State of Decay 2

State of Decay 2

Statistiche:
Daybreak rewards grind is cringe
Not only daybreak is objectevly the most boring part of the game, you have to waste 25+ hours of your life to get rewards unlocked.
Im currently have only 5 reward locked, and guess what? instead of unlocking said rewards Im getting bonus 100 prestige points. Wow, just wow. The base game is superb if you dont count the bugs, but forcing players to grind such boring mini game is cringe
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I do feel like daybreak should award more prestige. Especially for completion. Do you know you only get about ~600 prestige for a win? And daybreak in solo is effectively a puzzle rather then a game. Having the right set up and strategy is more important then being "good at the game." So once you have the strategy down, you can win with 100% success rate effortlessly, and it's just a time sink to farm it. However, someone did the math and you need roughly around ~24k prestige to buy one of every item + a contractor. Pretty silly indeed.
Ultima modifica da DragynDance; 10 ott 2023, ore 15:32
Messaggio originale di DragynDance:
I do feel like daybreak should award more prestige. Especially for completion. Do you know you only get about ~600 prestige for a win? And daybreak in solo is effectively a puzzle rather then a game. Having the right set up and strategy is more important then being "good at the game." So once you have the strategy down, you can win with 100% success rate effortlessly, and it's just a time sink to farm it. However, someone did the math and you need roughly around ~24k prestige to buy one of every item + a contractor. Pretty silly indeed.
My main problem is with how tedious and time wasting it is to get rewards unlocked. Im literally playing this mode only to get locked rewards and instead I get bonus prestige. Literally hate how devs force to me play this mode even more, like they knew how boring it is so they dont even give you rewards and give 100 prestige instead
The reward unlocks are based on what wave you make it to, iirc. There are 7 waves total. So you have to beat the mode to get everything.
Messaggio originale di DragynDance:
The reward unlocks are based on what wave you make it to, iirc. There are 7 waves total. So you have to beat the mode to get everything.
Im getting 2-3 data uploaded, and instead of getting 2-3 rewards I get 100 prestige and 1 or 2 unlocked reward, basicly 1 reward is stolen thefore forcing you to play even more.
Some unsolicited advice: I just did my daybreak rewards grind in the past 4 days (from no unlocks to finished) in about 20 hours of gameplay (netted roughly 38k prestige), and here's what I figured out for grinding the last few rewards that required wins.

  • You can pretty much hard-carry 3 other mediocre players once you get the heavy sniper (leave this in your inventory until juggernauts spawn, pick up any of the three guns in the chests to use) + remote rocket pods (try to save these for wave 7 to try to get multiple juggernauts killed at once).
  • Mainly focus on killing juggernauts since that seems to be where other players struggle (probably due to how the unlock system works - my win rate after getting the heavy sniper went from like 25% to 75%).
  • If you have even 1 other good player (good aim, frugal with ammo, knows what they are doing with explosives), it's pretty much a guaranteed victory, even if the other two players disconnect (actually easier if they disconnect since then the two of you can be less frugal).
  • It helps if you can take care of one side of the spawns by yourself and let the other 3 people try to take the other side. Usually I would just swap to the sniper whenever a juggernaut spawns and help them then go back to my side. I personally preferred taking care of the right side (perspective is facing the incoming spawns) from out on the grass past the rock in the middle. You can kill your spawns quick and help the other side with some long range shooting if needed (also easy to kill the feral then swap to sniper and shoot juggernauts that spawn on their side).
  • If you can afford to, try to let the other players have more of the ammo, they probably need it more. Usually I was using maybe 150 bullets (120 for shotgun) for whichever gun I pick up at the start & 2 stacks of CLEO ammo for the sniper after all 7 waves. I rarely took any explosives other than rocket pods (for killing multiple juggernauts) or minefields (always try to take these so you can put them behind the barricades rather than let crazy people throw them out in front)

More importantly, know when the group is a lost cause. If you have:
  • Multiple people going full auto with their guns in wave 1-2 (and if they aren't cheating with infinite ammo) and you hear their characters say they are on their last clips already
  • Someone insta-repairing the slightest damage to barricades and using up all the repair kits in the early waves (and your group isn't currently effortlessly clearing waves)
  • No one else going to pick up supply drops
  • Multiple people trying to melee zombies from behind the barricades the whole time (only saw this once but it was very weird)
  • Other actions that effectively doom everyone or indicate that there's no way you'll survive the last 2 waves (usually you can afford to carry one dead-weight player, as long as the other two players are competent).

