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报告翻译问题
Why a "bad" Movie? I and he and many other like the Story of Telltale Games, so even IF, IF they are more like Movies than Games (they are not), even then, what makes you say they would be "bad" Movies? Just because you don't like them? Sorry, but not everything and everyone is centered around your opinion.
Also, how can you say there is no payoff, when every Telltale Game made me cry at the end? When many people love the endings of the Telltale Games? (With the exception of the Game Of Thrones Game, of course)
Don't like the *Games*, fine by me, but don't act as if everyone else also shouldn't like them, solely because you don't like them. That's stupid.
Borderlands was still my fav from TTG.
TWD:S2 was one of the biggest disappointments in my roughly two-and-a-half decades of gaming and is the reason why I have no interest in S3 (or Michone's spin-off) whatsoever.
Borderlands I have yet to try. Minecraft I couldn't care less about. Jurassic Park is WTF.
GoT managed to go even below my already extremely low expectations due to Telltale's track record and the stain of being based on the braindead TV adaptation. And it kept crashing.
To be fair, though, TWAU, while still severely lacking in (rails-free) gameplay, did choices and consequences fairly well for once. How you treated people (and where you went) actually mattered (to a degree) in the long run (affecting the ending). There were few, if any, choices characters would - as per on-screen notification - supposedly remember but were in actuality immediately forgotten and no instance of "choose between saving two people (or just between saving someone or not); the survivor will subsequently barely say or do anything at all - and nothing whatsoever of any consequence - and die within an episode anyway". It also helps that while there are different endings, the important characters end up in the same respective place regardless, so unlike they have done with TWD:S2 and will obviously do in TWD:S3, there's no threat of TWAU:S2 having a hackjob handwave a few minutes (or less) into the first episode to quickly realign wildly divergent outcomes (or nobody but a little girl ever surviving).
Its C&C however still pale in comparison to Life Is Strange (for which they intelligently have no intention of doing a direct sequel, thus not invalidating one or both options of your final decision) and arguably even the new King's Quest which both also manage to have more traditional adventure gameplay (for all its faults in other design aspects particularly the latter). Also, there are few games that have moved me to tears, of the above only TWD:S1 and LIS.
Anyway, TWAU being a pretty good detective game/story is the only reason I'm somewhat optimistic about their Batman game which I decided to buy (on GOG) pre-megasales, after all, purely due to my love for Bruce and Selina. I'll be pissed if Catwoman's a minor character.
Judging by its reviews, seems alot of people were put off by its overly depressing ending. I've never played the game myself however, so I have only the user reviews to off of.
What? Are you high? Walking Dead, The Wolf Among Us, Minecraft, Game of Thrones, Borderlands and Batman. SAME DEV'S!
different writers, from what I understand the quality of the game typically depends upon the writer that works on it, and from what we've seen the writers working for telltale have a wide range of skill level.. I think the writers also go from project to project... episode to episode..