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I can use Sharp on a crusher, but they have to be hit with clamors, and other grenades too a lot more. Phase Plasma Pulse rifle takes about 8 shots. Hardly ever kill a boiler with PhasePPR.
Everyone had died on my marine team, and they was the last one playing. 30 or 10 second timer went off and 3 Aliens trapped him in the middle of the room sratching the hell out of them and they didn't die and the game timed out and we won. It was the Recon map where there is the lift on the floor.
We all confronted them on it. They said sorry, I feel that saying "sorry" is admiting guilt.
Half of a full group left and the next round he/she died like a normal marine. I was host so I don't think it was lag. I don't know if you can turn on and off hacks without leaving the game... so I don't know what happened. Don't know I don't use hacks. Just be aware.
One person that complained that they pounced on them was using the quick pounce (the one that you use to pounce on 5 people in 10 seconds) that gets back up after the pounce. So that didn't really count. But 3 aliens scratching you.... come on. Even with acid resistant armor I don't think you could live for 10 seconds.
This may have been a glitch, but I don't think so.
Bad game is bad, Thanks Gearbox.
they must alter or activate them via this and no IT'S NOT LAG ,they have the same lag as me yet again is one hit for them on 4 hits for me although we have the same weapons and I'm fed up of this.
[PecanGame.PecanUIInteraction]
UIJoystickDeadZone=0.9
NovodexMemoryEstimationFactor=0.013786f
DebugConsoleHeaders=Cheats
DebugConsoleHeaders=Game
DebugConsoleHeaders=Debug Gen
DebugConsoleHeaders=Debug GP
DebugConsoleHeaders=Show Toggles
DebugConsoleHeaders=Stats
DebugConsoleHeaders=Demo
DebugConsoleHeaders=Input
DebugConsoleCommands=(MenuName="Cheats",CommandName="Player Two Start",Command="DebugCreatePlayer 1 true",Description="Player 2 joins the game. WARNING: Can cause anomalous behavior.")
DebugConsoleCommands=(MenuName="Cheats",CommandName="God Toggle",Command="God",Description="Toggles god mode")
DebugConsoleCommands=(MenuName="Cheats",CommandName="Demigod Toggle",Command="DemiGod",Description="Toggles demigod mode. You still take damage but can not die.")
DebugConsoleCommands=(MenuName="Cheats",CommandName="Ghost Toggle",Command="dbm_toggleghost",Description="Toggles ghost mode. Allows player to fly through walls.",bOnClient=true)
DebugConsoleCommands=(MenuName="Cheats",CommandName="Loaded Toggle",Command="loaded",Description="Toggles infinite ammo for all players")
DebugConsoleCommands=(MenuName="Cheats",CommandName="No Target Toggle",Command="notarget",Description="Toggles enemies ability to target you")
DebugConsoleCommands=(MenuName="Cheats",CommandName="Teleport To Cursor",Command="teleport",Description="Teleports the player to the location of the cursor")
DebugConsoleCommands=(MenuName="Cheats",CommandName="Kill Enemies",Command="killenemies",Description="Damages all non-player pawns that are considered hostile. May need to execute command multiple times to kill them.")
DebugConsoleCommands=(MenuName="Cheats",CommandName="Kill Pawns",Command="killpawns",Description="Despawns all non-player controller pawns.")
DebugConsoleCommands=(MenuName="Cheats",CommandName="Kill Allies",Command="killallies",Description="Damages all non-player pawns that are considered friendly. May need to be executed multiple times to kill.")
DebugConsoleCommands=(MenuName="Cheats",CommandName="Script History",Command="ScriptHistoryDebug",Description="Toggles the script history for a particular AI. If an AI is under the reticle, it uses that one. Otherwise it chooses the nearest AI.")
DebugConsoleCommands=(MenuName="Game",CommandName="400% Speed Toggle",Command="toggleslomo 4",Description="Toggle speed to 4x of normal")
DebugConsoleCommands=(MenuName="Game",CommandName="50% Speed Toggle",Command="toggleslomo .5",Description="Toggle speed to 1/2th of normal")
DebugConsoleCommands=(MenuName="Game",CommandName="20% Speed Toggle",Command="toggleslomo .2",Description="Toggle speed to 1/5th of normal")
DebugConsoleCommands=(MenuName="Game",CommandName="Players Only Toggle",Command="playersonly",Description="Freezes all action except for the player")
DebugConsoleCommands=(MenuName="Game",CommandName="Close Encounters Toggle",Command="NoCloseEncounters",Description="Enemies will not attempt to get into a close encounter (unless it is forced in Kismet)")
DebugConsoleCommands=(MenuName="Game",CommandName="Restart Level",Command="restartlevel",Description="Restarts level (single-player)")
DebugConsoleCommands=(MenuName="Game",CommandName="Reconnect",Command="reconnect",Description="Reconnect client to last used game or server (multiplayer)",bOnClient=true)
DebugConsoleCommands=(MenuName="Game",CommandName="Disconnect",Command="disconnect",Description="Disconnect client from current game or server",bOnClient=true)
DebugConsoleCommands=(MenuName="Game",CommandName="Quit",Command="quit",Description="Shutdown and close the game",bOnClient=true)
DebugConsoleCommands=(MenuName="Debug Gen",CommandName="ShowDebug",Command="dbm_ToggleShowDebug",Description="Toggle common debug information.",bOnClient=true)
DebugConsoleCommands=(MenuName="Debug Gen",CommandName="ShowTitleSafeArea",Command="showtitlesafearea",Description="Displays boundaries for where information can be placed on screen.")