...just drop all your items (so they can at least pick your stuff up instead of having it just vanish with you) and exit. I've had groups that were struggling on wave 3, where they would be 3-manning a side and would somehow lose their barricades. It's not worth wasting another ~20 minutes of your time only to have them get overrun in wave 6/7 with nothing you can do about it.
I'm not saying to leave every group that seems bad, I only ended up leaving 2 groups that were clearly doomed (probably should have left 3 other groups too, always aggravating when you squeak by finishing wave 6 by using every last remote rocket pod on top of your technician and then lose like 2 minutes into wave 7) out of probably a total of 30-ish attempts. But if your goal is just the last few unlocks that require wave 5 & 7 and you don't happen to have a ton of time to play games (working adult pov)... do what you must.
Ultima modifica da Blood Flowers; 10 ott 2023, ore 21:33
Messaggio originale di DragynDance:
I do feel like daybreak should award more prestige. Especially for completion. Do you know you only get about ~600 prestige for a win? And daybreak in solo is effectively a puzzle rather then a game. Having the right set up and strategy is more important then being "good at the game." So once you have the strategy down, you can win with 100% success rate effortlessly, and it's just a time sink to farm it. However, someone did the math and you need roughly around ~24k prestige to buy one of every item + a contractor. Pretty silly indeed.

Doubt you actually ever finished all the stages in daybreak, players get around 1200-1800 prestige points for completing all stages. Don't spread rumors about daybreak if you yourself never completed daybreak or never even play daybreak at all.
Messaggio originale di Dragonborn:
Not only daybreak is objectevly the most boring part of the game, you have to waste 25+ hours of your life to get rewards unlocked.
Im currently have only 5 reward locked, and guess what? instead of unlocking said rewards Im getting bonus 100 prestige points. Wow, just wow. The base game is superb if you dont count the bugs, but forcing players to grind such boring mini game is cringe


Sorry you feel this way. I actually love daybreak and play it frequently to break up the campaign. Two very different modes fun in their own ways.

I also don’t find the grind to be that bad. There are 3 tiers of rewards based on making it past waves 3, 5, and 7. Theoretically someone could spend an infinite amount of hours in daybreak and never get all the items if they don’t beat wave 7 enough (it’s challenging wirh randoms but fun imo).

I also like that the daybreak rewards are very helpful in game but 100% unnecessary to the game.

If I did have one complaint about the rewards it would be that the guns are loud an non moddable,making it harder to use them in a solo , fresh lethal run. The explosives are very useful though. And the red talon agents, though they require no unlocking, just prestige.
Ultima modifica da JustinGayme.TTV; 11 ott 2023, ore 1:14
Messaggio originale di DragynDance:
I do feel like daybreak should award more prestige. Especially for completion. Do you know you only get about ~600 prestige for a win? And daybreak in solo is effectively a puzzle rather then a game. Having the right set up and strategy is more important then being "good at the game." So once you have the strategy down, you can win with 100% success rate effortlessly, and it's just a time sink to farm it. However, someone did the math and you need roughly around ~24k prestige to buy one of every item + a contractor. Pretty silly indeed.


I would say that having the right strategy and setup (what you call a puzzle) is a part of being good at the game. Also you get way more than 600 prestige for completing than 600.
I unashamedly used a mod that makes you instantly win daybreak. Did that about 3 or 4 times and called it a day. (I don't even know why. I rarely use daybreak items. That workshop is really nice though)
Messaggio originale di Tax evasion:
Messaggio originale di DragynDance:
I do feel like daybreak should award more prestige. Especially for completion. Do you know you only get about ~600 prestige for a win? And daybreak in solo is effectively a puzzle rather then a game. Having the right set up and strategy is more important then being "good at the game." So once you have the strategy down, you can win with 100% success rate effortlessly, and it's just a time sink to farm it. However, someone did the math and you need roughly around ~24k prestige to buy one of every item + a contractor. Pretty silly indeed.

Doubt you actually ever finished all the stages in daybreak, players get around 1200-1800 prestige points for completing all stages. Don't spread rumors about daybreak if you yourself never completed daybreak or never even play daybreak at all.
I have completed all stages in daybreak, and solo. Just because I didn't remember the exact amount of prestige you get because I haven't done daybreak in 3 years doesn't mean you need to be a salty bastard. There are tons of good guides on youtube for doing daybreak solo, it's actually easier solo then in a team with the right guide.
Messaggio originale di JustinGayme.TTV:
Messaggio originale di Dragonborn:
Not only daybreak is objectevly the most boring part of the game, you have to waste 25+ hours of your life to get rewards unlocked.
Im currently have only 5 reward locked, and guess what? instead of unlocking said rewards Im getting bonus 100 prestige points. Wow, just wow. The base game is superb if you dont count the bugs, but forcing players to grind such boring mini game is cringe


Sorry you feel this way. I actually love daybreak and play it frequently to break up the campaign. Two very different modes fun in their own ways.

