State of Decay 2

State of Decay 2

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Fonessa Jul 13, 2023 @ 2:58am
Quick question
Does loot respawn in houses so you can go back to them?
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Showing 1-11 of 11 comments
Chinese Tate Jul 13, 2023 @ 3:43am 
as far as i know loot doesn't spawn back after you empty them from 1 location
The Elder Glock Jul 13, 2023 @ 8:35am 
I'm not sure but I saw 1 time resources respawning in previously looted building after enclave moving in and then after recruiting one of them resources got respawned.
Waschbär42 Jul 13, 2023 @ 9:46am 
In the sense that buildings can be looted more than once regularly, no.

There are some occasions, when loot gets spawned (radio commands f.e.), buildings becoming lootable again (enclave) or quest-related stuff gets spawned again when a quest is started but not completed, then restarted again.
Last edited by Waschbär42; Jul 13, 2023 @ 9:46am
Fang [DK] Jul 13, 2023 @ 10:19am 
loot dont respawn in this game. you loot a house and its empty for rest of that game
Alt0153 Jul 13, 2023 @ 12:09pm 
no, you clear an area its clear, if you strip a map and still want more you can always take your team to another map and start looting there :)
Black Edition' Jul 13, 2023 @ 5:09pm 
Is there a mod that repopulates/respawns loot in locations without breaking the save? Please, I really need something like that.

Playing on lethal difficulty has always been tiresome and quick to get bored of when you can cleanup the entire map of resources within like 3 game days. I was literally struggling to find anything even from the beginning.

I know you can trade and find resources from your radio by paying influence, but there's a thrill in having to loot places when the ENTIRE map is full of awake plague hearts and infestations. Im on my ~13th day and im not even ready to take on the world. Was only able to destroy a single heart!
Last edited by Black Edition'; Jul 13, 2023 @ 5:10pm
Protectron Jul 14, 2023 @ 3:44am 
Originally posted by Black Edition':
Is there a mod that repopulates/respawns loot in locations without breaking the save? Please, I really need something like that.

Playing on lethal difficulty has always been tiresome and quick to get bored of when you can cleanup the entire map of resources within like 3 game days. I was literally struggling to find anything even from the beginning.

I know you can trade and find resources from your radio by paying influence, but there's a thrill in having to loot places when the ENTIRE map is full of awake plague hearts and infestations. Im on my ~13th day and im not even ready to take on the world. Was only able to destroy a single heart!

You don't have to kill the Hearts in order to loot in infested areas.
Black Edition' Jul 14, 2023 @ 4:56am 
Originally posted by Protectron:
Originally posted by Black Edition':
Is there a mod that repopulates/respawns loot in locations without breaking the save? Please, I really need something like that.

Playing on lethal difficulty has always been tiresome and quick to get bored of when you can cleanup the entire map of resources within like 3 game days. I was literally struggling to find anything even from the beginning.

I know you can trade and find resources from your radio by paying influence, but there's a thrill in having to loot places when the ENTIRE map is full of awake plague hearts and infestations. Im on my ~13th day and im not even ready to take on the world. Was only able to destroy a single heart!

You don't have to kill the Hearts in order to loot in infested areas.

Yes I know, been playing the game for years on lethal.

I just meant that so many awake plague hearts can be too much to handle for one person when the map only has like 1% resources. Plague hearts wake up so easily even though im extremely careful, then the entire map gets infested within a blink of an eye. I even had infesting hordes literally raid my outpost while I was in it adding and taking things from my locker, so I end up hauling ass before I have time to take any weapons, lol.

I always send someone to destroy an infestation by paying 1 ammo and I also try to keep them in check myself (just snipe the screamers with your silent crossbow from far away), but it's never enough. I do admit that it's sort of fun and can be used to farm influence, but my entire map has infestations because most of the plague hearts are awake now and I barely have the power to destroy just one heart, let alone 20+ (not enough ammo and no plague scent jars yet).

I think this new system should get reworked in some way. Why not let the plague hearts go back to dormant after a while or after it sends an X amount of infesting hordes?
Last edited by Black Edition'; Jul 14, 2023 @ 4:58am
thebear05 Jul 15, 2023 @ 6:19am 
To stop plague hearts waking up, you need a cell tower outpost. Switch the outpost on and the plague hearts do not wake-up. The hearts will wake up if you attack one that is covered by another and also if you kill too many zombies. They wake a lot quicker if you kill freaks.
Last edited by thebear05; Jul 15, 2023 @ 6:21am
Black Edition' Jul 17, 2023 @ 3:31pm 
Originally posted by thebear05:
To stop plague hearts waking up, you need a cell tower outpost. Switch the outpost on and the plague hearts do not wake-up. The hearts will wake up if you attack one that is covered by another and also if you kill too many zombies. They wake a lot quicker if you kill freaks.

Is this for real? Why is this not mentioned anywhere in the popup tips??? It wouldn't have mattered to me anyway because I cannot waste an outpost on a cell tower, but so weird of them not saying anything about this.
Last edited by Black Edition'; Jul 17, 2023 @ 3:32pm
WarBucks Jul 17, 2023 @ 6:59pm 
the cell towers reduce the pmague heart senstivity. but its not an off switch
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Date Posted: Jul 13, 2023 @ 2:58am
Posts: 11