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i was 7 my tastes were simple
Clash of gods is very good.
The dungeon building is rushed and doesn't feel fun (I know we can technically take our time, but the narrator will keep mocking us for it). The narrator in Dungeons 3 is alright, but gets old fast, probably due to the massive amount of time we spend listening to him as he pads the game's length. Dungeon Keeper 2's narrator definitely demonstrated that less is more with a few, meaningful lines rather than hours of stale dialogue and meme references.
It's a novel idea to make the hand follow the pointer as a cosmetic thing so you have the precision of the pointer but still get the animations of the hand people tend to expect and enjoy in the niche.
I enjoy the narrator in this one, I guess you either like and get the humor or you don't. Nothing wrong with either but not everyone will enjoy every style.
I think what would make this better is having expanded underground elements and maps so there's more room to play with and that in turn would allow for different level design. Very large underground maps would also allow for some interesting fun and exploration.
I think it's worth a shot for sure if you enjoy DK.
Dwelvers is another one that is lesser known, that complicates things with a third dimension to the building. It's been revived as a project in progress again.
I cant get passed the fact that there is no incentive to build rooms...so you just wind up slapping everything together in one big room. its ugly.
Who cares...its just part of his humor. He can mock all he wants, I don't go for a final confrontation until I have done everything inside my dungeon I want to do.
If you don't mind the faster pace you will probably like Dungeons 3, but if you want a more relaxed experience you might prefer Dungeons 2. As for the DLC If you can get them on discount they are definitely worth it. The main campaign is basically the tutorial for the game and the DLC offer harder missions with new gimmicks. Many DLCs are just 3 missions, but the clash of Gods DLC has quite a few missions and includes some new enemy mechanics, overworld forts and a few new spells and traps.
Interesting read. It's worth noting too that DK1 and DK2 had quite a difference between them (both really good games in their own right). I've no doubt that if in a parallel universe we got a real DK3 from the team in that time period it too would have had significant changes but hopefully would have kept the spirit.
I hope Dungeons 4 is a good one. Won't be long until we see the reviews from real players on Steam.