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* Be light encumbered whenever you have to be prepared to fight. This halves stamina usage.
* The stamina usage of the melee weapon is a significant factor. It's called Ease of use and the more there is of it the less stamina each swing uses.
* Stamina regeneration is significantly boosted when you crouch. Try to get away from the zombies a few meters and crouch. Be patient and time your swing for when it's halfway through its attack, so that you maximize the time you get to regen stamina.
* As your characters level up Cardio, they gain more stamina. Backpacking gives a nice hard boost to max stamina, while Powerhouse gives a bonus to Ease of Use. In practice, they are not that far apart when it comes to usefulness in a fight (depending on how much you dodge and run).
* Other ways to boost max Stamina is to build a Shooting Range, make a Feast in an upgraded Kitchen (with a Nutritionist), have a maxed-out Plumber 5th skill, and the Hero Bonus called Lights Out which provides another +15. Some Enclaves may also boost Stamina.
* Get a Cook and a Chemist to produce Energy Drinks. It drastically increases stamina regen for 30 seconds. There is also a more powerful type of stamina consumable; the Bottle of Stimulants, but I have found no way of producing them so they are rare and non-replenishable.
Base defense
* Give your NPC crew the biggest, loudest, most powerful guns you can find. They have unlimited ammo in their pockets and don't use yours, and their gunshots do not spawn zombies (although they may attract nearby zombies).
* Do not give them crossbows, bolt/lever-action rifles, hand-fed shotguns, revolvers and non-.44 pistols if you can help it. Also avoid grenade launchers of course. They are more likely to become liabilities than helpful with these.
* The best options are .50 rifles like the Timberwolf, B50FG. The weakness of these is the low fire rate, so they are weak against large hordes of zombies so beware of them getting stunlocked in a corner trying to reload.
* Almost as good as .50 rifles against Juggernauts, which are the greatest threats, are full-auto-only guns (as in guns with no select fire). They are much better than .50 guns at letting NPCs deal with large number of zombies, and with Brakes on them, are almost on par with the Timberwolf at dealing with Juggernauts. Below follows a full list of these.
Shotguns:
AA-12
RTX Cyclone
R12 Import
Assault pistols:
Dillinger Pattern 1911
G18 Custom Auto
RTX Rampart
Raider's Uzi 22
SMGs:
M3 Grease Gun
MP40 Submachine Gun
Assault Rifles:
M1918 BAR
Barrow-Style BAR
FBI Fighting Rifle
Non-compliant SKS
Raider's AR15
Raider's AK47
I do them like this:
- 1 feral can be killed in melee. take a 1h bladed + stam reg, hit him 3 times and press the evade button, this with a step backwards if done correctly and you will dodge his attacks. Repeat this until the feral is dead
- lure them at you, stand on top of your car and give them a few headshots. the "Gunslinger" skill in shooting helps alot
- let them chase you in your car, slow down and when they are close drive backwards. Usually 1-2, of this 3 horde pack, are dead because they jump into you or are too late to evade your car.
Fighting hordes isn´t that difficult and you can simply run them down with your car, but do it backwards. As long as you hit them with your trunk, your car don´t take any dmg. Even a juggernaut can be killed like this, but it takes a few attempts because they have more hp than regular zeds.
Park your car in front of an object, that the zeds can´t climb and hit your engine, that increases the lifespan of your car :-)
Avoid hostile enclaves...on lethal they are super-humans and kills you pretty fast. It needs alot of preparation to deal with human enemies.
There is also a Youtuber with a SOD 2 beginner guide and with the current Patch 33:
https://www.youtube.com/watch?v=KQZgq2LOgR8&list=PLS6oKYrRmu0Aa0g-bl43BYXuVUA-Uaefv
Last resort can be done with "Alt + F4" and a cheap tactic is, to go back to main menu and reload your community, that despawns most of the zeds around you for a while.
Also, always check out merchants because some of them sell biochem station add-ons for the medical building. It makes every zombie fight a walk in the park, because you can craft chems that turn your character invisible to zombies for about 5 minutes. (they'll still hear you) This also allows you to clean up plague hearts very easily, even with the ferals around.
For a last resort, just level your characters in heavy weapons. Some guys / girls can unlock an insta-kill attack skill which, again, can make the game very easy.
If you don't take the game too seriously, just alt + F4 if you get into a bad situation. It resets every zombie in the area.
Not a fan off. I prefer swords and machetes. Some of your "guys" learn sword art ...... than a horde with 6 or 8 zeds are gone in seconds.
Heavy meeles consuming to much power and they are f........ slow.
My opinion after arround 1800 hours of gameplay.