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Rapporter et oversættelsesproblem
One was a vandito, where the front became enmeshed with a log fence that was not breakable. It instantly exploded and flipped on it's roof, still enmeshed. I could flip it, but since it was broken, not enter it. Since the front was enmeshed and blocked by the log fence, I couldn't repair it either. I had to run/sneak to a nearby outpost where there was another car, repair and fuel that, then return and ram the vandito loose enough for me to repair it. Once repaired I could enter it, and use stuck radio.
The other time, a juggernaut hit my truck. Sometimes when that happens the truck physics become wonky. I never saw it before, but using a repair kit made the truck fly off and explode. Subsequent repairs had the same effect. Finally it was stuck and impaled by two light posts. Completely stuck, no way to enter it, no way to repair it. In the end I got a Juggernaut to charge it several times until it was free. Re-logging removed the wonky physics and I could repair it again.
The same if hitting any zombie with a newly repaired car seems to make it start smoking or smoldering. That's another effect of this bug. A restart fixes this too.
Thanks for the info...I tried the stuck command, but the Juggernaut hit the vehicle again which interrupted my 'stuck' & I didn't try again, because I didn't know it would/could move the vehicle...I'll give it a go.