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Also, SteamVR starts up when the game starts.
EDIT: Turning off the Oculus services helped! SteamVR still started, but now the VSync settings works.
EDIT #2: Better to turn VR off as described in this thread.
For me it was enough to change a line in the file SteamVR.uplugin fround in the game install folder: ...\steamapps\common\The Turing Test\Engine\Plugins\Runtime\OculusRift\
Just change the line with EnabledByDefault from true to false. SteamVR still starts though, but it starts normally on the 2D monitor.