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Number 2: All you have to do is not press both triggers at once, dude. That's some basic motor coordination thing. I like how you present an example of it "ruining machine gun positioning", well how the hell do you even expect to position your guns well when you are trying to move the plane in 2 complete opposite directions?
Number 3: You never need non-guided bombs to complete the most ground target intense missions. Clearly you're not making smart target decisions there if you think you need bombs, please remember that you just need to focus on oil tanks and that they explode anything nearby after you destroy them so you don't need to manually destroy 5 oil tanks next to each other, you just explode one and move to another cluster, that's how you get points. The only part of your perspective I can somewhat agree with is that there actually isn't a demand to use specialized aircraft for any missions.
Number 4: Please stop making these absurd exaggerations about time to take down stuff, it's ridiculous. Maybe you're not paying actual attention to how much time they give you to complete that part. Besides, that's not a place where you are expected to dog fight, the drone is just trying to relay orders to factories, not fight you, it keeps circling around until the transfer is complete and then it destroys itself. If anything, the tunnel part is pathetic because of how freaking easy it is, especially compared to previous games.
Number 5: What's fun for you it's not fun for others and vice-versa, son. Don't talk like you know the golden formula to make a good game because you're not a dev, you actually don't know how to make a game, much less a fun game. Maybe you think that a lax mission where you simply mindlessly kill targets without any pressure is fun, maybe you like repeating the same things over and over, but to many that might be quite boring.
Number 6: "Everyone that liked AC5 is a kid because I hated AC5!!!!" Pathetic, really. And holy crap, dude, just what is your problem with Nagase? I'm not a fan of her but damn, it's like you were molested by the character somehow. Also the way you talk about characters being bad or annoying make makes me wonder if you ever really played another AC game or if you ever payed attention to the messages throughout missions. You mentioned an AC3 mission so I'm gonna assume you played it, how about that then? Did you forget about Rena acting like an autist constantly talking cryptic stuff all the time and "MUH WINGS"? Did you forget about all characters losing their ♥♥♥♥ and screaming on the radio at least once? Did you forget about the utter lack of military discipline during a WAR? Did you forget about "I was in love with my squad member but they died"? And the list goes on and on. AC7's writing is pretty much the usual of always, you're just not seeing that for some reason.
Also you CAN change the stage after and before a match, lol, did you even check the "options" tab in a multiplayer lobby you're hosting? Not to mention one of the options is "Random", which changes the stage every sortie, lmao.
Boy, I love complaints like those. Those aren't things "Wrong with AC7" or its "issues", it's just your opinion and it's packed with sodium and ridiculously weak emotional arguments.
Focus on the leader planes (SU-57, F-22, SU-47 and YF-23), when not available, SU-35, Typhoon and Rafale are good ones. Kill Tomcats and Hornets if it's easy, but it's not worth the time to chase them.
I usually do this with X-02 and insta-murder the leaders with the railgun, and it's one of the missions i often replay for fun. Along with Stonehenge, fleet destruction and long day
A-10 main gun ... has no more power than every other gun in the game.
If you take a bomber for a bombing mission, your AI fails to cover. Meaning if you go Air Superiority, they won't go bomber.... you are left to do everything at all times. Had to dog fight in an A-10 while my backup flew in circles.
Multiplayer is BORING. No COOP missions, no attack/defend objectives... nadda, enjoy flying in circles.
I never really get this argument of how pvp is boring but not a pve mode where everyone follows an optimal strategy and plane set up to do a mission with bad AI and its same behavior pattern. I can understand people can find it fun and not like PvP, that's fine but boring is a weird word. Flying in circles usually gets you shot down very quickly btw, lol.
Baffles me that jewels like The Belkan War and the many things that were fixed in that game have been left behind in ac7. Also, AC6 did many thingsvery well gameplay wise regardless its also truly awful and affected characters too.
AC7 might not be the worse entry in the series, but it's far from being the best. Too many issues and odd decisions have plagued this instalment.
And yeah oh well the multiplayer heheh.
You need to spend more time practising instead of writing million word posts complaining. You do that and you'll get better and be able to clear maps no problem.
Retardation is strong in some of you truth be told.
Also the game needs support for other joysticks and hotas setups along with there key rebinding menus.
Also the game needs to have the option to bind yaw instead of roll to the mouse.
No. 2 - So turn on advanced controls. You don't autolevel on Advanced (ie actual, non-Assault Horizon) unless you intentionally enter the input.
No. 3 - Gitgud, again. People make a point of doing things like clapping Mihaly's X-02 in a A-10. Part of the fun of replaying a mission is using a different plane/loeadout/part arrangement and messing around.
As for Pipeline Destruction... Pipeline Destruction is easily beatable with literally any plane in the game. It's entirely your own fault if you just ~gotta have~ UGBs.
No. 4 - Gitgud. Or just use Free Mission, if you really want to take in the scenery.
No. 5 - Okay, so you don't like searching for stuff. That's a fair point, even if you did package it with more whining about timers.
No. 6 - I think you managed to get the story confused with something else entirely if you think Schroeder was a "Belkan infiltrator". He was perfectly legit, it just so happened that the EASA was using Belkan stuff so they brought on Belkan staff. It's not that weird to have corporate liasons. Particularly for Grunder, given they're on the bleeding edge of tech in the game-verse.
Not gonna touch the incoherent screeching about ac5 because that sounds like a personal problem.
