Onward
Goldfing3r Mar 27, 2017 @ 8:21pm
Microphone issues with Oculus Rift?
I was playing today and no matter what I tried, nobody was able to hear me talk. whether I was using the radio or using proximity talking. same for when we were in the lobby. Anybody else have trouble like this or is it just me? I'm trying to figure out how to get this to work so I dont have to use sign language whenever I play
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Showing 1-13 of 13 comments
Skidrow Mar 28, 2017 @ 10:12am 
Check settings in steamVR- settings-Audio - change record device to
Goldfing3r Mar 28, 2017 @ 4:22pm 
its already been set specifically to the rift headset
Skidrow Mar 29, 2017 @ 1:40am 
Ok then i have no other sugestion.
Goldfing3r Mar 29, 2017 @ 6:12pm 
lol thanks
Juan Snow Mar 30, 2017 @ 9:25am 
Have you confirmed it works in Oculus Home games? I'd look in Home under Devices->Rift make sure volume is all the way up. If you right click your volume control in the system tray, click recording devices do you see the Rift Microphone there and when you make noise do you see the meter raise? May have to right click it and go to properties and make sure it's volume is up there as well.
Gameslayer22 May 4, 2017 @ 9:03am 
im having the same issue but with the vive, i even went into big screen and spoke to some people and everything was working just fine
SexHaver2001 Nov 9, 2017 @ 2:25pm 
If you're running windows, try right clicking on the sound icon in the taskbar, bottom right, and click "Recording Devices." There's a microphone that says "Rift audio" under it, make sure that's set as the default device by selecting it and clicking "Set default." If you're running a game you'll have to rerun it.
SexHaver2001 Nov 9, 2017 @ 2:26pm 
For vive, i'm not sure what it's titled, but there's probably an option similar to it.
Nogix Snr Nov 11, 2017 @ 7:52am 
Originally posted by Bush_did_Chernobyl:
If you're running windows, try right clicking on the sound icon in the taskbar, bottom right, and click "Recording Devices." There's a microphone that says "Rift audio" under it, make sure that's set as the default device by selecting it and clicking "Set default." If you're running a game you'll have to rerun it.

This is how I have to get Coms in Onward to work all the time.
117Chris1 Sep 10, 2019 @ 3:15am 
I finally figured out how to fix it:
1. Leave your headset in an inactive stage (on the side of your bed or something like that)
2.go in to your sound control panel
3. click recording.view your microphone in the settings.
4.you will notice that your microphone has greatly improved and can actually hear you when it's down, not moving next to you(creepy right)
5.now while NOT picking up the heandset, click properties on the "Rift Audio" Mic
6.then click in the advanced tab and untick "Allow application to exchange control of this device"
7. then in the custom TAB click AGC
6.Now go into your devices on your Oculus, go to headset and change your microphone to Use Windows default.

now you should be able to use the creepy amplified volume as your normal volume which is way it should be lol.

Note: you may need to play around with the order 6 to 8
you will know when you've got it right when you're looking at your recording settings through the Oculus desktop view and it's much higher
117Chris1 Sep 10, 2019 @ 3:17am 
really hope this helps guys it took me about a year on and off to figured this out .
If you have trouble understanding what to do just let me know ,Thanks
StigNa Sep 26, 2019 @ 2:38am 
Originally posted by 117Chris1:
I finally figured out how to fix it:
1. Leave your headset in an inactive stage (on the side of your bed or something like that)
2.go in to your sound control panel
3. click recording.view your microphone in the settings.
4.you will notice that your microphone has greatly improved and can actually hear you when it's down, not moving next to you(creepy right)
5.now while NOT picking up the heandset, click properties on the "Rift Audio" Mic
6.then click in the advanced tab and untick "Allow application to exchange control of this device"
7. then in the custom TAB click AGC
6.Now go into your devices on your Oculus, go to headset and change your microphone to Use Windows default.

now you should be able to use the creepy amplified volume as your normal volume which is way it should be lol.

Note: you may need to play around with the order 6 to 8
you will know when you've got it right when you're looking at your recording settings through the Oculus desktop view and it's much higher
Thanks Chris i think you really helped me, people was unaible to hear me in rec room. that's solved now, but i have to keep the recording view on my mic so i hear myself talk?
Also i'm still unaible to cast spells using voice commands y the Ravenclaw VR free game :(
Lollers Mar 2, 2020 @ 11:22am 
I wanted to add that my issue was that I had set "Oculus Virtual Device" as default without seeing that there was a separate "Rift Audio". If nothing above helps, check your settings for this, switching it helped me.
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Date Posted: Mar 27, 2017 @ 8:21pm
Posts: 13