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There are a couple of nods that will go over your head but you don't need to know any characters or politics or anything to understand the story.
As much as I love AC7, I've played almost 120 hours and finally run out of stuff to do except the crazy busywork stuff for some of the nicknames and whatnot.
There are references to the PS2-era games (Ace Combat 4/5/Zero) I do feel an in-game Codex of some sort would help explain why certain people, factions, locations, and devices are important. Is it required to know it? No, but it may help explain why you're taking part in that mission.
There is one PS One/Nintendo DS reference however (2/ Assault Horizon Legacy)
Depends. For a good while, the games were mostly unconnected except for in most cases taking place in the "Strangereal" setting (except a few cases, the arcade game Air Combat 22. Assault Horizon-console version, and Joint Assault for the PSP which were set on our version of Earth). As time went by, Bandai-Namco started to write a story connecting all the games closer together.
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Then i guess i'll jump in and check some stuff after i finish the game, if i will have some questions to story.
Instead of releasing bundles of premium planes that used to be unlockables (and totally break the game if you actually use them for any but the last missions) to Steam, why not port earlier games like Ace Combat 6 (still haven't played that one) Ace Combat Zero, Ace Combat 5 etc. to steam?
People would buy those and they would leave a much better impression with customers than another premium pass.
I'd say Ace Combat 7 is a good starting point in the series though since story wise its between 5 and 3 in terms of timeline.
Because making so would require insane investment in re-licensing every single plane for each release and spending serious effort on rebuilding the engines to run on PCs (and PS2 is well known to be porting unfriendly). What really is interesting is AC5 PS4 release which is clearly a native port and not an emulated release. Considering the aforementioned issues with licensing, I suspect this happened due to some kind of caveats linked to licensing stuff for AC5 (something along the lines "for release on PS2 console and subsequent PS systems").
Just get the disk images and boot up the PCSX2, it's much easier and absolutely legal if you have the original disks.
The government has ruled that companies that make machines CANNOT sue for intellectual property infringement if these appear in games unless the games actually trick consumers into thinking that the manufacturers endorsed the games. See the Activision VS AM General verdict in 2020.
https://www.aipla.org/detail/news/2020/04/08/activision-beats-humvee-trademark-claims-over-call-of-duty
Furthermore, even if they did feel the need to ask for permission, they already have the connections to do that as THIS game shows and there is now way the people they asked for permission would ask for more than a small fraction of the money a re-release would bring in so no, it's probably not the case that re-releasing the older games is unfeasible for licensing reasons.
Even if AC was supposed to be PS exclusive, that has probably expired by now.