State of Decay 2

State of Decay 2

Statistiken ansehen:
Do I need xbox subscription to play singleplayer?
I'm almost this close to buy even though I had my long....long critcism against Undead Labs and their lack of competence in fixing issues in the original SOD and yet they simply remaster the original game with the fixes.

And I'm asking since the original and YOSE were published by Xbox studio they needed only Steam and no extra subscription to play.
My question have SOD 2 fixed enormous issues in the gameplay? Can be played solo without Xbox live account? Does this game have issues associated to repeatedly buzzing the player about constant survivors looking for help or other activities from afar?

Because I'ved learned lessons back in the original State of Decay where I could remain on a ongoing side mission and play the darn game without having Lilly to buzz me again with another mission every bloody damn 5 minutesish. Does SOD 2 still have issues like this or can players explore and do eventually missions whether they want without having to rush and finding out they will be bothered again to another activity of the same.
Zuletzt bearbeitet von Lil C]-[ew C]-[ew is ☂д☂; 31. Okt. 2024 um 14:08
Ursprünglich geschrieben von the BIG sloppy:
Ursprünglich geschrieben von EricOfMelnibone:
Yeah, I should have read this before buying, because the moment I started the game it started asking for a Microsoft account. I absolutely hate all these games which tell me to go and set up yet another account on yet another site before I can buy the games I've bought. I must have at least a dozen of them by now and I don't need any more.

If you own windows - you probably have a microsoft account! It is also very clear on the storepage if you skim around as well - you can refund if you buy it too and have played less than 2 hours within 14 days. So its not that big of a deal, really!!!

As for the game itself? There are indeed a plethora of bugs and game issues that can and will be a point of frustration. Especially on higher difficulties where the game's limitations start to show their cracks!

The game is fun and simple if you scoop it up cheap - but I know I'm biased! So yes the game has some jank baked into it and over the years there have been a lot of issues. So I do not blame you AT ALL if that's off putting. Especially since getting a dude killed sucks bad if the game is glitchy and there's PERMADEATH :theskull:

The game does ring your phone off the hook (and a mute button for it would be a godsend) but the vast majority of missions are extremely optional. I tend to only do them if I need to recruit dudes for free or I wanna' grind influence/money. you can ignore all calls - the missions are rarely tied to the main story beyond ending a run basically. But if lilly YAPPING drives you insane - i'm so sorry man she's still yapping i don't know how she ain't a corpse yet.
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Beiträge 19 von 9
Essedus 31. Okt. 2024 um 14:19 
I just grabbed the game couple days ago because it was so heavily discounted. You need an xbox/microsoft account to play it. There's no additional fee if that's what you mean. After you've signed into the game once it appears to not require it again, even if you have no connectivity.
I haven't played long enough to know what bugs are or aren't fixed.
Ursprünglich geschrieben von Essedus:
I just grabbed the game couple days ago because it was so heavily discounted. You need an xbox/microsoft account to play it. There's no additional fee if that's what you mean. After you've signed into the game once it appears to not require it again, even if you have no connectivity.
I haven't played long enough to know what bugs are or aren't fixed.
Reading* issues about enemies respawning inside structures, landscape, vehicles glitching in and out certain pieces of the map like tunnels. But I was referring to old most common issues like A.I. of the allies picking on the players to do their missions every 5 minutes without having a time to pause so we can play, roam around and explore the map.
Zuletzt bearbeitet von Lil C]-[ew C]-[ew is ☂д☂; 31. Okt. 2024 um 14:34
Yeah, I should have read this before buying, because the moment I started the game it started asking for a Microsoft account. I absolutely hate all these games which tell me to go and set up yet another account on yet another site before I can buy the games I've bought. I must have at least a dozen of them by now and I don't need any more.
Der Ersteller des Themas hat angegeben, dass dieser Beitrag die ursprüngliche Frage beantwortet.
Ursprünglich geschrieben von EricOfMelnibone:
Yeah, I should have read this before buying, because the moment I started the game it started asking for a Microsoft account. I absolutely hate all these games which tell me to go and set up yet another account on yet another site before I can buy the games I've bought. I must have at least a dozen of them by now and I don't need any more.

If you own windows - you probably have a microsoft account! It is also very clear on the storepage if you skim around as well - you can refund if you buy it too and have played less than 2 hours within 14 days. So its not that big of a deal, really!!!

As for the game itself? There are indeed a plethora of bugs and game issues that can and will be a point of frustration. Especially on higher difficulties where the game's limitations start to show their cracks!

The game is fun and simple if you scoop it up cheap - but I know I'm biased! So yes the game has some jank baked into it and over the years there have been a lot of issues. So I do not blame you AT ALL if that's off putting. Especially since getting a dude killed sucks bad if the game is glitchy and there's PERMADEATH :theskull:

The game does ring your phone off the hook (and a mute button for it would be a godsend) but the vast majority of missions are extremely optional. I tend to only do them if I need to recruit dudes for free or I wanna' grind influence/money. you can ignore all calls - the missions are rarely tied to the main story beyond ending a run basically. But if lilly YAPPING drives you insane - i'm so sorry man she's still yapping i don't know how she ain't a corpse yet.
Ursprünglich geschrieben von Lil C-ew C-ew is ☂д☂:
I'm almost this close to buy even though I had my long....long critcism against Undead Labs and their lack of competence in fixing issues in the original SOD and yet they simply remaster the original game with the fixes.

