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Under the General Tab, click "Set Launch Options" and a dialog box will appear, Type in -force-d3d9 and click "OK" the game will now use direct X 9.0, try that. What are you PC Specs?
Also don't use the overhaul mod until you have unlocked all of the gear and as many achievements as you wish, as it can cause some not to trigger.
I have an 3600, MSI Radeon RX 580
Yes it’s up to date. I tried setting launch options, that didnt help. I’m trying the first solution, but am 99.9% sure it wont work. I also tried another solution by adding .old to both Pecangame and binaries and that didnt work either
Okay so I just followed your instructions and they didn’t work. Please help
Also have you checked your log file to see if there's any error messages? In addition check to make sure all redistributable's are installed there's usually something in the steamapps game folder i haven't got the game currently installed.
Yeah I downloaded the redistributable in the folder, and whenever the game crashes, a new crash report shows up in the binaries folder.
Also what do I write if I have a MSI Radeon RX 580 in the link you provided?
'Go to: "\...\My Documents\My Games\Aliens Colonial Marines\PecanGame\Logs"
Look for the following in the logs:
[0000.33] Log: GPU stats:
[0000.33] Log: VendorID: 000010DE
[0000.33] Log: DeviceID: 00001189
[0000.33] Log: DriverVersion: 9.18.13.1396
[0000.33] Log: DeviceName: NVIDIA GeForce GTX 670
For the GTX 670 the line to be added to the compatibility files should look like: 0x1189=5,NVIDIA GeForce GTX 670 (make sure =5)
Then to: \...\Steam\steamapps\common\Aliens Colonial Marines\Engine\Config\BaseCompat.ini
Add your card to the bottom of either the NVIDIA, or AMD lists.
And finally to: \...\My Documents\My Games\Aliens Colonial Marines\PecanGame\Config\PecanCompat.ini
Add your card to the bottom of either the NVIDIA, or AMD lists.'
Your looking for the details of your AMD card then add to mentioned files.
Note how it says '0x1189' look at the end of DeviceID last 5 digits. Observe how the rest of the structure in the ini file is and repeat but with your cards details.
Can you open the crash log and copy paste any obvious error messages?
0x9710=3,ATI Radeon HD 4200
Put a new entry directly below that with your details where the digits are what you got from the log file but with the x splitting the 0 at the start, pretty much replicate what you see in the other entries but with your cards details. I think =5 is a detail setting, =0 may disable. In anycase let us know how it goes. Im iffy that it'll solve your problem but it helps.
The crash logs come out as MDMP files, opening with Notepad++ just shows a bunch of black squares
Also when I enter the PecanGame folder and thereafter Logs, none of what that thread is mentioning is there. There’s just a bunch of DMP, and txt files such as
pecan-v486805578
UE3AutoReportDump
Launch
plus a billions backups of those three files?
https://imgur.com/a/tgiGk6Y
The video card compatability file is called PecanCompat & BaseCompat
located under
Documents\My Games\Aliens Colonial Marines\PecanGame\Config &
\Steam\steamapps\common\Aliens Colonial Marines\Engine\Config
The Compatability file under \My Games may not be there yet due to not having a successful game launch yet. Just ocured.
For your own interest
https://fileinfo.com/extension/mdmp
If you still have the overhaul mod installed might be an idea to remove then try again. Verifying files should do the trick. Also try running game as admin, that's directly with the exe.
Steam\steamapps\common\Aliens Colonial Marines\Binaries\Win32\ACM.exe
Right click, run as administrator.
There might be some other ideas here
https://steamcommunity.com/app/49540/discussions/0/405692224242601440/?ctp=113#c1696043263495822403
I should say, the overhaul mod isn't a fix to make the game work it only improves aspects of the game such as Alien AI. If you have too, do a full reinstall unless your on capped data.
