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Man, immersion ruined.
Though this game does some things real well for immersion purposes, it also has some stuff that are really immersion breaking. Like this. And like the fact you can't siphon gas out of a vehicle. Like I said I'm still new, but I'm sure I'm going to find more.
At this rate I'm thinking of putting it on super-easy difficulty to just play through it without worrying too much.
They should allow the players to send a survivor to one of the outposts and have them guard it like the enclaves already do. Our choices right now are enlist them as a follower, or send them back home. There should be a third choice, you could send 3 survivors from your community to guard an outpost This might be used to block an infestation that is moving down the street getting ready to attack one of your outposts. You could send a squad over there to defend it.
As for the car thing, yeah, it's a bummer. If you want to have multiple cars, you have to drive/walk back and forth to gather them, which is kind of dumb when you have 2+ other characters there that could be driving them back.
LMAO! I know right.
I wasn't really hoping for AI, but rather some sort of act like when you build something. So like, a selection of where the survivor goes using what, and then some kind of timer as they leave? Like, that would suffice honestly.
On the off chance they made it home the trunk would be full of plague ferals
Where does it end. Ah theres a ruck sack there, Ill just drive around and someone loot that stuff with no danger whats so ever.
Now if you want to go back to the sod 1 version, where youd boot up the game and someone had randomly died on a fetch quest, while you hadnt even played for 2 weeks.
Sure I think thats a good trade off.
That sounds fair - a chance the survivor won't make it back alive if you send them on the mission. I already know how I would deal with this. I would take my least favorite survivor (the one that I recruited from an enclave that has a negative morale trait) and always make them drive the car back. If they die, then I can live with the decision.
You dont get to choose who to send?
You want that car go fetch it yourself.
Hahahaha I know, right? I was slowly scrolling down to right something like this. They can't even use the door I just opened when looting buildings, they prefer to go through windows.