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Farm Manager is closer to a city builder, like Simcity
Lots of things are much more in-depth. There are actual seasons here, so you have to time your seeding and hiring seasonal workers. More crops to grow and things to do with them: harvest your apples, then decide how much should be turned into juice, how much sold right away and how much you feed to your cows. Machines deteriorate with use and require renovation. Workers have different (upgradable) skills and salaries.
Machinery choice is not as wide, but that's not a big deal since you're not the one to drive them anyway.
You can use manual labor for almost any task. For machines, you still can only assign one vehicle to tasks like plowing, but it's ok here since it takes just a couple of minutes in this game anyway.
You can build the entire farm the way you like and you can buy additional land. The layout you make is actually important, since workers' productivity depends on the distance they have to travel.
On the negative side:
- Micromanaging can get somewhat tedious at a later stage.
- There are plenty of bugs, performance issues and balance issues. However, devs do keep working on that and do pay attention to feedback.
FM18 is a farm version of Sim City.