State of Decay 2

State of Decay 2

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Malidictus Jan 26, 2023 @ 10:03am
Any way to disable the "cinematic" camera during executions?
This is a pretty simple question. Every so often when I ground-execute a zombie, the game will go into a cinematic panning view. It whips my camera around and disrupts my sense of spacial awareness, not to mention it looks gaudy. Is there any way I can prevent this from happening? Any option I'm missing somewhere in settings? I looked, and I can't seem to find one.
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Showing 1-9 of 9 comments
Peiper Jan 26, 2023 @ 11:47am 
why you want to do that?
ScareCrow Jan 26, 2023 @ 1:49pm 
Originally posted by Peiper:
why you want to do that?

Why not?
V I D A L Jan 26, 2023 @ 2:03pm 
Originally posted by Peiper:
why you want to do that?
I would turn it off if there was an option. I prefer the gameplay to stay in the gameplay camera at all times.

Similar to this, I remember Assassins Creed 2 having such option. Killing animations during fights would have cinematic camera by default, but you could turn it off.
Last edited by V I D A L; Jan 26, 2023 @ 2:04pm
Malidictus Jan 26, 2023 @ 3:28pm 
Originally posted by Peiper:
why you want to do that?

I explained that in the OP.

Originally posted by Malidictus:
It whips my camera around and disrupts my sense of spacial awareness, not to mention it looks gaudy.



Originally posted by V I D A L:
I would turn it off if there was an option. I prefer the gameplay to stay in the gameplay camera at all times.

Agreed. I personally happen to believe that kill animations look better when they "feel" like part of the same combat encounter, rather than when they're highlighted as cutscenes. Cutscenes are the language of cinema. I prefer the language of video games, personally.

Am I to understand that there is no option for this? That seems odd. You mentioned Assassin's Creed 2. I remember being quite annoyed at Assassin's Creed 1 for lacking this option, too. The fights looked very cool, but taking control of my camera undermined the experience.
billy_blue69 Jan 26, 2023 @ 3:48pm 
I agree. I actually disorients you a little. I have my retired father playing with me too and we would like an option to disable this feature. I will kill a jug it will spin me around and a bunch of zeds will be on my back.
ScareCrow Jan 26, 2023 @ 4:33pm 
I vote for that, come on devs dont touch my mouse!!!
Gustuv Wynd Jan 27, 2023 @ 12:37pm 
Yeah, this one of the few things that I can say I really don't like about the game...I've killed about half a million zombies...I know what it looks like to stomp on their heads. I'd rather the camera stay the way it was so I can stay focused on what is going on around me. The camera really only changes when it is safe to do so, but the game isn't always good at detecting that.
Planewalker Jul 7, 2023 @ 11:50am 
Options - Gameplay/accessibility - Auto camera tracking foot/vehicle
Options - Gameplay/Accessibility - Reduce auto camera movement
(not sure why the options are duplicated across two menus)

Options - Video - Motion Blur (only somewhat useful in racing games)


While the above is not killcam disablers, they do help mitigate the spatial issues.
(Edit: another option is asking on the sod2 modding discord)
Last edited by Planewalker; Jul 7, 2023 @ 11:54am
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Date Posted: Jan 26, 2023 @ 10:03am
Posts: 9