A-10 Gun has no more "Power" than any gun in real life. It's a 30mm Vulcan Cannon.
The A-10's gun in Ace Combat is actually still the Strongest (or tied for strongest since Wyvern boasts the same gun) as it uses the 30mm Damage of the Russian Autocannon (The gun on most Sukhois) but has the ammo capacity (Actually higher) of the 20mm Vulcan on the American planes.
That doesn't mean you shouldn't buy it though. I mean ace combat 5 was the worst nightmare to ever happen to our beloved franchise and that would be the one and only entry to not buy, ever. However, and despite the fact that this game features that ac5 terrible childish smell in the story arc and characters that surround you, as well as bringing back many of its issues once more so many years after the Belkan War and AC6 fixed just about everything (yes we've rolled back again on things like the autopilot, retarded timers and excessive mission variety that needs to be accomplished too quick that destroys the replayability of 90% of the missions, and more stuff that sucks), the game is still good in a way you know. It is ace combat.
Handicapped ones aside you see above that can't read because you can't ask them much unfortunately, andTo give you an idea of where this game could be placed when compared to the other instalments, I would give you this list from better to worse:
1st) Electrosphere, japanese version mandatory. Best physics in the franchise specially those of the missiles you have to avoid; many more missions; you can deserte; the story despite it is manga, etc. Best ace combat to have ever seen the light, and mandatory to own. Irtrepetible, and many of us waiting for the second chapter to be made reality at long last.
2nd) The Belkan War. What can be said about this game. It just revived so many of us after the pathetic lame Unsung Cake show. Probably the best for many too even above Electrosphere. Fixes so many problems form the unsung cake playability wise and AI, and not just regarding those two. You had many enemy AI targets on screen to have fun against (another rpoblem with AC5, and a serious one); the AI saw the hugest upograde ever in the series; enemy squadrons; unmatched setting in the entire series with enemy squadrons and real actors talking during cutscenes explaining stuff and things that happened; the music probably the best ever too; autopilot damnation fixed..., probably best ace combat game in the series. It is between Electrosphere Japanese and this one.
3rd) Shattered Skies: Last Ace Combat game to feature relatively good physics. It was a very nice game overall that brings so many memories to most. Mobious One, the most burnt out character since then too hehe oh well.
4th) Fires of Liberation (ac6): Xbox360 only game. First time in the franchise to enjoy a battlefield with so many untis deploy, and where you don't have a ♥♥♥♥♥♥♥ timer screwing your fun at all times like in ac7. Controls were a bit rough; not so many planes to choose from, and the story arc as well as the characters a bit childish like it happened with ac5, as well as a bit weak OST (the last theme Chandelier could very well be the best in the series for many though), but overall you had so much fun on the huge battlefield in this game that definitely saved it for good. You could also land and rearm in the middle of a "liberated" runway in this game, which was cool. You should buy this game most definitely if you already don't own it.
5th) ScarFace (AC2): Oh the times. If you are on your forties already (or above), and of course loved the TopGun movie, this is definitely your game. Ace Combat 2 was a very important game for many of us older follower of the series back then. It was also a huugee huge step forward over Air Combat, its predecessor. You will love the music lol.
6th) Skies Unknown.
7th) The Unsung Cake (ac5). I have to put this game here a bit above just because its commercial success. The answer to that was only that so many kids joined the franchise by then, so the still NAMCO by then offered them one cheesy pegi3 story arc that they loved. It features the most sickening, disgusting, annoying and pathetically unrealistic characters you will ever see in a war videogame, as well as the introduction of the new physics engine we still to this day suffer, and only lightly edited in assault horizon. Its only positive part after the pain that was going thoughout the entire game was indeed its plane system progression and acquisition. I have to admit it's been the best in the series so far. In this game you will find even the prototype plane to the SU-47 Berkut and the Mig 1.1. , which was something to take into consideration. However, the mission structure and the really few and scarce AI (and bad AI btw) enemies in this game won't allow you to have that much fun out of all the planes at your disposal. It had an arcade mode too, ruined only by of course a timer, and also of course the autopilot nightmare that was later fixed in the belkan war and 6.. to be brought back again in ac7 lol. This Kono boy seriously...
8th) Assault Horizon: A game meant to be Multiplayer only. Problem is that we know project Aces very well, and they can't for the love of the God make a good multiplayer, not evern in a game designed fully to this target explicity. First ace combat to take part in this real world of ours, no Strangereal. Dogfight mode introduced, which was fine on multiplayer (in spite to almost didn't control your own plane at al..), but destroyed the single player campaign literally. You have also machine gun missions and bombing from ac-130..., what the ♥♥♥♥ Kono?, you ok bro?, no you are not ok it's become clear in ac7 now.
9th) Infinity: What can be said about this scam for the worst console in history?, not even losing time commenting on this crap.
10th) Air Combat: Should I put this one the first up on the list? heheh, perhaps.
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Hope this helped you decide, but I think you should still buy ac7 despite the ac5 nightamre has been brought back. It is still a much better game than that one, so you might want go for it.
1. True.
Not only misiom 19.
Time limits is fun breaking in general.
2. I don't use gamepad so i don't care.
3. True
4. I hated the mission in ac3 and cursed the designer who invented it. On the other hand, the final duel to limit to cca.20s is also stupid.
5. True
6. I'm not interested in the story in such games. I skip all the story scenes. So i don't care.