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Which map are you on? Some maps are worse than others. Trumball Valley is pretty bad from what I've heard.
I have a GTX 980Ti and have no problems on any map but I keep my drivers up to date.
They're probably working on this and will upload a patch soon, hopefully.
Trumbull valley has some areas with crazy high GPU load. They know about it.
The other thing is the in game vsync seems not great. I set the game to overide and adaptive in the nvidia control panel
The other thing to note is the game is targeting 60FPS. They dont lock the frame rate, but the game seems to swing wildly if you try to let it play about like 80.
horizon zero dawn was made before the next gen consoles but it actually tells you that it runs better on an SSD. State of decay 2 runs worse on an SSD (there is no notable difference in load time and it stutters/freezes (for much longer amount of time).
it's pretty easy to do:
-Go to (your usernamehere\AppData\StateOfDecay2\Saved\Config\WindowsNoEditor
-open up Engine.ini, scroll down and add a new line [SystemSettings]
-below that add these two commands r.Streaming.FullyLoadUsedTextures=1 and
r.Streaming.HLODStrategy=2
-optionally add r.Streaming.LimitPoolSizeToVRAM=1 , which increases vram usage to help mitigate stuttering. There might still be some hiccups, but only when new things load in (which happens in many other games too and shoulnd't be too distracting.)
These tweaks helped me greatly in games that use UE4, especially borderlands 3 which is notorious for its stutters, even when played on a M2 SSD. It's the engine's fault, not hardware.
Edit: Make sure to set the engine.ini file to read only after that, the game might reset it for some reason.
Thank you I will try this!