Ok so I’m an idiot at this point, but I opened the txt in config and a bunch of graphics cards showed up except mine. However I’m not sure how to find the correct name for my graphics card. If I gotta add Radeon infront, or just add RX580 and where to do so
Also those options as admin and verifying I mentioned at the start that I’ve tried that several times :)
[0000.74] Log: DeviceID: 00001287
[0000.74] Log: DriverVersion: 26.21.14.4587
[0000.74] Log: DeviceName: NVIDIA GeForce GT 730
[0000.74] Log: DriverName: nvd3dum.dll
You do know how to use search in notepad apps right :D
sigh, left ctrl F
Well that's how it works in standard notepad dunno about notepad++
The backed up files is something the game seems to do its prob for error reporting purposes.
I think the admin trick is mostly for getting past the game restart loop on exit. Its good practice to run steam in admin mode as well solved many problems with that in the past. Sorry perhaps i should of mentioned Launch.log earlier haha. Sometimes i assume all gamers on steam have been using computers for 30 years.
Log: Build: 4170F
Log: Compiled (32-bit): Jul 17 2013 17:40:46
Log: Changelist: 751923
Log: Command line: -force-d3d9
Log: Full command line: "C:\Program Files (x86)\Steam\steamapps\common\Aliens Colonial Marines\Binaries\Win32\ACM.exe" -force-d3d9
Log: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Aliens Colonial Marines\Binaries\Win32\
[0000.46] Log: Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
[0000.46] Log: Previous detected compatibility level: Composite: 5. CPU: 5. GPU: 5.
[0000.50] Log: Shader platform (RHI): PC-D3D-SM3
[0000.55] Log: PhysX GPU Support: DISABLED
[0000.56] Log: Initializing FaceFX...
[0000.56] Log: FaceFX 1.7.4 initialized.
[0000.58] Log: XAudio2 using 'Hovedtelefoner (HD 4.40BT Stereo)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[0003.06] Log: Finished loading startup packages in 2.41 seconds
[0003.07] Log: 118733 objects as part of root set at end of initial load.
[0003.07] Log: Initializing Engine...
[0003.09] Log: UEngine initialized
[0003.15] Log: AK Audio Device initialized.
Here's the entire log. Thanks for trying to help btw. I don't see any errors stated here tho. Also I'm running windows 10, dont know why it says 7. Steam is also running in admin mode
Also, regarding your other solution linked, as the person suggested renaming d3d9 which is located in binaries/win32.... Such a file doesn’t appear in my folder. So I downloaded the file, tested: didnt work. Renamed it accordingly: still the game repeatedly closes and opens
These are the last entries in the two configs. I do not know entirely which ID to add before my graphics card, if you could help
0x95C5=3,Qimonda Radeon HD 3450
0x9610=3,ATI Radeon HD 3200 Graphics
0x9611=3,ATI Radeon 3100 Graphics
0x9612=3,ATI Radeon HD 3200 Graphics
0x9613=3,ATI Radeon 3100 Graphics
0x9614=3,ATI Radeon HD 3300 Graphics
0x9616=-1,AMD 760G
0x9710=3,ATI Radeon HD 4200
And sorry, I’ve only just build my own desktop. Haven’t touched a computer in a decade ;D
I'll show you what my launch.log output looks like
Log: Log file open, 07/01/20 01:24:30
Log: Build: 4170F
Log: Compiled (32-bit): Jul 17 2013 17:40:46
Log: Changelist: 751923
Log: Command line:
Log: Full command line: "C:\Program Files (x86)\Steam\steamapps\common\Aliens Colonial Marines\Binaries\Win32\ACM.exe"
Log: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Aliens Colonial Marines\Binaries\Win32\
[0000.48] Log: Computer:
[0000.49] Log: User:
[0000.49] Log: CPU Page size=4096, Processors=4