I also don’t find the grind to be that bad. There are 3 tiers of rewards based on making it past waves 3, 5, and 7. Theoretically someone could spend an infinite amount of hours in daybreak and never get all the items if they don’t beat wave 7 enough (it’s challenging wirh randoms but fun imo).

I also like that the daybreak rewards are very helpful in game but 100% unnecessary to the game.

If I did have one complaint about the rewards it would be that the guns are loud an non moddable,making it harder to use them in a solo , fresh lethal run. The explosives are very useful though. And the red talon agents, though they require no unlocking, just prestige.

In lethal, I like to give all of my NPC's the cleo heavy sniper. It's almost as good as one of the .50 cal snipers, but you can get more of them faster then you can get the rifles on a fresh community. The heavy sniper also makes a pretty cost effective personal anti juggernaut weapon for home defense since cleo ammo is also cheaper then .50 cal ammo. But otherwise yeah, cleo weapons are pretty not great for lethal. I mostly stick to the longsword, it's actually a pretty good melee weapon, everything else I don't really touch. RTX hordebreaker is a not bad rifle if you don't have something more convenient and can keep it supplied with 7.62,m but most people try to rush crafting that amazing masterwork assault rifle, since the only thing that really beats it efficiency wise is the infinite rage.

As for not finding it fun, thats probably personal taste more then anything. I'd probably have fun if I played it with friends, but I turned it into a grind by solo'ing it nonstop until I had tens of thousands of prestige, and then just never went back into it ever again. Really burnt myself out on it.
Ultima modifica da DragynDance; 11 ott 2023, ore 14:54
Messaggio originale di DragynDance:
Messaggio originale di Tax evasion:

Doubt you actually ever finished all the stages in daybreak, players get around 1200-1800 prestige points for completing all stages. Don't spread rumors about daybreak if you yourself never completed daybreak or never even play daybreak at all.
I have completed all stages in daybreak, and solo. Just because I didn't remember the exact amount of prestige you get because I haven't done daybreak in 3 years doesn't mean you need to be a salty bastard. There are tons of good guides on youtube for doing daybreak solo, it's actually easier solo then in a team with the right guide.

You provided inaccurate information, and when I simply corrected the facts, you interpreted it as me being 'salty bastard'?
Messaggio originale di Tax evasion:
Messaggio originale di DragynDance:
I have completed all stages in daybreak, and solo. Just because I didn't remember the exact amount of prestige you get because I haven't done daybreak in 3 years doesn't mean you need to be a salty bastard. There are tons of good guides on youtube for doing daybreak solo, it's actually easier solo then in a team with the right guide.

You provided inaccurate information, and when I simply corrected the facts, you interpreted it as me being 'salty bastard'?

Correcting misinformation is not why I called you a salty bastard. If all you had done was said "Hey, you actually get 1200 prestige." That would of been cool. You went on this tyrade about how I've never done daybreak before. You wrote a ♥♥♥♥♥♥♥ essay about it, lol. Looks pretty damn salty to me.
Messaggio originale di DragynDance:
Messaggio originale di Tax evasion:

You provided inaccurate information, and when I simply corrected the facts, you interpreted it as me being 'salty bastard'?

Correcting misinformation is not why I called you a salty bastard. If all you had done was said "Hey, you actually get 1200 prestige." That would of been cool. You went on this tyrade about how I've never done daybreak before. You wrote a ♥♥♥♥♥♥♥ essay about it, lol. Looks pretty damn salty to me.

Damn, cry babies all around, first time seeing you on the forum and i already know your personality. Won't take any of my words back, don't need to subject myself into fulfilling cry babies needs. Cry about it.
Messaggio originale di DragynDance:
Messaggio originale di Tax evasion:

You provided inaccurate information, and when I simply corrected the facts, you interpreted it as me being 'salty bastard'?

Correcting misinformation is not why I called you a salty bastard. If all you had done was said "Hey, you actually get 1200 prestige." That would of been cool. You went on this tyrade about how I've never done daybreak before. You wrote a ♥♥♥♥♥♥♥ essay about it, lol. Looks pretty damn salty to me.

Giving jester reward, the ultimate response to humiliation. Pathetic.
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Data di pubblicazione: 10 ott 2023, ore 15:18
Messaggi: 19