ACE COMBAT™7: SKIES UNKNOWN

ACE COMBAT™7: SKIES UNKNOWN

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Bummer6 Feb 22, 2019 @ 1:30am
Cannot perform post-stall maneuvers using joystick
Feels like I tried everything to get this to work. I'm using UCR to map the xbox360 controls to my joystick, and all the controls work as intended, but I cannot initiate a post-stall maneuver no matter what I do. I can do it with a controller every single time I try, so I know exactly how it's done. I even mapped my "throttle" controls to two buttons on the joystick instead of the actual throttle so I would be able to neutralize the throttle perfectly before the post-stall maneuver. I hit the two buttons, it triggers my high-G turn and I pull back on the stick... Nothing happens other than that I pitch up and stall.

Of course I always make sure my speed is well below 500. I always center the stick before trying to pull it off, and I even made a big ass deadzone in the middle of the stick so I could be 110% certain that I wasn't making any unintentionally pitch or roll commands before initiating the maneuver.

I also tried the type B controls for the high-G turn, but that didn't work either. Not that it should make a difference since I am able to trigger a high-G turn just fine using my two throttle buttons.

Did the devs seriously do this on purpose so that we wouldn't be able to use any unsupported joysticks to enjoy the game fully? seems incredibly spiteful if that's the case.

Has ANYONE had any luck performing post stall maneuvers using a joystick?
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Showing 1-15 of 17 comments
BabyDragonProj Feb 22, 2019 @ 1:43am 
I believe its the equivalent of the square button on the Hotas T4 stick so it would be the XBOX X button i think. What stick are you using?

Last edited by BabyDragonProj; Feb 22, 2019 @ 1:45am
Bummer6 Feb 22, 2019 @ 2:10am 
Originally posted by chris:
I believe its the equivalent of the square button on the Hotas T4 stick so it would be the XBOX X button i think. What stick are you using?
Thrustmaster t.16000.
BabyDragonProj Feb 24, 2019 @ 12:10am 
Its strangelooking online it looks like what you said should work. Stupid question but did you try it with an F-22 as that is i think the easiest one to trigger it to work?
Supported sticks have the Xor square with the throttle and joystick.
Bummer6 Feb 24, 2019 @ 2:20am 
Originally posted by chris:
Its strangelooking online it looks like what you said should work. Stupid question but did you try it with an F-22 as that is i think the easiest one to trigger it to work?
Supported sticks have the Xor square with the throttle and joystick.
Don't have the F-22 yet, although I did try it with the Su-47 which is the plane I'm currently the most familiar with. Also tried with the other Sukhoi aircraft to no avail.
dml! Feb 24, 2019 @ 3:01am 
Originally posted by chris:
I believe its the equivalent of the square button on the Hotas T4 stick so it would be the XBOX X button i think. What stick are you using?
The game assigns the T.Flight Hotas sticks a combined acceleration+deceleration button though, something controllers don't get. So if the mapping is coming from a controller, there's probably no way to assign such a button.
dml! Feb 24, 2019 @ 3:15am 
Originally posted by Bummer6:
I even mapped my "throttle" controls to two buttons on the joystick instead of the actual throttle so I would be able to neutralize the throttle perfectly before the post-stall maneuver. I hit the two buttons, it triggers my high-G turn and I pull back on the stick... Nothing happens other than that I pitch up and stall.
So you're saying you actually get a high-G turn rather than the post-stall manoeuvre? Definitely strange. Hope some people using joysticks chime in to help you, if they've managed to get them working themselves.
TornadoADV Feb 24, 2019 @ 5:02am 
Well, probably because you're using metric like a dirty foreigner. You're flying an aircraft, use knots.
Bummer6 Feb 24, 2019 @ 5:52am 
Originally posted by TornadoADV:
Well, probably because you're using metric like a dirty foreigner. You're flying an aircraft, use knots.

Metric is more accurate, thus making it easier to perform post-stall maneuvers.



Originally posted by dml!:
Originally posted by Bummer6:
I even mapped my "throttle" controls to two buttons on the joystick instead of the actual throttle so I would be able to neutralize the throttle perfectly before the post-stall maneuver. I hit the two buttons, it triggers my high-G turn and I pull back on the stick... Nothing happens other than that I pitch up and stall.
So you're saying you actually get a high-G turn rather than the post-stall manoeuvre? Definitely strange. Hope some people using joysticks chime in to help you, if they've managed to get them working themselves.

Exactly. I can initiate high-G turns just fine, but it's refusing to trigger a post-stall maneuver.
TornadoADV Feb 24, 2019 @ 7:03am 
Originally posted by Bummer6:
Originally posted by TornadoADV:
Well, probably because you're using metric like a dirty foreigner. You're flying an aircraft, use knots.

Metric is more accurate, thus making it easier to perform post-stall maneuvers.

That statement makes absolutely no sense. No one measurement system is more accurate then any other. Specially when it comes to rate of travel in flight.
Hobo Misanthropus Feb 24, 2019 @ 3:05pm 
Originally posted by TornadoADV:
Originally posted by Bummer6:

Metric is more accurate, thus making it easier to perform post-stall maneuvers.

That statement makes absolutely no sense. No one measurement system is more accurate then any other. Specially when it comes to rate of travel in flight.


Metric is more accurate because it's based on mathematical constants. A kilogram, for example, is a certain number of Osmium atoms, not a subjective weight which can change depending on things like altitude and even atmospheric pressure.