DebugConsoleCommands=(MenuName="Debug Gen",CommandName="Create Player",Command="debugcreateplayer 1",Description="Creates another player. Helpful for seeing split-screen functionality.")
DebugConsoleCommands=(MenuName="Debug Gen",CommandName="TraceDistance",Command="tracedistance",Description="Outputs the full name and distance of whatever is under the reticle to the screen (auto-refreshes)")
DebugConsoleCommands=(MenuName="Debug Gen",CommandName="WhatIsThat",Command="whatisthat",Description="Outputs the full name of whatever is under the reticule to the screen and console once")
DebugConsoleCommands=(MenuName="Debug Gen",CommandName="Debug Pawn",Command="debugpawn",Description="Toggles between all active pawns for the AI debug cam")
DebugConsoleCommands=(MenuName="Debug Gen",CommandName="Crash Debug",Command="debug crash",Description="Simulate a fatal crash.")
DebugConsoleCommands=(MenuName="Debug Gen",CommandName="EatMem Debug",Command="debug eatmem",Description="Simulate eating up all available system memory.")
DebugConsoleCommands=(MenuName="Debug Gen",CommandName="GPF Debug",Command="debug gpf",Description="GPF Debug: Simulate a general protection fault.")
DebugConsoleCommands=(MenuName="Debug Gen",CommandName="Mark Log",Command="marklog",Description="Marks the log with *s for a point of reference.")
DebugConsoleCommands=(MenuName="Debug GP",CommandName="Abilities",Command="debugabilities",Description="Displays extra information about abilities such as hitboxes.")
DebugConsoleCommands=(MenuName="Debug GP",CommandName="Autoaim",Command="autoaimdebug",Description="Displays info on aim assistance")
DebugConsoleCommands=(MenuName="Debug GP",CommandName="Weapon Accuracy",Command="debugweaponaccuracy",Description="Revives the player from incapacitation")
DebugConsoleCommands=(MenuName="Debug GP",CommandName="Hurt Myself 25",Command="hurtmyself 25",Description="Hurts the player for 25 damage")
DebugConsoleCommands=(MenuName="Debug GP",CommandName="Heal Myself 25",Command="healmyself 25",Description="Heals the player for 25 damage")
DebugConsoleCommands=(MenuName="Debug GP",CommandName="Incapacitate Myself",Command="incapmyself",Description="Incapacitates the player")
DebugConsoleCommands=(MenuName="Debug GP",CommandName="Revive Myself",Command="revivemyself",Description="Revives the player from incapacitation")
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="ALL",Command="show all",Description="Enable all visibility toggles",bOnClient=true)
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="NONE",Command="show none",Description="Disable all visibility toggles",bOnClient=true)
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="Particles",Command="show particles",Description="Toggle particles visibility",bOnClient=true)
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="Post Process",Command="show postprocess",Description="Toggle post process visibility",bOnClient=true)
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="Fog",Command="show fog",Description="Toggle fog visibility",bOnClient=true)
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="Unlit Translucency",Command="show unlittranslucency",Description="Toggle unlit translucency",bOnClient=true)
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="Shadows",Command="show dynamicshadows",Description="Toggle dynamic shadows",bOnClient=true)
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="Ambient Light",Command="show alight",Description="Toggle ambient light",bOnClient=true)
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="Direct Light",Command="show dlight",Description="Toggle direct light",bOnClient=true)
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="Static Meshes",Command="show staticmeshes",Description="Toggle static mesh visibility",bOnClient=true)
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="Skeletal Meshes",Command="show skelmeshes",Description="Toggle skeletal mesh visibility",bOnClient=true)
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="Terrain",Command="show terrain",Description="Toggle terrain visibility",bOnClient=true)
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="BSP",Command="show bsp",Description="Toggle bsp rendering",bOnClient=true)
