Galacticare

Galacticare

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Cyberaapje Jun 3, 2024 @ 4:51pm
Getting 5 stars should be a little easier?
I loved Theme Hospital, so i loved Two Point Hospital, and so far i also really like this game.

Dunno if its only me, but i think to archieve 5 stars is a bit too hard? It seems so damn hard it isn't even fun anymore!

I am currently on level 1 and i don't wanna continue until i got the dang 5 stars. I have been trying for hours now, i did hit 4,9 but 5 stars seems nearly impossible. Two Point was a walk in the park compared to this.

Should i restart the level? Because i can't seem to hit 5 stars and the ever increasing stream of patients isn't really helping either... my star rating even dropped again.

The difficulty of obtaining a 5 star rating in this game is a bit too much if you ask me. It's a tycoon and should be fun right? No souls game ;)
Last edited by Cyberaapje; Jun 3, 2024 @ 5:05pm
Originally posted by Noontide:
Hi Guys,

I just wanted to weigh in and let you know we're aware that Patient Mood is causing a bit of issue on the way to 5 stars. Particularly what's happening is that patients in the gantry are incorrectly being assigned a neutral mood state of decorations/cleanliness when it should be assigned to a positive state.

This can cause patient mood to drop when they're entering or leaving.

I'd expect the fix for this will be in the upcoming 1.0.5 patch.
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Showing 1-15 of 29 comments
Dizman7 Jun 3, 2024 @ 5:44pm 
I'm in the same boat on the first hospital. Wanted to get 5 stars before moving on and have spent literally 3-4hrs stuck at 4.9 stars. Something definitely feels broken. The only stat not green is Patient mood which is at 80% (seem like it needs 85% to be green) but there is literally no red or orange items listed at all! And if they do complain about something it's for a few secs at most then it goes away, so quick that I don't even catch it when I pause after seeing it. I'm not expert, nor have I done indepth analysis but to me it seem like negatives affect there mood for a LONG time (or prevents it from going up for a long time) even if the actual negative is only on there mind for a few secs. I've done everything I can to provide everything, made all my rooms bigger than minimum, added all the decorations, and benches and food and drink, bathroom, etc.

Oh I've also noticed that the main reoccuring negative that comes up is they are hungry, but it's AFTER they are cured and so they ignore all food machines and just focus on leaving but it's a negative on my hopsital.
GREGarious UK Jun 3, 2024 @ 5:50pm 
Originally posted by Dizman7:
I'm in the same boat on the first hospital. Wanted to get 5 stars before moving on and have spent literally 3-4hrs stuck at 4.9 stars. Something definitely feels broken. The only stat not green is Patient mood which is at 80% (seem like it needs 85% to be green) but there is literally no red or orange items listed at all! And if they do complain about something it's for a few secs at most then it goes away, so quick that I don't even catch it when I pause after seeing it. I'm not expert, nor have I done indepth analysis but to me it seem like negatives affect there mood for a LONG time (or prevents it from going up for a long time) even if the actual negative is only on there mind for a few secs. I've done everything I can to provide everything, made all my rooms bigger than minimum, added all the decorations, and benches and food and drink, bathroom, etc.

Oh I've also noticed that the main reoccuring negative that comes up is they are hungry, but it's AFTER they are cured and so they ignore all food machines and just focus on leaving but it's a negative on my hopsital.

Exactly the same situation here on first hospital with patient mood stuck on 80/81%, been trying for ages to get 5* and can only get 4.9 - definitely feels like a bug. I've checked the thoughts of the patients and there's no negatives!
Last edited by GREGarious UK; Jun 3, 2024 @ 5:52pm
Terkala Jun 3, 2024 @ 6:12pm 
The trick to 5 stars is going to the star panel and seeing which faces aren't green. If all the faces on that panel are green, you have 5 stars. Usually the culprit is Desires (which you can fix by adding those specific things) or throughput (which is usually fixed by getting rank 5 doctors, researching conditions, or just adding speed-up-perks).

I've 5 starred missions 1-9 so far and am working on 10 now.
Last edited by Terkala; Jun 3, 2024 @ 6:13pm
Banang Jun 3, 2024 @ 9:53pm 
Waiting
Saw a few other people talking about it. But it seems VERY VERY hard to get 5 stars. And like other players, I want to finish 5 stars on Level 1 before I move on. So I'm going to put the game down until a few more tweaks are made, this game has a lot of potential. Just thought I'd leave this psuedo-review instead of posting a negative review for a game that is so close to being worth a good one.
redleif Jun 3, 2024 @ 10:37pm 
its not that hard in my experience. just make sure all the needs and preferences are met and you'll get it.
utilityguy Jun 4, 2024 @ 2:39am 
After my stint with Tic Toc, I've changed my strategy to replace a majority of my Hospital staff with people who have the Charismatic Trait, just so I have an easier time getting to ~86% mood across patients.

Oh, and Tic Toc (level 10) currently has massive patient waves once you unlock the second Drivethrough, so I recommend only using the initial 2 small Rooms and the one big room for the entirety of that level, as it has more than enough space to handle the first drivethrough, and if you ever need more throughput--placing down one Loam gate fixes that problem. Just don't open the second drivethrough.
Last edited by utilityguy; Jun 4, 2024 @ 2:40am
NESH Jun 4, 2024 @ 6:40am 
My strongest recommendation: Put your achievement hunting aside for a few hours. You learn so much about the game and its mechanics along the way. I got my first 5 stars on chapter 5, and then no 5 stars before I finished all missions. Only then did I go back, and could easily breeze through every mission and know with certainty how to get that sweet sweet perfect game.
Talesin Jun 4, 2024 @ 8:04am 
Originally posted by utilityguy:
After my stint with Tic Toc, I've changed my strategy to replace a majority of my Hospital staff with people who have the Charismatic Trait, just so I have an easier time getting to ~86% mood across patients.