Speed, however, is particularly problematic to get mathematically consistent values for because of relativity.
Last edited by Hobo Misanthropus; Feb 24, 2019 @ 3:06pm
JtDarth Feb 24, 2019 @ 5:06pm 
Originally posted by Hobo Misanthropus:
Originally posted by TornadoADV:

That statement makes absolutely no sense. No one measurement system is more accurate then any other. Specially when it comes to rate of travel in flight.


Metric is more accurate because it's based on mathematical constants. A kilogram, for example, is a certain number of Osmium atoms, not a subjective weight which can change depending on things like altitude and even atmospheric pressure.

Speed, however, is particularly problematic to get mathematically consistent values for because of relativity.
I mean, for 99% of situations not consisting of theoretical mathematics in scientific situations, Every measurement system is accurate enough, so long as you know what other variables are involved.
Kilogram is actually not a measurement of WEIGHT. It's a measurement of MASS. While the two are interconnected, they are not the same. The same is true of the Lb, which is defined as being a specific portion of a kilo these days.
Also, Kilogram has changed meaning multiple times, and I've not once heard of Osmium atoms being part of it. It was measured by a platinum alloy device (that undoubtedly had some osmium in it, but was far from pure osmium, nor was osmium content how they measured), but now they are changing it to use Planck constant to define it rather than a malleable physical definitor.
Toona Feb 26, 2019 @ 8:08am 
Originally posted by Bummer6:
Has ANYONE had any luck performing post stall maneuvers using a joystick?

I had the same problem with t16000m and twcs. I set button 3 on twcs as "axis to button" and assigned both LT and RT axes. It means type A. For me, Type A was much easier then Type B. And, you can assign two axes to one single button.

The initial values were set to -100 which means that axese are not to be pressed when releasing the button. By default, axis is set to 0 which means half-pressed.

Now, the most important thing is to put throttle in the neutral position(center) when trying to move high g turn maneuver. In order to ensure the throttle is in the neutral position, I applied detent mod in the twcs throttle. You can find several mod methods if you goggle youtube. In my case I attached magnets.

Now it is working like a charm, about 80 percent of success. That means I managed to do high g trun roughly 8 times out of 10 trials. One more thing. you have to apply some deadzone to throttle, about 20 to 30, as analog throttle cannot be as accurate as digital buttons. Good luck!!!
Last edited by Toona; Feb 26, 2019 @ 8:53am
Originally posted by Bummer6:
Feels like I tried everything to get this to work. I'm using UCR to map the xbox360 controls to my joystick, and all the controls work as intended, but I cannot initiate a post-stall maneuver no matter what I do. I can do it with a controller every single time I try, so I know exactly how it's done. I even mapped my "throttle" controls to two buttons on the joystick instead of the actual throttle so I would be able to neutralize the throttle perfectly before the post-stall maneuver. I hit the two buttons, it triggers my high-G turn and I pull back on the stick... Nothing happens other than that I pitch up and stall.

Of course I always make sure my speed is well below 500. I always center the stick before trying to pull it off, and I even made a big ♥♥♥ deadzone in the middle of the stick so I could be 110% certain that I wasn't making any unintentionally pitch or roll commands before initiating the maneuver.

I also tried the type B controls for the high-G turn, but that didn't work either. Not that it should make a difference since I am able to trigger a high-G turn just fine using my two throttle buttons.

Did the devs seriously do this on purpose so that we wouldn't be able to use any unsupported joysticks to enjoy the game fully? seems incredibly spiteful if that's the case.

Has ANYONE had any luck performing post stall maneuvers using a joystick?
Did you happen to find a solution to this problem? I have a x52 and I can't seem to get it to work either. I'd rather not play with a controller, but like you i search for days and days -_-. Would love to know if you found a solution. Best!
Bummer6 Apr 8, 2020 @ 4:48am 
Originally posted by Pete Maverick Mitchell:
Originally posted by Bummer6:
Feels like I tried everything to get this to work. I'm using UCR to map the xbox360 controls to my joystick, and all the controls work as intended, but I cannot initiate a post-stall maneuver no matter what I do. I can do it with a controller every single time I try, so I know exactly how it's done. I even mapped my "throttle" controls to two buttons on the joystick instead of the actual throttle so I would be able to neutralize the throttle perfectly before the post-stall maneuver. I hit the two buttons, it triggers my high-G turn and I pull back on the stick... Nothing happens other than that I pitch up and stall.

Of course I always make sure my speed is well below 500. I always center the stick before trying to pull it off, and I even made a big ♥♥♥ deadzone in the middle of the stick so I could be 110% certain that I wasn't making any unintentionally pitch or roll commands before initiating the maneuver.

I also tried the type B controls for the high-G turn, but that didn't work either. Not that it should make a difference since I am able to trigger a high-G turn just fine using my two throttle buttons.

Did the devs seriously do this on purpose so that we wouldn't be able to use any unsupported joysticks to enjoy the game fully? seems incredibly spiteful if that's the case.

Has ANYONE had any luck performing post stall maneuvers using a joystick?
Did you happen to find a solution to this problem? I have a x52 and I can't seem to get it to work either. I'd rather not play with a controller, but like you i search for days and days -_-. Would love to know if you found a solution. Best!

I am sorry to say I never found a solution. :(
Det.Bullock Apr 11, 2020 @ 10:21am 
There is an option to set them to "brake only" IIRC.
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Date Posted: Feb 22, 2019 @ 1:30am
Posts: 17