon-console version, and Joint Assault for the PSP which were set on our version of Earth). As time went by, Bandai-Namco started to write a story connecting all the games closer together.
Laatst bewerkt door ShiroiWolf; 28 mei 2021 om 18:00
Origineel geplaatst door CHAIN BREAKER:
Never played Ace Combat before and planes game at all.
I wanted to try out this game, but i hear that its story heavy. So is it ok to start with this game as a total plot noob, or i need to go and watch some story summary?
Buy on PS4/PS5 if you need.
Origineel geplaatst door ShiroiWolf:
Origineel geplaatst door CHAIN BREAKER:
Never played Ace Combat before and planes game at all.
I wanted to try out this game, but i hear that its story heavy. So is it ok to start with this game as a total plot noob, or i need to go and watch some story summary?

There are references to the PS2-era games (Ace Combat 4/5/Zero) I do feel an in-game Codex of some sort would help explain why certain people, factions, locations, and devices are important. Is it required to know it? No, but it may help explain why you're taking part in that mission.

There is one PS One/Nintendo DS reference however (2/ Assault Horizon Legacy)

Origineel geplaatst door Ichmag:
never played another ace combat before. dont think theyre connected? but its fun for me

Depends. For a good while, the games were mostly unconnected except for in most cases taking place in the "Strangereal" setting (except a few cases, the arcade game Air Combat 22. Assault Horizon-console version, and Joint Assault for the PSP which were set on our version of Earth). As time went by, Bandai-Namco started to write a story connecting all the games closer together.
Ok thanks :happy_creep:
Исходный текст
Then i guess i'll jump in and check some stuff after i finish the game, if i will have some questions to story.
Laatst bewerkt door CHAIN BREAKER; 29 mei 2021 om 1:42
Origineel geplaatst door OneNonconstructiveUser:
https://store.steampowered.com/app/895870/Project_Wingman/
PW is a good game but NOT a good entry point for the genre. It is clearly built for fans.
Bring the old (good) Ace Combat games to steam.

Instead of releasing bundles of premium planes that used to be unlockables (and totally break the game if you actually use them for any but the last missions) to Steam, why not port earlier games like Ace Combat 6 (still haven't played that one) Ace Combat Zero, Ace Combat 5 etc. to steam?

People would buy those and they would leave a much better impression with customers than another premium pass.
If you want to catch up on story check out Ace Combat Fan's channel on youtube.

I'd say Ace Combat 7 is a good starting point in the series though since story wise its between 5 and 3 in terms of timeline.
Origineel geplaatst door Fomin:
Bring the old (good) Ace Combat games to steam.

Instead of releasing bundles of premium planes that used to be unlockables (and totally break the game if you actually use them for any but the last missions) to Steam, why not port earlier games like Ace Combat 6 (still haven't played that one) Ace Combat Zero, Ace Combat 5 etc. to steam?

People would buy those and they would leave a much better impression with customers than another premium pass.

Because making so would require insane investment in re-licensing every single plane for each release and spending serious effort on rebuilding the engines to run on PCs (and PS2 is well known to be porting unfriendly). What really is interesting is AC5 PS4 release which is clearly a native port and not an emulated release. Considering the aforementioned issues with licensing, I suspect this happened due to some kind of caveats linked to licensing stuff for AC5 (something along the lines "for release on PS2 console and subsequent PS systems").

Just get the disk images and boot up the PCSX2, it's much easier and absolutely legal if you have the original disks.
Origineel geplaatst door Fomin:
Bring the old (good) Ace Combat games to steam.

Instead of releasing bundles of premium planes that used to be unlockables (and totally break the game if you actually use them for any but the last missions) to Steam, why not port earlier games like Ace Combat 6 (still haven't played that one) Ace Combat Zero, Ace Combat 5 etc. to steam?

People would buy those and they would leave a much better impression with customers than another premium pass.
https://www.youtube.com/watch?v=-1qju6V1jLM
Origineel geplaatst door Rastrelly:
Origineel geplaatst door Fomin:
Bring the old (good) Ace Combat games to steam.

Instead of releasing bundles of premium planes that used to be unlockables (and totally break the game if you actually use them for any but the last missions) to Steam, why not port earlier games like Ace Combat 6 (still haven't played that one) Ace Combat Zero, Ace Combat 5 etc. to steam?

People would buy those and they would leave a much better impression with customers than another premium pass.

Because making so would require insane investment in re-licensing every single plane for each release and spending serious effort on rebuilding the engines to run on PCs (and PS2 is well known to be porting unfriendly). What really is interesting is AC5 PS4 release which is clearly a native port and not an emulated release. Considering the aforementioned issues with licensing, I suspect this happened due to some kind of caveats linked to licensing stuff for AC5 (something along the lines "for release on PS2 console and subsequent PS systems").

Just get the disk images and boot up the PCSX2, it's much easier and absolutely legal if you have the original disks.

The government has ruled that companies that make machines CANNOT sue for intellectual property infringement if these appear in games unless the games actually trick consumers into thinking that the manufacturers endorsed the games. See the Activision VS AM General verdict in 2020.

https://www.aipla.org/detail/news/2020/04/08/activision-beats-humvee-trademark-claims-over-call-of-duty
Laatst bewerkt door Fomin; 1 jun 2021 om 6:52
Origineel geplaatst door Fomin:
Origineel geplaatst door Rastrelly:

Because making so would require insane investment in re-licensing every single plane for each release and spending serious effort on rebuilding the engines to run on PCs (and PS2 is well known to be porting unfriendly). What really is interesting is AC5 PS4 release which is clearly a native port and not an emulated release. Considering the aforementioned issues with licensing, I suspect this happened due to some kind of caveats linked to licensing stuff for AC5 (something along the lines "for release on PS2 console and subsequent PS systems").

Just get the disk images and boot up the PCSX2, it's much easier and absolutely legal if you have the original disks.

The government has ruled that companies that make machines CANNOT sue for intellectual property infringement if these appear in games unless the games actually trick consumers into thinking that the manufacturers endorsed the games. See the Activision VS AM General verdict in 2020.

https://www.aipla.org/detail/news/2020/04/08/activision-beats-humvee-trademark-claims-over-call-of-duty

Furthermore, even if they did feel the need to ask for permission, they already have the connections to do that as THIS game shows and there is now way the people they asked for permission would ask for more than a small fraction of the money a re-release would bring in so no, it's probably not the case that re-releasing the older games is unfeasible for licensing reasons.

Even if AC was supposed to be PS exclusive, that has probably expired by now.
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