ACE COMBAT™7: SKIES UNKNOWN

ACE COMBAT™7: SKIES UNKNOWN

View Stats:
This topic has been locked
CapStar362 Jun 29, 2020 @ 9:33pm
X-56 Support? still not working?
anyone else get a X-56 Rhino to work without issue?
< >
Showing 1-15 of 25 comments
bingbean Jun 29, 2020 @ 11:20pm 
Right click at game name in your steam games list, go to Properties, at the bottom of the window there should be something like Steam Input per game setting, try changing it to Forced Off
CapStar362 Jun 29, 2020 @ 11:30pm 
Originally posted by lubomart:
Right click at game name in your steam games list, go to Properties, at the bottom of the window there should be something like Steam Input per game setting, try changing it to Forced Off

ill look into it, with vJoy no longer working as of Windows 10 Build 1909, i was pushed to UCR on Reddit.

ill give UCR A lookover also
deathspeed Jun 30, 2020 @ 9:41am 
You don't need Vjoy, UCR, or other 3rd-party software any more - just force off like above, and edit your input.ini like in this guide:

https://steamcommunity.com/sharedfiles/filedetails/?id=2210570616

Adjust mapping to suit your needs. :)

I've seen X-56 threads here, but the forum search sucks so i can't find one right now.

Edited 1/31/21 to replace forum links with guide link
Last edited by deathspeed; Jan 31, 2021 @ 5:53am
CapStar362 Jun 30, 2020 @ 5:06pm 
wait so the X-56 has been supported?

da foook

but yeah i just tested it with that option off, its a bit wonky and duplicated controls, so, now ill tweak it
CapStar362 Jun 30, 2020 @ 5:52pm 
i cant seem to get rid of these certain double and even a triple redundantly bound bind.

button 5, is set to switch the view, but for some reason it also fires a missile, which points to the button = B bind, well i deleted that. ive gone through the ini, disabled big picture gamepad support, removed all the binds pointing to the UI Gamepad buttons, but AC7 simply refuses to accept that.

im at a loss now as to why i cannot fix the binds to single point binds for certain things. if namco had simply honored their deal with full pc controller support for PC, none of this junk would have to be happening.


even AC:AH had better controller support, one person used a steering wheel on ACAH!!!
deathspeed Jun 30, 2020 @ 6:29pm 
I'm wondering if your input.ini has two entries, one for the stick and one for the throttle, and somehow that is causing a conflict? Can you copy/paste your entire input.ini and maybe someone can figure out what's going on?
CapStar362 Jun 30, 2020 @ 6:33pm 
sure wait 1, ill even extend a remote session invite if you would like to look at it yourself
CapStar362 Jun 30, 2020 @ 6:34pm 
my full .ini


[JoystickSetting]
EnableJoystick=True
EnableDeviceJoystick=True
EnableDeviceFlight=True
EnableDevice1stPerson=True

[JoystickMappingFormat]
HelpComment=" ObjectFormat"
HelpComment=" X, Y, Z, Rx, Ry, Rz, Slider[1-2], POV_[U, D, L, R][1-4], Button[1-32]"
HelpComment=
HelpComment=" ValueFormat"
HelpComment=" Object, Object:[P, N, R, C]...[P, N, R, C]"
HelpComment=" P:PositiveValue / N:NegativeValue / R:ReverseSign / C:ConvertRange(+1.0~-1.0 -> 0.0~1.0)"
HelpComment=
HelpComment=" MappingFormat"
HelpComment=" Value, Value1 [&, !, +, >, <] Value2"
HelpComment=" &:IfValue2!=0 / !:IfValue2==0 / +:AddValue / >:SelectLarger / <:SelectSmaller"
HelpComment=
HelpComment=" Example"
HelpComment=" Flight_Pitch=Y:R ! Button10"
HelpComment=" Flight_HatSwitchRight=POV_R1"

[Joystick-22210738-0000-0000-0000-504944564944]
ProductName=Saitek Pro Flight X-56 Rhino Stick
Flight_Gun=Button1
Flight_Missile=Button2
Flight_Weapon=Button3
Flight_Target=Button14
Flight_Radar=Button11
Flight_Flare=Button12
Flight_View=Button5
Flight_AccelerationDeceleration=Button6
Flight_AutoPilot=Button13
Flight_Pause=Button4
Flight_HatSwitchUp=POV_U1
Flight_HatSwitchDown=POV_D1
Flight_HatSwitchLeft=POV_L1
Flight_HatSwitchRight=POV_R1
Flight_Pitch=Y:R
Flight_Roll=X
Flight_Yaw=Rz
Flight_Throttle=
Flight_CameraPitch=Ry
Flight_CameraYaw=Rx
UI_B=
UI_A=
UI_X=
UI_Y=
UI_LB=
UI_RB=
UI_LT=
UI_RT=
UI_LeftStickPress=
UI_RightStickPress=
UI_DPadUp=
UI_DPadDown=
UI_DPadLeft=
UI_DPadRight=
UI_LeftStickUp=
UI_LeftStickDown=
UI_LeftStickLeft=
UI_LeftStickRight=
UI_RightStickUp=
UI_RightStickDown=
UI_RightStickLeft=
UI_RightStickRight=
UI_Menu=