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="Collision",Command="show collision",Description="Toggle collision visibility",bOnClient=true)
DebugConsoleCommands=(Menuname="Show Toggles",CommandName="Paths",Command="show paths",Description="Toggle pathing visibility",bOnClient=true)
DebugConsoleCommands=(MenuName="Stats",CommandName="Budget",Command="stat budget",Description="Show all current budgets.",bOnClient=true)
DebugConsoleCommands=(MenuName="Stats",CommandName="FPS",Command="stat FPS",Description="Show the current FPS.",bOnClient=true)
DebugConsoleCommands=(MenuName="Stats",CommandName="Unit",Command="stat unit",Description="Show tick times for the various engine components",bOnClient=true)
DebugConsoleCommands=(MenuName="Stats",CommandName="Net",Command="stat net",Description="Show network statistics",bOnClient=true)
DebugConsoleCommands=(MenuName="Stats",CommandName="Anim",Command="stat anim",Description="Show animation stat display",bOnClient=true)
DebugConsoleCommands=(MenuName="Stats",CommandName="Audio",Command="stat audio",Description="Show audio stat display",bOnClient=true)
DebugConsoleCommands=(MenuName="Stats",CommandName="Hardware",Command="stat hardware",Description="Show hardware stat display",bOnClient=true)
DebugConsoleCommands=(MenuName="Stats",CommandName="TexturePool",Command="stat texturepool",Description="Show texture pool stat display",bOnClient=true)
DebugConsoleCommands=(MenuName="Stats",CommandName="TextureGroup",Command="stat texturegroup",Description="Show texture group stat display",bOnClient=true)
DebugConsoleCommands=(MenuName="Stats",CommandName="None",Command="stat none",Description="Turn off all stat displays except FPS",bOnClient=true)
DebugConsoleCommands=(MenuName="Stats",CommandName="Level Timer Display",Command="leveltimer",Description="Toggle the level timer display",bOnClient=true)
DebugConsoleCommands=(MenuName="Stats",CommandName="Show Confighash",Command="confighash",Description="Display config information in console",bOnClient=true)
DebugConsoleCommands=(MenuName="Demo",CommandName="Screen Messages",Command="toggleallscreenmessages",Description="Toggle all screen messages on/off (like ‘lighting needs to be rebuilt)",bOnClient=true)
DebugConsoleCommands=(MenuName="Demo",CommandName="Hide Gun",Command="hidegun",Description="Hides the first person gun",bOnClient=true)
DebugConsoleCommands=(MenuName="Demo",CommandName="Build Info",Command="buildinfo",Description="Toggle the build number display",bOnClient=true)
DebugConsoleCommands=(MenuName="Demo",CommandName="Hud Toggle",Command="togglehud",Description="Toggle the HUD visibility",bOnClient=true)
DebugConsoleCommands=(MenuName="Input",CommandName="Invert Look Command",Command="invertmouse",Description="Toggle inverted look control.",bOnClient=true)
DebugConsoleCommands=(MenuName="Input",CommandName="Enable hold to Crouch",Command="settoggleduck false",Description="Only crouch while the control input is being held.",bOnClient=true)
DebugConsoleCommands=(MenuName="Input",CommandName="Enable toggle Crouch",Command="settoggleduck true",Description="Continue to crouch until the crouch control is pressed again.",bOnClient=true)
[Engine.TGBSentinelManager]
ValidAutoRunMinSeconds=300.0
AllowedCheats=open
AllowedCheats=quit
AllowedCheats=exit
AllowedCheats=stat
AllowedCheats=Admin
AllowedCheats=Kick
AllowedCheats=Walk
AllowedCheats=God
AllowedCheats=Demigod
AllowedCheats=AllAmmo
AllowedCheats=KillViewedActor
AllowedCheats=SetGravity
AllowedCheats=SetSpeed
AllowedCheats=GiveWeapon
AllowedCheats=AllWeapons
AllowedCheats=EnableCheats
AllowedCheats=Pain
AllowedCheats=Suicide
AllowedCheats=SquadGod
AllowedCheats=SquadDemiGod
AllowedCheats=GiveCash
AllowedCheats=ClientCheat
AllowedCheats=InvertMouse
AllowedCheats=Loaded
AllowedCheats=Say
AllowedCheats=UnlockAllUnlocks
AllowedCheats=PurchaseAllUnlocks
AllowedCheats=UnlockAllWeapons
HACK_UseTickFrequency=FALSE
HACK_EnableDMC=FALSE
Enough said !
You have a negative view on this,the more people speek up on this subject more likely something will be done about it.
Just don't play against the one's you suspect of cheating, but the only trouble with that is that there will be even less people to play against.