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https://www.youtube.com/watch?v=ZdqrwGBVmdY
"Speed Kills."
"1x" is not intended to be the "real" value. The "real" value will vary from person to person, and the game doesn't know enough about you, nor does the game have enough information about any given punch you land to know what your "real" value should be. The only value that matters is that one that works well for you.
TotF favors punch velocity too highly because it doesn't know enough about the body mass you put into your punch. I'd focus on drilling your form and adjusting the game around that instead of adjusting yourself to try to get higher numbers in the game, as that's just going to teach you bad form.
OP, the game's damage calculation isn't perfect, remember that, as Ian said, if you want to get skilled at actual boxing, which will help in game, practice putting your mass behind hits, and having good form. For example, when you throw a cross, turn your hips to use your body mass, instead of using your shoulders and elbows purely, which may result in injury. To add to that, as well as really any hits, don't overextend your arms, I see lots of people with hurt elbows because they over extend.