[0000.49] Log: High frequency timer resolution =2.597675 MHz
[0000.49] Log: Memory total: Physical=7.9GB Pagefile=15.7GB Virtual=4.0GB
[0001.21] Log: STEAMWORKS initialized 1
[0001.21] Log: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[0001.27] Log: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0001.27] Log: Presizing GObjAvailable to 0 slots (~0 bytes)
[0001.29] Log: Object subsystem initialized
[0001.29] Log: Steamworks-provided language string: english
[0001.69] Log: OS stats:
[0001.69] Log: Version 6.1
[0001.69] Log: Windows 7 Service Pack 1
[0001.69] Log: RemoteDesktop=0
[0001.69] Log: Memory stats:
[0001.69] Log: Physical: 8061MB
[0001.69] Log: Virtual: 4095MB
[0001.69] Log: PageFile: 16121MB
[0001.69] Log: CPU stats:
[0001.69] Log: MeasuredPerformanceTime: -1.000 (stored result)
[0001.69] Log: Hyperthreaded: 0
[0001.69] Log: NumProcessorsPerCPU: 1
[0001.69] Log: NumLogicalProcessors: 4
[0001.69] Log: NumPhysicalProcessors: 4
[0001.69] Log: MaxSpeed: 2660
[0001.69] Log: CurrentSpeed: 2660
[0001.69] Log: CoresPerProcessor: 4
[0001.69] Log: IsOnBattery: 0
[0001.69] Log: BatteryLevel: -1
[0001.69] Log: Manufacturer: Intel
[0001.69] Log: CPUName: INTEL Pentium-III
[0001.69] Log: L1CacheSize: 32
[0001.69] Log: L2CacheSize: -1
[0001.69] Log: Architecture: x86
[0001.69] Log: GPU stats:
[0001.69] Log: VendorID: 000010DE
[0001.69] Log: DeviceID: 00001287
[0001.69] Log: DriverVersion: 26.21.14.4587
[0001.69] Log: DeviceName: NVIDIA GeForce GT 730
[0001.69] Log: DriverName: nvd3dum.dll
[0001.69] Log: PixelShaderVersion: 3
[0001.69] Log: VertexShaderVersion: 3
[0001.69] Log: VRAMQuantity: 1664
[0001.69] Log: DedicatedVRAM: 1983
[0001.69] Log: AdapterCount: 1
[0001.69] Log: SupportsHardwareTnL: 1
[0001.69] Log: Machine detected compatibility level: Composite: 5. CPU: 5. GPU: 5.
[0001.69] Log: Previous detected compatibility level: Composite: 5. CPU: 5. GPU: 5.
[0001.73] Log: Shader platform (RHI): PC-D3D-SM3
[0001.91] Log: PhysX GPU Support: DISABLED
[0001.94] Log: Initializing FaceFX...
[0001.94] Log: FaceFX 1.7.4 initialized.
[0001.97] Log: XAudio2 using 'Speakers (SoundMAX Integrated Digital High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
[0007.67] Log: Finished loading startup packages in 5.51 seconds
[0007.69] Log: 118731 objects as part of root set at end of initial load.
[0007.69] Log: Initializing Engine...
[0007.73] Log: UEngine initialized
[0007.91] Log: AK Audio Device initialized.
[0010.24] Log: Initializing Steamworks
[0011.58] Log: Primary PhysX scene will be in software.
[0011.58] Log: Creating Primary PhysX Scene.
[0011.61] Log: Bringing World SPEC_Sulaco2.TheWorld up for play (0) at 2020.07.01-01.24.41
[0011.61] Log: Bringing up level for play took: 0.044754
[0011.82] Log: Game engine initialized
[0011.82] Log: Initializing Engine Completed
A few details removed for privacy. I made a number of changes to the PecanEngine config as well, but that's mostly visual i was tweaking graphics settings my install launched fine on vanilla with no changes. The next entry where your log stops is Initializing Steamworks so im not sure what that means. You say its a new desktop build in which case there shouldn't be any sort of corruption. If you are indeed running windows 10 that would be another thing to look at, many games have issues with windows 10. If you've got windows 7 installed you may need to look at getting some updates installing depending on if you've got service pack one edition installed and how new the installer is. I use Windows 7.