Oh, and Tic Toc (level 10) currently has massive patient waves once you unlock the second Drivethrough, so I recommend only using the initial 2 small Rooms and the one big room for the entirety of that level, as it has more than enough space to handle the first drivethrough, and if you ever need more throughput--placing down one Loam gate fixes that problem. Just don't open the second drivethrough.

Are we playing the same game? I just started on Tik Tok and the first wave has a queue on 50 patients.

I'm actually uncertain how i can beat this level since either i'm gonna lose with 10 minutes in red after unlocking the second small room, or they are all gonna die.

Honestly my issue is not the mood, but the fact that there is way to many patients while the levels gotten increasingly smaller.

I actually 5 starred level 9 before reaching 50%......thats how bad the throughput is now.

So while level 1 has issues getting enough people as you don't unlock the loam gate until level 3, the later levels has the exact opposite issues.
utilityguy Jun 4, 2024 @ 8:25am 
Originally posted by Talesin:
[Snip]

While, yes, the beginning of Tic Toc is difficult--especially if you're not lucky with the vendor's first two round of free items, I managed to deal with the first few rounds of patients by using this layout[i.imgur.com]. Without ever having to buy a second room. Granted, with the recent debuff to rejecting patients, I went into the red more than a few times shooing away patients I did not have the space to operate on at 5,000 credits per. Not to mention I was relying on the game spawning the 3,500 credit giving gold critters (along with the Nix consultant's 1000 credit critters) to speed up the process of getting out of debt quickly. Oh--and leveling up the Tenki Consultant to where they give every patient they operate on a Teleport buddy proved invaluable in the early game, especially permanently putting them on Diagnostic duty.

But after stabalizing in the first room, I was able to work my way to this layout[i.imgur.com], as the Patients peter out when I had that much space to work with.

Last edited by utilityguy; Jun 4, 2024 @ 8:27am
Necroscourge Jun 4, 2024 @ 9:17am 
Honestly when it coems to level's 10+11 you are probably better off loading a hospital in sandbox and then grinding craftium for power levelling your consultants. The start of Tick Tock is difficult, but I found treating the cabal patients to be easy with a good consultation team.

Hopes, Twiggy, and Gumbo are a good squad for this.
Necroscourge Jun 4, 2024 @ 9:23am 
I went full in on Achievement hunting and I can say that it's definitely possible to clean sweep each level as you play it.

*Only 40% of your rooms have to be spacious, meaning there's no harm in having lots of minimum sized rooms. In fact, you can get away ONLY using minimum sized rooms in chapter 1 because only one species cares
* After you complete a story level, it enters Sandbox mode. You can just keep this going, and if your income is in the green then you can safely just leave the game on overnight to grind reputation
* Most of the hidden cheevos can be done after you complete the level, as can 5 starring the level
* Keep a close eye on the Desires and Common Thoughts of patients. If they feel you have too few decoartions, start placing them around more. You don't need art deco until chapter 8, so you can just focus on Ordinary and Curious until then.
* Put teleporter pads everywhere, they drastically reduce wait times. You get them in chapter 3, and you may find yourself unlocking those first and then going back to the other levels to five star them
An Angelineer Jun 4, 2024 @ 2:56pm 
It's too hard to identify what is wrong with the patient mood ATM (at least, for more casual players like myself).
If I open the "mood" tab in rating, "I see no negatives", just like a previous comment said.
If that tab allowed us to more easily identify what to improve, the increase of difficulty for 5 stars that happened since the last patch would be much more manageable (litterally).
Last edited by An Angelineer; Jun 4, 2024 @ 11:47pm
The author of this thread has indicated that this post answers the original topic.
Noontide  [developer] Jun 5, 2024 @ 5:58am 
Hi Guys,

I just wanted to weigh in and let you know we're aware that Patient Mood is causing a bit of issue on the way to 5 stars. Particularly what's happening is that patients in the gantry are incorrectly being assigned a neutral mood state of decorations/cleanliness when it should be assigned to a positive state.

This can cause patient mood to drop when they're entering or leaving.

I'd expect the fix for this will be in the upcoming 1.0.5 patch.
Talesin Jun 5, 2024 @ 6:09am 
Originally posted by Noontide:
Hi Guys,

I just wanted to weigh in and let you know we're aware that Patient Mood is causing a bit of issue on the way to 5 stars. Particularly what's happening is that patients in the gantry are incorrectly being assigned a neutral mood state of decorations/cleanliness when it should be assigned to a positive state.

This can cause patient mood to drop when they're entering or leaving.

I'd expect the fix for this will be in the upcoming 1.0.5 patch.

Not entirely sure what you mean, but what i noticed is that if you got all the racial decoration + very tidy, their mood is 80%.

Basically means any patient walking around will only have 80% mood and can not get anymore.

The only 3 things that affects this mood is sitting, which ironically means the patients are much happier being stuck in a 30+ queue than walking directly between rooms, the medical rooms themself and the doctors in it, and finally the flower race racial bonus.

Currently, that racial bonus is the only reason people can get to 85%.

Which is why lower levels can't get 5 star as they can't get to 85% mood no matter what they do.

So yeah i hope you fix this issue as its no fun when you have almost 0 control on mood at all
Karppa Jun 5, 2024 @ 8:01am 
Was getting a little annoyed, glad to find out it's not just me being dumb!
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