State of Decay 2

State of Decay 2

View Stats:
Bad netcode or bad host ?
I've played a lot of Daybreak games and now I've started coop, I don't think I've had a single game that didn't have a lot of lag. I was wondering if this is normal or if it's just the host sending 0s and 1s with smoke signals. The problem is not on my end since I have a good connection using ethernet.
Last edited by Robert J. Sullivan; Aug 15, 2022 @ 7:43am
< >
Showing 1-5 of 5 comments
Nico Aug 15, 2022 @ 8:41am 
I haven't had a multiplayer experience at all in SoD2 that wasn't super laggy.

Either we simply had terrible luck with whoever we connect to, or the multiplayer is just badly coded.

Obviously the inability to select regions or see ping or whatever is part of the problem. But I don't know what the exact cause of the issue is.
Originally posted by Millbrook:
I haven't had a multiplayer experience at all in SoD2 that wasn't super laggy.

Either we simply had terrible luck with whoever we connect to, or the multiplayer is just badly coded.

Obviously the inability to select regions or see ping or whatever is part of the problem. But I don't know what the exact cause of the issue is.

That's what I feared, that's a shame.
WarBucks Aug 15, 2022 @ 12:56pm 
this game really needs a latency measurement. 100%. It doesnt have servers.

Theres a couple things you can do to improve stuff on your end. Your already useing ethernet thats the big one of course.

The other thing is look into ipv6 and if you have a "native ipv6" connection from your isp. ipv6-test.com is a good indicator.

if you dont have a native ipv6 see if your specific router has an option to enable 'native ipv6" or enable a "6to4" tunnel. Theres like half a dozen names for it depending on the router implemention.

The last thing you want to use is the windows teredo tunnel. Its basically terrible.
GOf--=D Aug 15, 2022 @ 1:49pm 
this multiplayer for coop and daybreak is probably just like it is in payday and payday 2, you actual internet connection matters not so much (doesn't mean that you have to be on 56kb/s), compared to your cpu and ram - basically, do not host with bad specs.

That's what it felt like to me at least.
WarBucks Aug 15, 2022 @ 2:50pm 
its similar to those games in that they are peer to peer and use the xbox servers for matchmaking.

But unless the computers below minimum requirements multiplayer wont be affected.

You could have a 4000dollar top of the line computer but if your latency is ♥♥♥♥ it wont matter. Thats for any p2p game really.
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Aug 15, 2022 @ 7:42am
Posts: 5