State of Decay 2

State of Decay 2

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mr.D4RK Oct 16, 2021 @ 10:03pm
Outpost costs refund after new update.
There were scattered and contradictory answers in older threads, so I'm looking for clarification from those who have already changed the map/difficulty or left outposts after the new patch that allowed upgraded outposts.

Questions:
1) If the outpost is upgraded to level 3 and I leave it manually, will I get ~1900 influence back?
2) Are the materials spent on upgrade returned in that case?
3) I also heard a rumor that if you change the difficulty or leave the map, you get full refund?
Can someone clarify this, please?
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Showing 1-6 of 6 comments
Le Deflagosseur Oct 17, 2021 @ 7:48am 
1) You get like 55% influence back, upgraded or not.

2) Not sure about other materials.

3) Leaving a map without completing your legacy will also refund about 55% of influence for outposts and even your base iirc. I think the same applies when changing difficulty but I've never noticed.
Aesyle Oct 17, 2021 @ 3:06pm 
Originally posted by mr.D4RK:
2) Are the materials spent on upgrade returned in that case?

No.

Only materials that are refunded to you, are the ones you spent building base facilites.

Originally posted by Le Deflagosseur:
I think the same applies when changing difficulty but I've never noticed.

It only applies when changing Map difficulty, since that resets the map and puts your community back in the starter base. Action and Community difficulty can be changed on the fly, without any changes in your current game progression.
Protectron Oct 18, 2021 @ 7:16am 
I would actually like a tooltip somewhere in the game, for instance when you're at the map exit, showing how much Influence you get back.

About #2; I often get ~300 Materials back when leaving a fully upgraded 3500i base for a new map. I doubt this is only due to level 1 basic facilities because these are the cheapest to build, so in my experience all Materials used are returned yes.
Aesyle Oct 18, 2021 @ 1:08pm 
Originally posted by Protectron:
I often get ~300 Materials back

300 materials? Are you using mods that require more materials to build base facilities? Since in vanilla game, getting 50 materials back when switching the base/map is at the upper range.
Protectron Oct 18, 2021 @ 1:23pm 
Playing on Lethal, and never modded SoD2. First stage of a small facility is usually 15, second 25 and third 35. For a Luxury Barracks, for instance, it's 25 + 35 iirc.

I just went from Mohr and Mohr Distributing to Whitney Field (Cascade Hills to Meagher Valley). I had a Watchtower 2, a Infirmary 3, a Kitchen 2, a Indoor Beds 2, a Luxury barracks, a Farm 3 and a Trading Depot. Arrived with north of 200 materials, think it was 230 or something.

If it was just the basic facilities you got back, that should have been 25 + 35 + 15 + 15 + 15 + 15 + 15 = 135 + ... I think I had like 14 Materials when I left. 150 then. At the same time, the upgrades cost more than 100 Materials, that's for sure. So maybe the basic facilities are refunded in full, but the upgrades are only returned 50% or so.

Edit: Just to put it in scale. I only needed to go get more Materials in order to upgrade the Workshop to Workshop 3 after constructing a Luxury barracks, a Trading Depot, a Lounge 2, Infirmary 3, Storage 2, farm 3, Kitchen 2 and of course Workshop 2. Later I of course had to go get even more materials to get to Lounge 3.
Last edited by Protectron; Oct 18, 2021 @ 1:31pm
Aesyle Oct 19, 2021 @ 3:07pm 
On Lethal, yes, base facilities cost more to build.

Most what i've played on, is Nightmare. Did try Lethal too but that was too crazy for me.
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Date Posted: Oct 16, 2021 @ 10:03pm
Posts: 6