ACE COMBAT™7: SKIES UNKNOWN

ACE COMBAT™7: SKIES UNKNOWN

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Is Ace Combat a real sim or arcade?
I'm confused since some fans have a sided argument concerning to this.
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Показване на 16-26 от 26 коментара
Първоначално публикувано от Ryan628jpn:
Първоначално публикувано от Grulemugg:
very poor with regard to the physics and non existent with regard to vehicles, weapons and systems.
THEN IT IS NOT A SIM YOU DELUSIONAL.
Go to school.
It's pretty much as arcade as it gets but that doesn't mean that it's easy - not at all. You pick the wrong tool for the job, or if you approach the mission wrongly, you will fail.
Първоначално публикувано от Grulemugg:
Първоначално публикувано от Ryan628jpn:
THEN IT IS NOT A SIM YOU DELUSIONAL.
Go to school.
Oh wow, we back there again?

You seem kinda win the authority of "Ace Combat is a simulation game". OP asked whether it's real sim or arcade. That's it.

If this is a simulation game, he will think of DCS, FSX, or X-Plane level. In a sim level, you will have less tools to react with. Example: A2A missiles will only work against air targets while A2G missiles will only work against ground targets. There's no such thing IRL like A2A weapons can target ground units unless they have a technology for it.

I'll be honest, your delusion of "Ace Combat is a simulation game" caused information bias in this community. No wonder in every game there are users this toxic. It's like torching the forest with Molotov cocktails.
Първоначално публикувано от Grulemugg:
Please stop your trolling and your toxic behaviour!
But that's you. You literally come here to do that every week despite claiming you don't even like the game multiple times. You're the troll, Grulemugg.
Първоначално публикувано от Grulemugg:
Please stop your trolling and your toxic behaviour!
Hey, the first thing I hear from you is you are being a troll for your delusion, and I'm not a toxic person. Again, SteamRep. Now.

Първоначално публикувано от Grulemugg:
Are you really too cognitive limited to process the fact that a game that simulates flying is a flight simulation game my dear little friend?
LockOn: Flaming Cliffs 2. I'm once a user of that flight "simulation" game and I know which one is actual simulation, which one is not, so don't enforce the Ace Combat playerbase users that this is a "flight simulation" game. It's not that kind of level despite having realism in graphics and flight models. Want "simulation"? Go play DCS. Discuss this with DCS forum regulars. Because:
Първоначално публикувано от BEEP BEEP BEEP MISSILE ALERT:
You're the troll, Grulemugg.

Or should I do it and bring the party of DCS/War Thunder/IL-2 Sturmovik users if you don't have guts to do it?

:steamfacepalm:
Първоначално публикувано от Grulemugg:
Stop talking nonsense. Steam does not sell arcade video games.
https://en.wikipedia.org/wiki/Arcade_game
https://www.youtube.com/watch?v=Afbf8zHd0wM
But that uses a joystick and a throttle so it cannot be an arcade because arcade games can't be played with a joystick or a HOTAS they tell me so I can't complain when an arcade game has shoddy joystick support.
I don't understand how any thinks this game is anywhere even close to realistic in any way. Many of the aircraft are modeled after real-world aircraft, and likewise for the weapons, but that's it. The speed and handling of the aircraft, the functionality of the cockpit, the radar not working in clouds, the altitudes you fly and fight at, the insane amount of munitions carried, the complete lack of any sort of actual control of any of the instrumentation.... There's more lol.

It's a fun arcade game, and that's that.
It's an arcade game through and through.
You can perform maneuvers which defy the laws of physics and your plane can carry dozens of missiles and has infinite gun ammo.

And i wouldn't have it any other way :ac7wing:
its not a sim. easy to explain.

1) you don't need to follow any takeoff preflight, planning, ordnances or procedures.
2) you carry like 15 tons of missiles on your aircraft that can only lift like 2 tons+ aircraft weight.
3) you can pull extremely high g maneuvers as long as you want without your pilot passing out from oxygen starvation from blood not reaching his brain
4) no fuel
5) you're allowed to pull extremely high g maneuvers with your armed ordnance still present on your aircraft. missiles have g-limits, and if you exceed them they rip off your aircraft hardpoints.
6) you can blow up an aircraft that is barely 10 meters away from you with missiles and not destroy your own aircraft
7) you can fly through airborne debris casually (aircraft turbines DO NOT like debris. lol.)

i can keep going but i'll stop it there. true simulation games account for all of the above and more. they'd hire retired airforce captains to go through all the steps with them and 'get it right' so to speak. an aeronautical engineer to go through all the flight physics properly, etc.

project aces does a good job of making it 'feel' real, but theres very, very few elements on the mechanical side of things that speak to being like a true simulation.

but thats why i like it. simulation games are boring af my guy. you want to get in there and unload missiles on those bogeys and not have to fly back to rearm every 4 shots lol.
Последно редактиран от Hammer Of Evil; 10 юли 2020 в 23:22
If you take a look at Ace Combat's history it's the DEFINITION of arcade.
The original reason why the series ever existed is to differ from simulators of its era, like "Lock On" and "Jane's IAF"

Plus you get missile resupply mid-air.... should be arcade enough.
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Дата на публикуване: 2 юли 2020 в 0:36
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