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The illusion of choice is certainly present, but just because the choices don't have a significant impact on the result of the story doesn't mean they don't matter. Part of the fun of these games is deciding which is the "right" or "best" action, even if you know it'll ultimately lead to the same result. This is a bit of a cliche thing to say, but about the journey, not just the destination.
I don't think anybody's denying this, but not everyone sees that as a problem. I don't mind the fact that the story mostly stays the same. I'd rather have one fantastic story than 14 million branching options that are all terrible.
If you don't like the "interactive movie", then that's fine, don't play Telltale games. You know what you're getting yourself into with these.
There are 2 or 3 major choices that have a significant impact on the story, but aside from the ending choice it's the same as Telltale. The story is essentially the same no matter what.
Choices are supposed change the outcome. There are DOZENS of magazines who are ripping on this game offering the illusion of choice (false choice) that doesn't change anything at all. The narrtive is set in stone. However you are in luck, life is strange does not suck total and complete ass. So how about people play that instead.
I can understand thinking that maybe they should, or that the game would be better if they did, but... they're "supposed" to? What makes that the case?
So what? I don't care that some random media outlet writer doesn't like the game.
And again, this is pretty standard for Telltale games at this point. If you don't like it, don't play it.
"I don't like this game, so everyone should stop playing it and go play this other game."
These thugs taking your money who claim to be choice are really not. It's a false ad. I hope someone takes their ass to court. Because in America that's illegal. I am trying warn other people to don't be taken in by the flashy title. They stopped caring once they got the money.
Again, everybody knows what's going on with these games. And like I said earlier, the choices not affecting the outcome much doesn't mean the choices don't matter.
Maybe if we stopped paying them so much money they actually have energy to get off their fat behinds and work on the game. They are literally stealing money from folks with the false ads.
They are working on the game... just because you don't think the game is good doesn't mean they aren't working on it.
Tell Tale has a long history not caring what its fans think. It might as well be slapping our face and spitting on us. For shame. I wish they refund everyone the money who they lied like a dog about choices mattering.
I am here to warn other people against the very serious mistake this game has choices. They need to know they been lied to despite it saying it did have choices. Then to encourage people to think carefully. Because I'm a nice person.
It does have choices. The choices don't have a significant impact on the outcome of the story, sure, but there are choices.
It's an illusion choice its a fake choice. It's not a serious actual choice.
As I said before, yes, it's the illusion of choice in the sense that they don't have a significant impact on the overall narrative, but that doesn't mean the choices are "fake". You're making a real choice, and your choice has a real impact (a small one, but it's still there).
That's true. Nobody's denying that. I simply don't see that as a problem (and, considering how many people play these games, it seems a lot of people don't see this as a problem).