State of Decay 2

State of Decay 2

İstatistiklere Bak:
How do I destroy a plagued heart?
molotovs?
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48 yorumdan 16 ile 30 arası gösteriliyor
İlk olarak ScareCrow tarafından gönderildi:
What everyone seem to forget is that if you use only one type of damage the heart gets resistant to the damage, and you end up spending way more ammo than you have to, instead of using 15 molotovs, try instead to use 1 molotov then grenade, and then explosives, now instead of wasting your assets try spreading the damage around, wait abit and then repeat, adding some melee aswell will make you spend less with the same result. be smart ;)

Wait, is this really a thing? As I've never seem to have noticed that.

Although, I do only throw Molotovs' when the PH changes phases and releases toxic gas, which I presume ignites and does more damage to the heart itself.
İlk olarak ReflKnight tarafından gönderildi:
İlk olarak ScareCrow tarafından gönderildi:
What everyone seem to forget is that if you use only one type of damage the heart gets resistant to the damage, and you end up spending way more ammo than you have to, instead of using 15 molotovs, try instead to use 1 molotov then grenade, and then explosives, now instead of wasting your assets try spreading the damage around, wait abit and then repeat, adding some melee aswell will make you spend less with the same result. be smart ;)

Wait, is this really a thing? As I've never seem to have noticed that.

Although, I do only throw Molotovs' when the PH changes phases and releases toxic gas, which I presume ignites and does more damage to the heart itself.

Yes its definatly a thing :)
En son ScareCrow tarafından düzenlendi; 1 Mar 2023 @ 13:21
İlk olarak ReflKnight tarafından gönderildi:
İlk olarak ScareCrow tarafından gönderildi:
What everyone seem to forget is that if you use only one type of damage the heart gets resistant to the damage, and you end up spending way more ammo than you have to, instead of using 15 molotovs, try instead to use 1 molotov then grenade, and then explosives, now instead of wasting your assets try spreading the damage around, wait abit and then repeat, adding some melee aswell will make you spend less with the same result. be smart ;)

Wait, is this really a thing? As I've never seem to have noticed that.

Although, I do only throw Molotovs' when the PH changes phases and releases toxic gas, which I presume ignites and does more damage to the heart itself.

There is a set amount of Health and each method does a set amount of damage, so no, there is no magic to it. What is true, though, is that if you use for instance 3 C4's to kill the Heart, the last one is overkill. On Lethal, the first C4 does not trigger the first shockwave, so it does less damage than 8 strikes from a Groundbreaker Shovel. So if you strike it once with that shovel and then set off the C4, the shockwave should trigger. If so, you can pretty accurately predict that a C4 does the equivalent of 7 strikes with the Groundbreaker Shovel worth of damage, because we know that the third C4 kills the Heart (but that's then at least 21 strikes with that shovel).

The cheapest method is of course Close Combat, as the weapon don't need repairs. It does very little damage with each strike, though, so somebody with enough patience could actually count how many it takes to kill the Heart on Lethal, and between each shockwave.

But to be honest it doesn't matter -that- much. Resources aren't that scarce even on Lethal, and there is no rush to actually kill all the Hearts so you can build up before doing so as much and for as long as you want.
It's pretty rough for me lol. I am playing on the second hardest difficulty and it takes a lot to destroy these hearts. This is also my first playthrough
i guess Scarecrow misunderstand the few seconds invul vs explosive the hearth get after each explosive hit as total resistance vs a dmg type.
fact is it makes no sense for example to place multiple c4 around a hearth and blow them up all at once, because only the first will count as dmg and the other 3 (because blowing up some miliseconds later) do zero dmg because the short time invul from the first detonation kicked in in that timeframe.
and you cant "stack" fire dmg.
be fast, UZI or Shotgun
İlk olarak Protectron tarafından gönderildi:
There is a set amount of Health and each method does a set amount of damage, so no, there is no magic to it. What is true, though, is that if you use for instance 3 C4's to kill the Heart, the last one is overkill. On Lethal, the first C4 does not trigger the first shockwave, so it does less damage than 8 strikes from a Groundbreaker Shovel. So if you strike it once with that shovel and then set off the C4, the shockwave should trigger. If so, you can pretty accurately predict that a C4 does the equivalent of 7 strikes with the Groundbreaker Shovel worth of damage, because we know that the third C4 kills the Heart (but that's then at least 21 strikes with that shovel).

The cheapest method is of course Close Combat, as the weapon don't need repairs. It does very little damage with each strike, though, so somebody with enough patience could actually count how many it takes to kill the Heart on Lethal, and between each shockwave.

But to be honest it doesn't matter -that- much. Resources aren't that scarce even on Lethal, and there is no rush to actually kill all the Hearts so you can build up before doing so as much and for as long as you want.

I may have then originally misunderstood the meaning behind the heart getting resistant to same damage, as in I thought the heart would literally start taking less damage if you use the same source of damage on it.

But this got me thinking of something, which we probably won't see, but could be a cool concept. Like the original thought, if we for example bash the heart enough times with a heavy weapon, that would make all remaining hearts more resilient to heavy weapon damage (or blunt weapon in general). And the hearts would visually change, looking more bulky. Same thing with fire, guns, blade weapons, explosives, etc..

I can already see problems with this, yet can't but wounder if that would actually be a cool concept.
Yeah, fire bombs if you can make them. Work great even outside the building where a plague heart is. We bomb the outside and it ignites inside too damaging the heart and any zeds running around. Best thing we do is park a van next to where we can get a clear shot through a window. On the van you are safe unless jugger hits it. lol.
many people says Molotovs ,i wont disagree with that but you need like 3-to 5 or even more to destroy it and any zeds renfoncements that arrive during the process , for me i recommand terminal devices or incendiary grenades has big wild area of effect and only need 1 to keep the burn and anyone that is inside the place but becareful from getting 3rd degrees burns :p
there are tons of guides on yt for that and other stuff. there are many ways
Grenades do the trick well. Pipe bombs and mollies will work. But it has to burn for awhile.
depends on difficulty standard and lower wack it to death any thig from nightmare to dread unleash allahs holy c4 bombs
Simplest method is to melee it to Phase 2 then use explosives of some sort. You could also use 50cal they are really good.
for early hammer the most fast enough, but don't forget to bring energy drink and firecrackers for decoy
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48 yorumdan 16 ile 30 arası gösteriliyor
Sayfa başına: 1530 50

Gönderilme Tarihi: 27 Şub 2023 @ 19:18
İleti: 48