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Ein Übersetzungsproblem melden
I recently encountered a funny "bug" per se. All sniper tower, watchtower, and pre-built watch position facility that provide armed watch near base basically useless. There will only be 1 survivor up there at any time (or 2 like normally but the 2nd one will not do anything but stand there. Yes, all idle survivors have .50 cal AMR or 40mm BML-40), rest survivors will congregate at one facility or nearby...
Point is when horde comes (even the zombie threat at home) they will not shoot the first 10 seconds and just use melees magically then all the sudden hearing all .50 cal AMR and 40mm BML-40 going all out at once like a nuke goes off just to put down a single zombie lawd.
Also somehow they stopped shooting at feral near base, I was toying with one earlier around base right in front of the pre-built watch position facility, and just looking at my survivor standing up there pointing .50 cal AMR at nothing lol
Day 88 going strong and weird buggy things happening
Let me give you another example
Tressie's Quests: Data Gathering at the crashed airplane. After she collects the data, why does she stands still and the zombies are completely ignoring her?
Keep them in base if you play Lethal Zone. They are nothing but a backpack and they drag you down because you have to protect them even from 3 zombies. They are just useless.
The auto only (Raiders, Grease Gun etc.) is well known but they also seem really effective with x-bows hitting headshots often and quiet so they don't draw aggro.
Not so good vs. Juggernauts but fun if you have a lot during a base defence, Poor Juggy ends up looking like a Porcupine and you get to loot back some bolts.
CLEO weapons besides the SMG suck (only have tier 1 so not sure about tier 2). I gave a Red Talon soldier a Battle Rifle and watched as he couldn't hit a zed at point blank range... I think it's because they are considered shotguns, which also suck if not full auto.
Unfortunately the A.I. just isn't tailored to a lot of the weapons and they just don't work. It's either forced volume fire or niche weapons like x-bows or pistols. Just proves their brain is turned off if God (player) isn't guiding their hand.
1.) on. Lower difficulties they are a lot more impactful especially for new players who need some help
2.) even in higher difficulties I have found ways to utilize them in different ways:
1. Use them as traders (if from an enclave) to sell to while you go along and scavenge.
2. Making sure the people I enlist are either from an enclave or an expendable community member
3. If community member; utilizing their quirk skills - example I used to use someone with driving quirk skill to drive me around on lethal difficulty but I’d immediately dismiss them at my destination so they didn’t die.
4. They can take some of the zombies attention/be bait - knowing they will die is sad but it can help you get an edge in risky fights.
You see the zombie jumping on you to bite you, BUT THE DEAD FREAKING WEIGHT doesn't even know what DODGE means. AI is useless
If you want a large storage with you for trading/gathering resources, just use mods. Have like 30 slots in your vehicle and boom. No need to have a stupid AI with you, just to take care of it 24/7. And having the risk to lose your member and the knowledge it has!