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With that in mind, if a plague heart would require 10 fuel bombs to kill (not definite, just example), then a black plague heart would take 70-80 provided fire isn't its weakness. I can't speak for items like bloater bombs or C4 since I've never had the opportunity to use them in-game yet, but it really sounds like a potentially bugged plague heart or it could just be a normal black plague heart mechanic.
On Dread, if it is weak to either Fire or Explosives you can try to kill a BPH by igniting 2x bloater cloud grenades (will cover both Fire & Explosive weakness). If it's not weak to Fire or Explosives, you would need ~14.
Assuming it's not invulnerable and judging from what you've already tried, I'd assume your heart is weak to either Ranged damage or Melee damage. Side note: I've generally noticed that the fuel-drain only BPHs tend to be weak to range or melee while the health-drain only BPHs tend to be weak to fire or explosives. I've only had 6 BPHs spawn though so I can't say that is always true.
You could try dumping a full clip from custom/prepper AK into the heart (should at least trigger the voice lines saying that it's been damaged if it's a ranged weakness) & hitting it with ~10 heavy weapon swings. If neither of those trigger the voice line I'd say your BPH might just be bugged & invulnerable.
As for getting close to it, just drive to the edge and then run over with either Scentblock (best results) or some Stimulants (so you can just run and ignore the zombies chasing you). If uncomfortable with melee, bring some smoke grenades and throw one close to the heart. Then stand in the smoke (completely undetectable to all zombies while inside smoke) and whack the heart until a gas phase. Run around for a bit until the gas is gone then repeat until the heart is dead.
Killing black heart/regular hearts with zombait is a bug exploit. It shouldn't be used to measure whether black heart is easy or hard. You shouldn't be using exploit to begin with.
1. Explosives/Fire (bloater cloud grenades if ignited count as both explosive and fire, bloater cloud grenades when ignited is the strongest explosives/fire throwables in the game).
3. Melees (heavy melee weapons work best)
4. Firearms (bring a gun that have high ammo capacity, fast rate of fire and equip it with the best brakes attachment you currently have to increase your gun damage outputs, the best brakes attachment is of the advanced variant, also bring some extra ammo).
You should use brakes instead of supressor because you will always be noticed by the zombies inside black heart territory regardless, not even scentblock can prevent you from getting attacked if they get too close to you.
Edit: the strongest non-fire explosive comes from drone strike, it deals ridiculous amount of damage even to black heart. You can even kill non-lethal zone regular heart with just one drone strike, so you use it to your advantage when the black heart is weak to explosive and even when it's not weak to explosive.
If the quest to find the weakness didnt bug out then i wouldnt say to use it
This should be a feature in vanilla game, really.
Weapons in this game are pretty weak - higher calibers and explosives barely deal more damage than lower counterparts.
You can fix this by downloading a separate modled of my Beyond Lethal Ovehaul mod - it rebalanced weapons, giving higher calibers a much bigger punch - with these you can desroy this plague heart.
The reason the weapons are made more powerful is to compete with increasing PH health from Growing Threat mod, which raises thier healths up to 1500-2500 in the late game, so you don't need to worry if the weapons would be effective enough to deal with your problem.
Another trust worthy guy has a kind of reptile head as avatar.