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Fordítási probléma jelentése
Price-wise, well... You got the three DLC planes plus Belkan War skins and emblems, if that matters for you. You get more value in that pack for that amount rather than buying them individually, unless you only like one of them.
Then again I play WoT as well, so I'm used to "sacrifice your firstborn" kind of price tags for pixels.
I guess it comes down to quantifying your feeling of "I'm missing out!"
Exactly how many $ worth is your feeling? In my case I REALLY wanted the nosferatu, so it was an easy buy.
If you don't like it, vote with your wallet. If they hadn't been cheaper as a bundle (although I would miss the skins, I'm sure I could have gotten the Zero liveries via modding), I'd have only picked up the CFA and the XFA. The only one of the previous 3 planes I picked up was the Morgan. I also didn't buy all the missions the moment they were available.
Don't call other people 'crazy fanboys' just for placing a different value on things than you do. To be honest, for a lot of other games, 3 high-end endgame items requires either loot box roulette or more than 5 dollars a pop. God forbid you start considering multiplayer focused games and their insane pricing shenanigans, to say nothing of modern 'f2p' monetization.
Killing Floor 2 has been doing single weapons (at least one of which is a port of an existing model from one of their other games) for 10 dollars a pop.
Could be a lot worse. If they were selling skins at 5 dollars a pop, I'd have a major problem with the price, but as it is, I don't.
The Witcher 3 Blood and Wine DLC is only 7€ more and it's basically a new entire game with at least 10 hours of content (maybe even 20) added to the main game! How can you say that this was hard work?? FOR 13€!!
This DLC should be 5 or 6 euros MAX. And even that would be a lot, since i thought it would have been for free.
:)
Ok, so... there are a lot of things wrong in what you said:
First: War Thunder is a FREE TO PLAY game, meaning the entire full game is literally free, while Ace Combat is not, you already paid 60 bucks for it.
Second: i agree with you that premium aircrafts are stupid and i never bought one. NEVER. But i understand why they do it, as i said, it's free to play, so the only source of income they have is that one.
Third: War Thunder is, unlike Ace Combat, a FLYING SIMULATOR, meaning model, shape, weight, and what's INSIDE of an airplane matter, so implementing a new plane with completely different detailed real world physics is WAY HARDER than doing the same in Ace Combat. Also, since they are real life vehicle with close to real world performance, they have to make ton of research for every single vehicle. In Ace Combat, there's no physics at all, so they simply have to add a new shape on top of another airplane and tweak the stats, like how quick you can roll or pitch. Not to mention that in War Thunder they have to make a fine balacing work for every plane, tank and ship newly added to the game, since it's a full MULTIPLAYER game. Also, being a multiplayer, there's literally ENDLESS content, since you're going to use that premium aircraft even for years eventually. With Ace Combat, you simply re-play the same linear single player campaign (which i absolutely love, let's be clear on that).
Flying SIMULATOR vs ARCADE flying game, don't you even dare to compare them. Would be like comparing Call of Duty to Arma 3...
Forth: you say that being a small team is a good reason for selling microscopic content for a huge price. I don't understand why, explain it to me. In the world i live, i'm used to prices being related to the quality and quantity of what is being sold, not to who is producing it or how many workers there are in the factory. Three DLC entire bonus missions cost around 15$, right? Do you think that simply adding three new models of a plane has approximately the same value of those three new missions? I don't know about you, but I honestly don't think so.
I'm ok with them not creating big contents, as you said, they are a small team with not that much money to use. I'm not asking for more content (even though i would really like it), i'm asking that the minor content they are adding is priced accordingly to its real value.
Fifth: you say that no one is forcing me to pay for this DLC. True. The point is that i AM interested in these three new planes, i want to play them, i love playing the main campaign of Ace Comabt 7, so i am actually missing on them because i can't pay 13€ for this interesting but microscopic content.
And i have to also blame people like you who are up to pay these prices, because if NO ONE would buy it, they would lower the price.
Sixth: you check other unknown people profiles to see what are their interests? That's creepy dude.
I think these are the main arguments i have right now. I have some other "secondary" arguments, but i think by now you got what i'm trying to say.
But I also understand that usually talking with people like you is useless, it's almost like trying to reason with a flat-earther... i hope this is not the case of course. So i guess that, if there's no change in tone, this will also be my last reply. I know these threads are not going to change anything, people spend money in crazier ways, that's for sure, i just wanted to vent my frustration and disappointment, and I did.
You have given me an absolute headache that's for sure mate, but you were amusing! I imagine when you buy a car, you complain to the dealer that you thought the newest, hottest Ferrari was going to be free, or at least priced accordingly with comparable vehicles on the road such as a Toyota Camry. Enjoy missing out as you did say you do really want these planes, but you know what, 13 dollars is just such a bizarre price that is simply unacceptable! Damn you Devs! Such lying scammers! Also, so you quit accusing me as some fanboy that throws his money to the devs, I bought them because 1) 2 planes that I loved to see return, Shinden is okay I guess, along with the iconic Zero skins. 2) Project Aces deserves the support, until you yourself are on a development team that has to cater to an entitled population that includes people like you, you will have no understanding of how much work went into something so simple.
Basically everything you've said indicates that you have no idea how the development cycle works. '3 to 5 missions for 15 dollars'
Missions involve voice work, level design work, potentially new terrain assets, heavy mission scripting, music, and many other things. Ace combat is developed by a small team who basically get minimal help form Namco-Bandai when it comes to development. A major portion of AC7's early development, was funded by the income from the F2P Ace combat Infinity, because Namco-Bandai was not confident in the game's success. The series had been on the chopping block, same with Tekken, Soul Calibur, and Ridge Racer. Many of the publisher's long running series wound up with F2P versions reusing assets from recent releases to use as a 'market test' to decide whether to axe them.
Namco-Bandai is also the ones that set pricing in the end.
Again, your 'money for value' comparisons are WAY off. Look at pricing of DLC in other games. AC7 is pretty standard, actually, and also well BELOW the typical level of cost for the genre of 'flight game'. It's certainly better than the lootbox BS most are doing.
You keep emphasizing this weird 'x fraction of base game cost' as if it's relevant to EXTRA content that isn't needed to have a complete game, in a primarily single player game.
If it's not the DLC type you wanted, that's fine. Don't buy it. But don't go ranting about it on the game's community, calling people 'blind fanboys' for being willing to pay a reasonable price, just because you think they could have done different.
Also, 'if people didn't buy it, it'd be cheaper' is wrong. If people didn't buy it, it wouldn't be made. The price wouldn't drop, they'd just stop making more content and assume people weren't interested, because there ARE costs involved in making things, even skins. DLC, in particular, don't get priced based on 'it's x% of base game content'. Because their available consumerbase, is smaller than that of the base game. DLC only sells to a smaller portion of people, who have already bought the base game. Smaller sales pool = higher relative price per unit, because they can't rely on selling as many to cover the gap.
It's very basic economics, and you see it in literally EVERY industry.
On top of it that 25th anniversary argument is like raising a middle fnger to all fans: happy anniversary, pay us gifts.
You want the planes or what? If you do buy I would maximize purchase with user created skins.
If you buy the CFA-44, this is the highest quality skin so far,
https://www.nexusmods.com/acecombat7skiesunknown/mods/888?tab=description&BH=1
Lastly, a moderately priced meal would cost more and that's gone forever in a few minutes. lol ...don't sweat the small stuff, just buy it.