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The only thing what stopped me from total archer domination ;-) was the unit cap, if there is one. Couldn`t have more than 30 units altogether which seems to be rather low for such massive battles. Don`t know, if this will be higher somewhen? (maybe through tech research?)
Keep in mind that the strenght of your army should be larger than the town's army you want to capture. Upgraded units give a stronger army even if the number of units is smaller than the enemy's army. Upgraded units have a number on the lower right hand side of the unit icon.
Hope this info helps :)
Still don't know what the symbols mean when you mouse-over or left-click a unit. I've figured out health, but really don't know how to read the symbology. Maybe that's covered in the tutorial now?
-------------------------
hit things on the head till they die
then capture town hall
the old ways are the best ways
But it looks like you have found your way into the game nicely now.
As for those symbols: blue is the stamina bar, there is attack strength (the sword), speed (the boot), defence against cutting, crushing and piercing attacks and for arches, there is also range.
Thanks much! I think it'll all come to me eventually. I did figure out green bar = health; blue bar = stamina ('cause my monk uses it to heal); boots = speed. Doesn't really matter, though, does it? Either you hit things in the head & they die or they don't and you die instead.
Just took another walled city; Chester, I think. It was a fairly tough fight, especially since they had trebuchets just inside the inner wall protecting their town hall. Went through a couple of battering rams and about all my infantry before the trebuchets were finally killed.