State of Decay 2

State of Decay 2

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Ghostlight May 25, 2024 @ 3:50am
Co-op question: how the stash chests work
Just playing my first co-op of this with a friend. We are not quite sure how the stashes and items work. Here's what we think is going on....

Our stashes are completely independent; we see completely different items when we each look in the stash.

We see a different set of searchable items when we are exploring locations and thus are looting separately.

We can still share items (or transfer to other player) by dropping them on the ground.

Are these all correct assumptions? The real baffler is what will happen when my friend gets exhausted while exploring when I am hosting the game? For me, I'd return to base and swap to another char, but he does not seem to have that option when he talks to the others.
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123 May 25, 2024 @ 4:02am 
credit by Cloud McFox:
Co-op works like this:

One guy is a host, the other people (up to 3) join his world as "guests".

The guests can't go further than 500m away from the host (in practice this is really generous and will almost never trigger accidentally). The loot containers in the game are also divided between players - they are marked with a player's colour, and only this player can loot this container. In practice this really doesn't affect the gameplay: you can drop items on the ground for your friends that you looted from your container, and they can freely pick them up.

Here's how the Base part works in co-op:
Only the host can build and destroy rooms at the base, and claim outposts in the wild.

You can open the locker in the base to take items from YOUR storage. You can store items (including resource bags) in YOUR storage. You can use host's base facilities (order people to rest in the medical facility, craft items in workshops, etc.) and you will spend YOUR resources doing so. Anything you've spent, used or found in the host's world will carry to your world, meaning if you throw 6 molotovs while playing with your friend, you will have 6 less molotovs when you come back to your world after the session ends. Or if you found a machine gun - then you'll have a machine gun in your world when the session ends.

Quests and missions are determined by the host. When you will finish them, you both will gain Reputation (this game's currency that you can spend on stuff like trading and whatnot). All Reputation that you've earned and spent in the host's world will carry to your world.

There are trader NPCs and other groups that you can find in the world. All players can trade with them (one at a time) with their respective Reputation.

Your characters can improve their stats, get injured, get infected in the host's world, and this will carry over to your world when the session ends. This may also include death - if one of your characters die - he dies in your world too.

When you return to your world after a co-op session, you also get some rewards thrown straight into your base's locker (ammo, meds, consumable items, etc.). The amount rewarded seems to scale with how much you've done during the co-op session.
123 May 25, 2024 @ 4:04am 
btw your friend can change survivor with his own survivor from your base/host base
Ghostlight May 25, 2024 @ 4:54am 
Fabulous response, thanks very much. Can you explain how my friend swaps survivor when out of stamina, as we could not see how to do that. When he talks to any of the others in my base, there is no switch option like I have.

Also we both started afresh before joining co-op so my friend only has 3 survivors. What will happen if they all die when in my save?
Chris P. Nutts May 25, 2024 @ 6:09am 
Originally posted by 123:
credit by Cloud McFox:
You can open the locker in the base to take items from YOUR storage. You can store items (including resource bags) in YOUR storage. You can use host's base facilities (order people to rest in the medical facility, craft items in workshops, etc.) and you will spend YOUR resources doing so. Anything you've spent, used or found in the host's world will carry to your world, meaning if you throw 6 molotovs while playing with your friend, you will have 6 less molotovs when you come back to your world after the session ends. Or if you found a machine gun - then you'll have a machine gun in your world when the session ends.

There is one important addition left. (No idea if this just exclusive for Heartlands or it is an actual bug, but this is how it works for me.) If you transfer a loot bag from a car to the storage, it will be added to the hosts stash, if you carry and drop a loot bag to the storage inside the hosts base directly it will be added to your personal stash.

Originally posted by Ghostlight:
Fabulous response, thanks very much. Can you explain how my friend swaps survivor when out of stamina, as we could not see how to do that. When he talks to any of the others in my base, there is no switch option like I have.

Also we both started afresh before joining co-op so my friend only has 3 survivors. What will happen if they all die when in my save?

This:
https://stateofdecay.fandom.com/wiki/Game_Over
Last edited by Chris P. Nutts; May 25, 2024 @ 6:14am
123 May 27, 2024 @ 3:58am 
Originally posted by Ghostlight:
Fabulous response, thanks very much. Can you explain how my friend swaps survivor when out of stamina, as we could not see how to do that. When he talks to any of the others in my base, there is no switch option like I have.

Also we both started afresh before joining co-op so my friend only has 3 survivors. What will happen if they all die when in my save?
bruh, i forgot if there any tutorial but just change your survivor like usual open the community menu.
and about the all survivor ded just like the above said, game over
Last edited by 123; May 27, 2024 @ 3:59am
Ghostlight May 28, 2024 @ 2:59am 
Thanks all. So how does my guest heal themselves; either from injuries or the Blood Plague? Can they use my Infirmary?
biomike May 28, 2024 @ 4:42am 
Originally posted by Ghostlight:
Thanks all. So how does my guest heal themselves; either from injuries or the Blood Plague? Can they use my Infirmary?
They can use things like the cure they have made or painkillers/medkits to get health back
They can also walk up to it in your base and use in but they will be using the resources from their base
Ghostlight May 28, 2024 @ 6:35am 
I mean can they be assigned to rest at Infirmary.

They have no resources in their base. They have no base. We started both communities at the same time and he joined mine.
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Date Posted: May 25, 2024 @ 3:50am
Posts: 8