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I agree having a grave threat is fine but having 5 of them running around with the crappy option of more spawning after you manage to take out one is just...
the best weapon against blood plague ferals is called the impaler car, take them out in rear march in the car.
And Also... farm caliber .50 rifles, you can take one plague feral with a caliber .50 headshot and only these guns
i agree that dynamic spawn can be miserable, agreed, but for veterans blood ferals are the only fun
use impaler, timberwolf and if you purchase it from exotic trader, the "BFG50" cal.50 but full auto gun, it is the most difficult to farm and also it is the best
just all advice i could give to deal with blood ferals
good gaming and best regards
EDIT... i agree with you both, but Lethal Difficulty was asked to be made Really and very Strong UNFAIR... that is the cause those beasts exist
You can lower the action difficulty if you need a breather, but the game was always intended to get harder as you get better stuff.
If it didnt get that hard then it would be pointless to do anything
I confess, I wrote this when especially frustrated after rage quitting. I have something like 500 hours in the game and have been playing since 2020, and I truly do mean that Nightmare mode is too easy. However, my primary point stands. The problem isn't that Plague Ferals are too difficult, it's simply that their spawn rate is too high.
I try to use the Main Menu exploit as little as possible in order to avoid losing out on active missions, and I think logging into a world increases infestation spawns. I remember doing that exploit a few times in a two hour session and I cleared out the Fire Chief's House infestation immediately behind the Fire Station in Providence Ridge like six times.
The unlockable moves are nice, but I swear that playing with fresh survivors on Lethal narrows the available skill set unlocks. Cardio was the most noticable, but out of fifteen survivors I maxed base cardio with, only two were given access to Stealth with the vast majority only getting Marathon and Backpacking.
My primary method of dealing with ferals is to jump on top of a burned out car and shoot them which I detail the issues with in my post. It works, but the method is finicky and interrupts the pace of the game. Fine every once in a while, but the sheer amount of spawns also means that simply carrying molotovs or even a variety of grenades will eventually not work.
[quote=Alarick Monroe;4039229582004143596
the best weapon against blood plague ferals is called the impaler car, take them out in rear march in the car.
And Also... farm caliber .50 rifles, you can take one plague feral with a caliber .50 headshot and only these guns
i agree that dynamic spawn can be miserable, agreed, but for veterans blood ferals are the only fun
use impaler, timberwolf and if you purchase it from exotic trader, the "BFG50" cal.50 but full auto gun, it is the most difficult to farm and also it is the best
just all advice i could give to deal with blood ferals
good gaming and best regards
EDIT... i agree with you both, but Lethal Difficulty was asked to be made Really and very Strong UNFAIR... that is the cause those beasts exist [/quote]
Thanks for the advice. I've always found car kills with Plague Ferals to be spotty at best since their dodging is a coin toss with no turning input, and turning around to try again risks losing a door. Sometimes you get lucky and they jump on the hood, but that rarely happens to me.
I think forcing the player to carry a .50 BMG to deal with Feral spawns is unfun and forces hyperspecializing your loadout to counter one enemy. What's the point of all the guns the devs put in the game if you're limited to maybe three? I'm also the sort of player that prefers to keep my inventory as open as possible to maximize loot collection, so I don't usually carry grenades/flashbangs outside of attacking Plague Hearts. Molotovs/grenades are better spent on bunched up hordes, and flashbangs are a rare enough drop that they're best used for hostile survivors.
I agree that Plague Ferals can be a thrilling curveball when the player can overcome through skill, and seven times out of ten, I walk away from an encounter with a Plague Feral with no damage. The problem mostly comes from blind horde spawns from moving the camera (which I think was increased after a recent update) and feral hordes spawning during a fight with a zombie horde.
I'm on my third map with a nine survivor group (I think), so I think you're right. I think my frustrations are mixed with the fact that the zombie spawning and loot table systems have been redone at least four times since the game launched, so it's easy for a lot of the bad experiences to get mixed together. I think I'm going to have to lower the combat difficulty to Nightmare so I can finish this map and store my survivors without pulling my hair out.
Still, I wish Lethal Max was less about Plague Ferals than using more game systems in greater depth.