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With juggs, running is almost useless if they're on you. Focus on the heads and hope for the best. You can hit escape to pause and force close the app but that's cheese sauce and only works if the active one you're playing is about to die. And it won't feel any better really.
Huh? It's easy to outrun Juggs, lmao. Just climb over ♥♥♥♥. Shooting them with a weakass gun is a complete waste of time and ammo. That's only an option if you have a full auto or a .50 AMR.
OP, dying is not bad game design. You made bad decisions. The only way you could have drawn the Juggs in was if you were making enough noise to tell them you were even there.
As to then CONTINUING to lose community members... bruh. Like, just wait until the hordes despawn. Why would you CONTINUE sending people into the meat grinder if the horde was still there and you weren't equipped to deal with it?
I'll go ahead and give you a secret weapon. If you back up into zombies, you can run everything over without actually damaging your car's HP. You can also kill Juggs like this, but it'll take several rams to kill just one.
Poor boy plays on dread and wants not to play again because he got his ass kicked - w8 for it. By slow stupid enemies that are no thread at all. Cry me a river. Yeah stop playing, that game is not for you obviously you just think or want to kill everything on your screen. That is NOT the way to play this game. Seems news to you.
as said I´m new to the game, it was my first run. It´s not possible to get out the fire house when you´re on the roof and the house is filled with Zombies. I adress this as game design issue, maybe because I´m new to the game. As a customer I found this situation too hard. I lost my best people with best equipment. Also I don´t know about "despawns", I tried to get the best items I had (bought for lots of cash) and important "vaccine" back. With the equipment I had, all the ammo and stuff, I didn´t even kill one juggernaut, but there was three and 50 zombies all over me, as soon as I climbed the ladder from roof to 1st floor. The situation was impossible to solve technically. Running back there with the rest of the crew probably wasn´t a good choice, but as said...I didn´t know how long it takes to take down one juggernaut, even with explosives and fire, might be good if there was some info on juggernauts before meeting three.
My absolut No.1 rule in this game is : Always keep at least 1 energy drink (or similar) in your inventory in case you have to run away because of a hopeless situation (like this) !!!
If something like that happens again one thing you can do is stay on the roof and crouch, hope for minimal losses. When you crouch people following you will try to stealth and move close to you. Doesn't always work though and anyone being attacked is still probably going to die. You might save one or two more though.
Considering not giving my partners any loud guns any more - if they behave they get one with silencer. Is this a reasonable solution for AI other people practice as well??
Fire bombs are the only thing I've found so far that will clear zombies and not bring in more with every shot, and they're not too easy to come by.
https://steamcommunity.com/sharedfiles/filedetails/?id=2532431576
This isn't a "design problem" this is gameplay. You took a risk checking something out and it didn't pay off. Learn from your lesson. You should have taken the loss and not gone to recover the gear from your dead member. It's a risk / reward situation.
I typically leave companions at the base, they are too stupid to bring out. Sometimes I bring them to act as walking backpacks, but it’s usually not worth it.
lol, don´t show me this place. It´s the cause of my trauma :D