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I am so much in love with Slitherine for these efforts.
Totally made me purchase the game ;)
Anyway in these days modding let the game live longer, grow greater and even sell more ;)
I would like to know if there are network commands available. :)
ie ability to send a network call as in AJAX.
Cheers
Pip
Thanks.
I desperately need a step by step guide on how to increase turn limit for the campaigns.
I am totally lost :(
For the skirmishes it is more complex - they use the default turn limit value from what I can see. This can be tweaked in the CampaignDisplay2.bsf file in DATA/SCRIPTS in each campaign, you will see commented out versions of it.
Hope that helps a little!
Cheers
Pip
Open Editor:
http://steamcommunity.com/sharedfiles/filedetails/?id=855531995
Ignore "CAMPAIGNS/MYCAMPAIGN," select new campaign:
http://steamcommunity.com/sharedfiles/filedetails/?id=855532512
Need to name the copy we are creating:
http://steamcommunity.com/sharedfiles/filedetails/?id=855533607
It is a copy of:
http://steamcommunity.com/sharedfiles/filedetails/?id=855534174
Now loaded, press okay:
http://steamcommunity.com/sharedfiles/filedetails/?id=855534565
Need to select a Scenario for the editor to load (CarryOver Campaign is series of Scenarios):
http://steamcommunity.com/sharedfiles/filedetails/?id=855535071
Fortress26 is loaded, select the plug-in tools (see mouse location):
http://steamcommunity.com/sharedfiles/filedetails/?id=855535903
Select "Victory Points Plugin" & cancle the plug-in select window:
http://steamcommunity.com/sharedfiles/filedetails/?id=855536475
"Turn Limit" (see mouse location) is set to 16:
http://steamcommunity.com/sharedfiles/filedetails/?id=855537070
Up to 60, why not:
http://steamcommunity.com/sharedfiles/filedetails/?id=855537621
Save:
http://steamcommunity.com/sharedfiles/filedetails/?id=855538048
Overwrite existing .BAM:
http://steamcommunity.com/sharedfiles/filedetails/?id=855538498
You need to do that to all the scenarios that you can, in the Campaign that you choose.
For the skirmishes, thanks Pip I didn't know that, the file to edit is in the new campaign folder:
...\SANCTUS\CAMPAIGNS\STORMCLAWCOPY\Data\Scripts\CampaignDisplay2.BSF
If you didn't know, right-click the .BSF flie, select properties and change the extension to a .txt file. Make a backup or copy if you need.
In the CampaignDisplay2.BSF, there is :
...\SANCTUS\AUTODOCS\BATTLESCRIPT.txt
http://www.slitherinebravo.net/GameWiki/doku.php?id=stub_engine#notepad
Cheers
Pip
edit:
I think it is in:
...\Warhammer 40000 Sanctus Reach\Data\Battle\Scripts\MapGenerate2.BSF
You can copy & make custom skirmish data to load. Pip has a link to a custom skirmish that ups number of heavy units.