State of Decay 2

State of Decay 2

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Cr8ToR Jan 9, 2023 @ 8:59am
Heaven Device in new update ?
What do you guys think, will they nerf it to the ground ?
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Showing 1-15 of 26 comments
Ladez Jan 9, 2023 @ 9:15am 
Well, it's kind of overpowered in the first place, isn't it?
Cr8ToR Jan 9, 2023 @ 2:31pm 
It should be, it occupied big spot for other buildings
Generic Roughneck May 10, 2023 @ 11:04am 
Just noticed, what a 5hitty nerf.
Last edited by Generic Roughneck; May 10, 2023 @ 11:07am
Cr8ToR May 10, 2023 @ 11:18am 
yeah as predicted, it's crap
Gustuv Wynd May 10, 2023 @ 12:19pm 
is it only on new games? I hopped on an existing game and my Heaven Device seems unchanged.
Generic Roughneck May 10, 2023 @ 12:35pm 
Originally posted by Gustuv Wynd:
is it only on new games? I hopped on an existing game and my Heaven Device seems unchanged.

Nop, my ongoing community had it nerf'd.
SpeedEgoist May 10, 2023 @ 12:49pm 
What are the changes? Haven't got a chance to play yet, just wondering.
Last edited by SpeedEgoist; May 10, 2023 @ 12:53pm
Vexov May 10, 2023 @ 12:52pm 
Haven was so OP.

The Devs seriously cannot help themselves to making the game easy as possible. They don't even nerf, but instead just buff.

After this update will come 3 EZ-mode updates. Watch them buff the A.I to be function 100% of the time and you can now have up to 3 companions.
Generic Roughneck May 10, 2023 @ 12:53pm 
Originally posted by SpeedEgoist:
What are the changes? Haven't got the chance to play yet, just wondering.

It's got a cool down now. Didn't catch how long, destroyed it for something more useful.
SpeedEgoist May 10, 2023 @ 1:01pm 
Originally posted by Webby:
Originally posted by SpeedEgoist:
What are the changes? Haven't got the chance to play yet, just wondering.

It's got a cool down now. Didn't catch how long, destroyed it for something more useful.

Alright, thanks!

Originally posted by Vexov:
After this update will come 3 EZ-mode updates. Watch them buff the A.I to be function 100% of the time and you can now have up to 3 companions.

Was this announced at the dev stream? Patch notes this time seem to skip some stuff, like this change to heaven device.
Cr8ToR May 10, 2023 @ 1:53pm 
I bet some one from modding community will re-buff heaven device soon :)
Settlersgod May 10, 2023 @ 3:23pm 
Not really needed though, with the watchtower safe zone increase (even if watchtowers actually decrease your defensive capability) no zombie will ever get near your base (apart from hordes, but you can easily do absolutely nothing to deal with them on lethal zone)

This includes you shooting without a silinced weapon.
user1854669 May 10, 2023 @ 3:57pm 
Originally posted by Ladez:
Well, it's kind of overpowered in the first place, isn't it?
nah but this nerf is just a joke. Theres no use having the haven device no more. Back to parking well placed cars all over my base. Good thing you can have impalers shipped to your base for 1k influence. Thats the new haven device sort of.
StopItStepBro May 10, 2023 @ 4:18pm 
Originally posted by Webby:
Originally posted by SpeedEgoist:
What are the changes? Haven't got the chance to play yet, just wondering.

It's got a cool down now. Didn't catch how long, destroyed it for something more useful.

it's something like a 20 minute cooldown and i've heard it's "length" is 20 regular zombies, 8 freaks, or 3 blood freaks. Though they have yet to update the description in game.
Last edited by StopItStepBro; May 10, 2023 @ 4:20pm
Gustuv Wynd May 10, 2023 @ 6:42pm 
Yeah, I see the timer now. Looks like if you just get normal zombies hordes it can keep up just fine. I lured a good 50 zeds into it inside of a few minutes. One Plague Juggernaut and it goes into 15 minutes of cool down, though. Perhaps it was a combination of the normal and the jugg too.

Did it always have a timer/overload of some kind? Or is this totally new? To be honest in my thousands of hours of game time I haven't used it all that much. I have always viewed sieges as more of an opportunity for easy influence than something to avoid and the Haeven Device used to set zombie threat to zero.

The 15 minutes kind of makes sense though. that is how long the lure outpost last.
Last edited by Gustuv Wynd; May 10, 2023 @ 6:46pm
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Date Posted: Jan 9, 2023 @ 8:59am
Posts: 26