And I'm asking since the original and YOSE were published by Xbox studio they needed only Steam and no extra subscription to play.
My question have SOD 2 fixed enormous issues in the gameplay? Can be played solo without Xbox live account? Does this game have issues associated to repeatedly buzzing the player about constant survivors looking for help or other activities from afar?

Because I'ved learned lessons back in the original State of Decay where I could remain on a ongoing side mission and play the darn game without having Lilly to buzz me again with another mission every bloody damn 5 minutesish. Does SOD 2 still have issues like this or can players explore and do eventually missions whether they want without having to rush and finding out they will be bothered again to another activity of the same.

If you think about it, ALL game content unique to each player is stored ultimately on Microsoft servers; I think the main reason they want you to have an account through
Windows is for security reasons. Any exploit haxors can use to get into a system will
be found and exploited. MS has become more fussy over the years in this regard. It's a
pain but I think we should be grateful really; MS can't afford, through an exploit in a game
in this case to fall victim to something like a deliberate Crowdstrike incident. That's just what
I think is the main reason for needing an account to play.
Zuletzt bearbeitet von bill.russ; 1. Nov. 2024 um 10:27
Ursprünglich geschrieben von bill.russ:
Ursprünglich geschrieben von Lil C-ew C-ew is ☂д☂:
I'm almost this close to buy even though I had my long....long critcism against Undead Labs and their lack of competence in fixing issues in the original SOD and yet they simply remaster the original game with the fixes.

And I'm asking since the original and YOSE were published by Xbox studio they needed only Steam and no extra subscription to play.
My question have SOD 2 fixed enormous issues in the gameplay? Can be played solo without Xbox live account? Does this game have issues associated to repeatedly buzzing the player about constant survivors looking for help or other activities from afar?

Because I'ved learned lessons back in the original State of Decay where I could remain on a ongoing side mission and play the darn game without having Lilly to buzz me again with another mission every bloody damn 5 minutesish. Does SOD 2 still have issues like this or can players explore and do eventually missions whether they want without having to rush and finding out they will be bothered again to another activity of the same.

If you think about it, ALL game content unique to each player is stored ultimately on Microsoft servers; I think the main reason they want you to have an account through
Windows is for security reasons. Any exploit haxors can use to get into a system will
be found and exploited. MS has become more fussy over the years in this regard. It's a
pain but I think we should be grateful really; MS can't afford, through an exploit in a game
in this case to fall victim to something like a deliberate Crowdstrike incident. That's just what
I think is the main reason for needing an account to play.

The main reasons are to track progress, Bounty Broker stuff and cross-platform play.
Well being that much bugged just like the original SOD....I am certainly I'm going to be bored very fast. I had like +300 hoursish playing that over and over again because the more I've learned studying bugs and limitations as you pointed. More I have knew I could challenge or make tactics in the game where I could bypass annoying things like settlement script that would reallocate vehicles nearby to further away and the solution for that was to park them mannually near but out of the safe zone radius visible on the map and I could park extra vehicles if all 4 vehicles parked in the designated spots would continue to be repaired.
Or tips like removing weapons from allies inside the camp, to exploit influence system to farm more in case you are out of them. Their A.I. would automatically grab another inside the camp eventually so that was thing that have made much more tolerable.

Others bugs like zombies spawning inside vehicles or damaging them as well used to be darn problem. Allies A.I. could never take a break from missions. Everytime they wanted to be rescued or going on a scavenge run, the A.I. would change routes and behave like they could attack enemies no matter how weak they were ( illness or injured ) and no matter how would you use sneak mechanic inside areas of hiding like bushes. When enemies approaches, allies simply went rampage onto them. Causing their own deaths.....is ridiculous how idiotic there is no A.I. on their tiny mediocre heads.

And if you say missions system still the same and have not changed. Unless I modify the game outside :calm_creep: Missions will buzz your radio everytime? C'mon! How nobody noticed SOD 2 is just SOD or SOD YOSE and nothing more?! Developers are only changing graphics and adding few redesign features, expanding the world map and ''fixing'' minor things that nobody ever heard or would least find important to be resolved.

But as you pointed State of Decay do have the basic attraction of a zombie survival game. Is clearly combat system have not changed because it was good in the original but everything it was obviously bad.

By the way have Undead Labs enhanced the feature about making checkpoints? Like if you searched the facility and would find more than 3-5 stacks of resource materials. Would that amount of units benefit better to produce items back to your settlement or does not make any difference?

Does this game still have siege that made zombies to attack gradually your base how higher the infection would grow bigger like State of Decay Lifeline? Or is just State of Decay Breakdown?
yes it does and i just spent like 20 minutes trying to sign into my account changed password and everything still telling me incorrect password REFUNDED !!!
Well seems like I'm going to be even more mad trying to solve diferent things than I would if Had to reinstall Dying Light 2 or Dead Island 2 everytime they had a new update because you know they use a lot of space and updates make them download excessive packages and overwrite the game all over again.
Completely unecessary and a huge headache for me.
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Geschrieben am: 31. Okt. 2024 um 14:01
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