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3 > 9 > 2 > 4 > 10 > 6 > 8 > &B > 7 > 5 > 1
1 hasn't aged well and it shows. 5 is so low because it has the WORST arsenal in the entire series. 7 feels cluncky to me; Rock's sprite it's too big for the level design and I hate the delay in the charge shot.
... Is this a serious post? Because, if you think that way you must be really bad at platformers. I could easily beat Frost Man's stage back in my PS1 and did it again in this compilation. No savestates used. Is not that bad, it doesn't require insane reflexes to do it.
Mega Man 5 is, in no way, one of the most difficult game in the series. 6 is one of the easier ones. Yeah, M&B is really dffficult, but I can beat it with both characters and never use savestates.
Maybe... you should try to get good.
I wouldn't say it is madness especially with its set of weapons which are all pretty useful. However it is easily the hardest in the classic and one of the hardest in the franchise (the platformers anyway).
The game has no freedom , you pretty much have to start with Cold Man and follow a certain order. In other megaman games while yes people always did follow the order of their choosing , you never had to.
For example in megaman 9 , I go for Concrete man , Than hornet man and then start the weakness order (mostly due to my way of playing stages). Or in 10 , Sheep or Pump , then blade , then Chill or nitro or solar , then whatever I feel like :D
Also not having energy thanks and a proper rush coil and jet (they probably wouldn't help with that level design now that I think about it) on top of other things yeah.
But it still does have good controls and weapons which are really useful in stages and not just bosses so I wouldn't call it madness. Really hard and kinda bs at times but not madness.