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More importantly, know when the group is a lost cause. If you have:
...just drop all your items (so they can at least pick your stuff up instead of having it just vanish with you) and exit. I've had groups that were struggling on wave 3, where they would be 3-manning a side and would somehow lose their barricades. It's not worth wasting another ~20 minutes of your time only to have them get overrun in wave 6/7 with nothing you can do about it.
I'm not saying to leave every group that seems bad, I only ended up leaving 2 groups that were clearly doomed (probably should have left 3 other groups too, always aggravating when you squeak by finishing wave 6 by using every last remote rocket pod on top of your technician and then lose like 2 minutes into wave 7) out of probably a total of 30-ish attempts. But if your goal is just the last few unlocks that require wave 5 & 7 and you don't happen to have a ton of time to play games (working adult pov)... do what you must.
Doubt you actually ever finished all the stages in daybreak, players get around 1200-1800 prestige points for completing all stages. Don't spread rumors about daybreak if you yourself never completed daybreak or never even play daybreak at all.
Sorry you feel this way. I actually love daybreak and play it frequently to break up the campaign. Two very different modes fun in their own ways.
I also don’t find the grind to be that bad. There are 3 tiers of rewards based on making it past waves 3, 5, and 7. Theoretically someone could spend an infinite amount of hours in daybreak and never get all the items if they don’t beat wave 7 enough (it’s challenging wirh randoms but fun imo).
I also like that the daybreak rewards are very helpful in game but 100% unnecessary to the game.
If I did have one complaint about the rewards it would be that the guns are loud an non moddable,making it harder to use them in a solo , fresh lethal run. The explosives are very useful though. And the red talon agents, though they require no unlocking, just prestige.
I would say that having the right strategy and setup (what you call a puzzle) is a part of being good at the game. Also you get way more than 600 prestige for completing than 600.
In lethal, I like to give all of my NPC's the cleo heavy sniper. It's almost as good as one of the .50 cal snipers, but you can get more of them faster then you can get the rifles on a fresh community. The heavy sniper also makes a pretty cost effective personal anti juggernaut weapon for home defense since cleo ammo is also cheaper then .50 cal ammo. But otherwise yeah, cleo weapons are pretty not great for lethal. I mostly stick to the longsword, it's actually a pretty good melee weapon, everything else I don't really touch. RTX hordebreaker is a not bad rifle if you don't have something more convenient and can keep it supplied with 7.62,m but most people try to rush crafting that amazing masterwork assault rifle, since the only thing that really beats it efficiency wise is the infinite rage.
As for not finding it fun, thats probably personal taste more then anything. I'd probably have fun if I played it with friends, but I turned it into a grind by solo'ing it nonstop until I had tens of thousands of prestige, and then just never went back into it ever again. Really burnt myself out on it.
You provided inaccurate information, and when I simply corrected the facts, you interpreted it as me being 'salty bastard'?
Correcting misinformation is not why I called you a salty bastard. If all you had done was said "Hey, you actually get 1200 prestige." That would of been cool. You went on this tyrade about how I've never done daybreak before. You wrote a ♥♥♥♥♥♥♥ essay about it, lol. Looks pretty damn salty to me.
Damn, cry babies all around, first time seeing you on the forum and i already know your personality. Won't take any of my words back, don't need to subject myself into fulfilling cry babies needs. Cry about it.
Giving jester reward, the ultimate response to humiliation. Pathetic.