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Sure I will show you some State of Decay 3 news. After you show me the news that State of Decay 3 is dead. And it will only count if the source is Microsoft themselves or Undead Labs. Some random dude on the internet saying it's dead is not a valid source.
"State of Decay 3 made its debut during the Xbox Games Showcase at E3 2020. It was revealed with a 90 second cinematic trailer, showing a lone character equipped with a knife and crossbow trying to survive in a snowy wasteland...State of Decay 3 may have been announced in 2020, but it has been reported that the game was still in pre-production as of 2022. This news came out as part of an investigation into developer Undead Labs' workplace culture, in which studio staff put forward allegations of sexism, bullying, and burnout to reporters at Kotaku. We've heard very little on the development of State of Decay 3 since then, outside of Xbox Game Studios head Matt Booty confirming that Microsoft is happy with the direction the game is heading in on an episode of Xbox's Major Nelson podcast."
-June 7th 2023 Gamesrader Article on SOD3 [www.gamesradar.com]
The Kotaku article opens with Microsoft Gaming CEO Phil Spencer, who said, "“Our responsibility is simple: Do everything possible to ensure that this entire industry is about treating every single person with dignity and respect...We fall short when we fail to provide a safe and inclusive environment for every person who works in our industry...We fall short when we tolerate abuse. We fall short every single time someone feels unwelcome in our industry and our communities.”
-March 31st 2022 Kotaku Article on SOD3
The Kotaku article goes on to say what that might mean for Undead Labs, "Spencer’s comments could apply to a lot of game studios. One of them is Undead Labs, the maker of the survival base-building series State of Decay. Spencer helped Microsoft acquire the studio almost four years ago. Housed in an old brick building in downtown Seattle 20 minutes from Microsoft’s sprawling 500-acre headquarters, “the Lab” has undergone a massive transformation from lean indie to first-party studio with triple-A ambitions in the years since it was sold...Undead Labs doubled in size, but lost its charismatic founder. It’s working on the ambitious sequel State of Decay 3, but after several years is still trapped in pre-production. And recently it’s faced allegations of mismanagement, burnout, and misogyny as it’s struggled to live up to its promise of being the welcoming, diverse, and inclusive Xbox first-party studio it touts itself as."
-March 31st 2022 Kotaku Article on SOD3
The article continues with a discussion about how the Microsoft acquisition has impacted the concerns with about a dozen employees commenting. It reads, "At first, some employees were worried the Microsoft acquisition would change the indie studio for the worse. Now they worry the $2 trillion company’s incredibly “hands-off” approach allowed dysfunction to fester, leaving some of the studio’s more vulnerable employees to fend for themselves. As one former developer put it, “We were afraid they would come in and change our culture but our collapse came from within, and we could have used [Microsoft’s] help.”
It then finishes with notes from a Microsoft Spokesperson, who claims Microsoft has been behind many positive changes, and a current developer who complicates these claims. The article states, "According to a Microsoft spokesperson, those positive changes have included “an entirely new leadership team,” diverse hires in 2021 that were 42% female or non-binary, and 29% from a racial or ethnic minority group, and a March 2022 health survey with 84% of respondents willing to recommend working at Undead Labs. But current and former developers say those numbers don’t tell the full story of the painful last couple of years, or of how committed the studio or Microsoft will be to supporting its latest wave of hires when the going gets tough." and "The culture the studio had up until recently was not the most hospitable for anyone that was not a white cishet man,' said one current developer. 'It’s improved in the last six months or so. But the studio hired a lot of diverse talent that it did not adequately support [in the past]."
-March 31st 2022 Kotaku Article on SOD3
TLDR: There were some major in-house concerns for Undead Labs prior to the Microsoft acquisition that have yet to be fully addressed even several years later, which has directly impacted the development of SOD3 (alongside the Pandemic).
i was hyped 2 years ago when trailer but now im not really caring right now, announced to early sadly- could be alive or pushed aside for focus on others.
Wow, had no idea all that was going on. This explains why SOD2 has gotten so much love, it is the only thing making money, kind of. It is probably a good thing, while the game has gotten a bit stale for me I know that if they put more effort into new maps [or GASP! a way for the community to make their own maps] that game could have many many years ahead of it still. Who cares about SOD3, it is vapourware at this point and that E3 reveal was nothing more than a trailer to judge reactions from the community and whether it would be worth investing in. We'll see GTA 6 before a state of decay 3, or follow up to Skyrim.
Anyone saying "sod3 is getting announced this weekend" is just typing "microsoft studio games in development" and copying pasting whatever comes up in google.
People are disappointing themselves
This goes for any game.