[Joystick-A2210738-0000-0000-0000-504944564944]
ProductName=Saitek Pro Flight X-56 Rhino Throttle
Flight_Gun=
Flight_Missile=
Flight_Weapon=
Flight_Target=Button4
Flight_Radar=Button5
Flight_Flare=Button1
Flight_View=Button2
Flight_AccelerationDeceleration=Button4
Flight_AutoPilot=
Flight_Pause=
Flight_HatSwitchUp=
Flight_HatSwitchDown=
Flight_HatSwitchLeft=
Flight_HatSwitchRight=
Flight_Pitch=
Flight_Roll=
Flight_Yaw=
Flight_Throttle=X + Y
Flight_CameraPitch=Ry
Flight_CameraYaw=Rx
UI_B=
UI_A=
UI_X=
UI_Y=
UI_LB=
UI_RB=
UI_LT=
UI_RT=
UI_LeftStickPress=
UI_RightStickPress=
UI_DPadUp=
UI_DPadDown=
UI_DPadLeft=
UI_DPadRight=
UI_LeftStickUp=
UI_LeftStickDown=
UI_LeftStickLeft=
UI_LeftStickRight=
UI_RightStickUp=
UI_RightStickDown=
UI_RightStickLeft=
UI_RightStickRight=
UI_Menu=


CapStar362 Jun 30, 2020 @ 6:35pm 
just for FYI, the X-56 has dual USB input, 1 independent USB for each base. so its split into two physical devices
CapStar362 Jun 30, 2020 @ 7:57pm 
Originally posted by lubomart:
Right click at game name in your steam games list, go to Properties, at the bottom of the window there should be something like Steam Input per game setting, try changing it to Forced Off

I have done that as you can see now with the replies here, but now, the game simply refuses to accept the new ini profile.

now i have double and even a triple bound bind 3 items on one button, and i cannot figure out how to stop it.


Swap Missiles causes me to swap weapons and simultaneously shoot a missile,

change view causes me to change the view and shoot a missile,

accel/deccel causes me to do either function to occur, drop flares and shoot the guns........

im at a total loss now


Here is what ive done thus far:

deleted the ini, left the X-56 plugged in a started the game - no change
modified the ini and rebooted - no change
wiped out the entire appdata folder for AC7 - no change ( deleted my entire save file - oh well, i have no problem going back through the game )
FORCE OFF input - no change
Steam BIGPicture Controller support - disabled all 5 check boxes - no change

Shy of wiping out my entire steam install, im at a loss of what else to look at.

56 RHINO Profiler is running on the factory profile with no changes made to it at all "default.pr0"

Last edited by CapStar362; Jun 30, 2020 @ 8:00pm
Det.Bullock Jun 30, 2020 @ 10:28pm 
Have you tried closing the profiler? The X56 profiler is notoriously buggy with certain games.
From what you describe it seems:
1- the game or the profiler sends the button 2 input for both the throttle and the stick;
2- some of the bindings on the ini you posted are strange: why the throttle is "x+y"? that voice assumes only one slider axis, I get that the X56 has a split throttle but it's better to just choose one axis and use that rather than to use two.
CapStar362 Jul 1, 2020 @ 2:28am 
no, it will not let me close the profiler, just uninstall it

If i right click i get two options:

Default - Profile

Clear

thats it, if i uninstall it, it acts even more erratic


I can change the throttle bind, but it seems to work just fine.

I outright uninstalled it, lets see

Last edited by CapStar362; Jul 1, 2020 @ 2:41am
CapStar362 Jul 1, 2020 @ 2:59am 
swapped all the binds around, but the game just insists on making them all FUBAR.

here is my INI now:


[JoystickSetting]
EnableJoystick=True
EnableDeviceJoystick=True
EnableDeviceFlight=True
EnableDevice1stPerson=True

[JoystickMappingFormat]
HelpComment=" ObjectFormat"
HelpComment=" X, Y, Z, Rx, Ry, Rz, Slider[1-2], POV_[U, D, L, R][1-4], Button[1-32]"
HelpComment=
HelpComment=" ValueFormat"
HelpComment=" Object, Object:[P, N, R, C]...[P, N, R, C]"
HelpComment=" P:PositiveValue / N:NegativeValue / R:ReverseSign / C:ConvertRange(+1.0~-1.0 -> 0.0~1.0)"
HelpComment=
HelpComment=" MappingFormat"
HelpComment=" Value, Value1 [&, !, +, >, <] Value2"
HelpComment=" &:IfValue2!=0 / !:IfValue2==0 / +:AddValue / >:SelectLarger / <:SelectSmaller"
HelpComment=
HelpComment=" Example"
HelpComment=" Flight_Pitch=Y:R ! Button10"
HelpComment=" Flight_HatSwitchRight=POV_R1"

[Joystick-22210738-0000-0000-0000-504944564944]
ProductName=Saitek Pro Flight X-56 Rhino Stick
Flight_Gun=Button1
Flight_Missile=Button3
Flight_Weapon=Button5
Flight_Target=Button6
Flight_Radar=
Flight_Flare=
Flight_View=Button4
Flight_AccelerationDeceleration=
Flight_AutoPilot=
Flight_Pause=
Flight_HatSwitchUp=POV_U1
Flight_HatSwitchDown=POV_D1
Flight_HatSwitchLeft=POV_L1
Flight_HatSwitchRight=POV_R1
Flight_Pitch=Y:R
Flight_Roll=X
Flight_Yaw=Rz
Flight_Throttle=
Flight_CameraPitch=Ry
Flight_CameraYaw=Rx
UI_B=
UI_A=
UI_X=
UI_Y=
UI_LB=
UI_RB=
UI_LT=
UI_RT=
UI_LeftStickPress=
UI_RightStickPress=
UI_DPadUp=
UI_DPadDown=
UI_DPadLeft=
UI_DPadRight=
UI_LeftStickUp=
UI_LeftStickDown=
UI_LeftStickLeft=
UI_LeftStickRight=
UI_RightStickUp=
UI_RightStickDown=
UI_RightStickLeft=
UI_RightStickRight=
UI_Menu=Button4

[Joystick-A2210738-0000-0000-0000-504944564944]
ProductName=Saitek Pro Flight X-56 Rhino Throttle
Flight_Gun=
Flight_Missile=
Flight_Weapon=
Flight_Target=
Flight_Radar=Button5
Flight_Flare=Button1
Flight_View=
Flight_AccelerationDeceleration=Button4
Flight_AutoPilot=
Flight_Pause=
Flight_HatSwitchUp=
Flight_HatSwitchDown=
Flight_HatSwitchLeft=
Flight_HatSwitchRight=
Flight_Pitch=
Flight_Roll=
Flight_Yaw=
Flight_Throttle=X
Flight_CameraPitch=
Flight_CameraYaw=
UI_B=
UI_A=
UI_X=
UI_Y=
UI_LB=
UI_RB=
UI_LT=
UI_RT=
UI_LeftStickPress=
UI_RightStickPress=
UI_DPadUp=
UI_DPadDown=
UI_DPadLeft=
UI_DPadRight=
UI_LeftStickUp=
UI_LeftStickDown=
UI_LeftStickLeft=
UI_LeftStickRight=
UI_RightStickUp=
UI_RightStickDown=
UI_RightStickLeft=
UI_RightStickRight=
UI_Menu=




so, button 3 is now my missile button, well it invokes Flight_Target which is supposed to be Button6 ( that is the pinkie trigger ) as well as firing a missile, like serious, what the freak is wrong with this.

no matter what i do, the game wants to do its own damn thing. am i seriously the only one having this issue?

the only thing that works without issue is the throttle side now. the stick, is just absolutely insane and having a mind of its own.

Last edited by CapStar362; Jul 1, 2020 @ 3:00am
CapStar362 Jul 1, 2020 @ 3:02am 
does anyone else happen to get a "Windows Notify Ding" when the game opens?
bingbean Jul 1, 2020 @ 5:00am 
Originally posted by -bZ-CapStar362:
does anyone else happen to get a "Windows Notify Ding" when the game opens?
I currently have no Ding when starting the game. But when I was using the x360ce, then there was Ding, which signaled that the x360ce started with the game. Probably the UCR emulator has a similar notification. So the problems you describe are caused by the UCR emulating the dinput from the joystick to the Xinput, but not blocking the dinput. The game reacts to both inputs at the same time. So remove all settings from the UCR emulator.
Last edited by bingbean; Jul 1, 2020 @ 6:31am
< >
Showing 1-15 of 25 comments
Per page: 1530 50

Date Posted: Jun 29, 2020 @ 9:33pm
Posts: 25