Dungeons 3

Dungeons 3

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Smokedice Dec 27, 2018 @ 7:06am
This or War for the Overworld?
literally on the fence for both, what I gather War for the Overworld is older and indie, Dungeons III is newer, but I don't understand the differences, what's more worth my time (posting similar thread in War for the Overworld)
Last edited by Smokedice; Dec 27, 2018 @ 7:06am
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Dragon Dec 27, 2018 @ 9:42am 
Dungeons 3 is a very good game. I beat Dungeons 3 and all of its DLCs. I've never played WFTO.

But I do read the WFTO boards a lot and I don't agree with the consensus of what the posters there say about this question. They say things like "WFTO is closer to Dungeon Keeper, so therefore it's better."

I don't think being closer to Dungeon Keeper is actually a good thing. Dungeon Keeper has tons of obsolete and flat-out badly-designed mechanics. For example, in Dungeon Keeper (and I believe it's the same in WFTO), you have to "attract" creatures through portals. And if you don't get the creature you want, then you have to throw it away and then wait for time to pass and hope the next time a new creature comes out of the portal, it is the one you want. If it's not, then you throw that one away too and try again, and keep repeating this process ad nauseaum.

That mechanic causes pointless, boring tedium. It doesn't make the game better in any way.

In contrast, with Dungeons 3, you choose exactly what creature you want, and then it appears (as long as you have the resources to pay for it and enough space in your population for it). There is no wasting time by getting random creatures you never asked for & didn't want and having to throw them away until you get the one you do want via random happenstance/RNG.

Likewise, a lot people praise WFTO because it has no Overworld just like Dungeon Keeper games have no Overworld. I don't see the lack of an Overworld as a strong point though. IMO that's a weakness and a huge shortcoming of WFTO.

Dungeons 3 is based upon the interaction & symbiotic relationship between the Underworld (a.k.a. your Dungeon) and the Overworld. This gives the gameplay in Dungeons 3 variety and freshness. When you get bored of your Dungeon, you can venture out into the Overworld. And when you get bored of the Overworld, you can venture back into your Dungeon.

Whereas WFTO has no Overworld at all, so when you get bored of your Dungeon, too bad, there's nothing you can do about that, because the game doesn't offer any other locations in it aside from your Dungeon.
Last edited by Dragon; Dec 27, 2018 @ 9:48am
kionashi Dec 27, 2018 @ 4:17pm 
both are good...play both
Technerdoc Dec 28, 2018 @ 12:53pm 
I have them both, but War for the Overworld was never my cup of tea, because Dungeon 2 and 3 gives me that, what I always want to see in Dungeon Keeper. I want to slay heroes and not fight against other Keepers in a dungeon. I always wanted to go to the overworld, but I never had a chance to do that. War for the Overworld is so close to Dungeon Keeper and I agree with Dragon, that this is not really a good thing. Of course it's hard with new ideas in this games, because Dungeon Keeper is a holy cow, but not everything was perfect and after 20 years it's more then okay to try some new ideas here. I mean... many people never played Dungeon Keeper.

Better try them both and see what you like more. No one can answer this question for you, I think...
Last edited by Technerdoc; Dec 28, 2018 @ 12:55pm
Diakoptes Dec 29, 2018 @ 9:02am 
Originally posted by Rawfire:
literally on the fence for both, what I gather War for the Overworld is older and indie, Dungeons III is newer, but I don't understand the differences, what's more worth my time (posting similar thread in War for the Overworld)
done both, diffrent styles, but the upkeep of minions in WFTO is more annoying and it is more limiting
the campagin is underground only, everytime Ive played its just been expand your base over your opponents whereas in dungeons 3 its youve got your base, and must seek out other peoples
I'm looking at getting this game based on WorthABuy's review, it looks like a fun RTS / dungeon builder.
Dervantar Jan 8, 2019 @ 12:03pm 
If you want a Dungeon Keeper experience, buy WFTO. It is waaaaay better at that. Dungeons is nice if you don't want a Dungeon Keeper. It's not a bad game, just not my cup of tea (played Dungeons 2).
iemander Jan 8, 2019 @ 12:28pm 
Hey guys,

Just wondering, there's one thing I always totally loved in Dungeon Keeper and is really what makes DK, DK to me.

Does any of these games (Dungeons 1-3 and WotF) have the first person view of the creatures? I thought 2 didn't have it, but I'm hoping at least one of the DLC or anything it is there, or there's at least some DLC incoming.

Dear lord I loved that part.
Last edited by iemander; Jan 8, 2019 @ 12:28pm
Grakor Jan 8, 2019 @ 8:13pm 
Originally posted by iemander:
Hey guys,

Just wondering, there's one thing I always totally loved in Dungeon Keeper and is really what makes DK, DK to me.

Does any of these games (Dungeons 1-3 and WotF) have the first person view of the creatures? I thought 2 didn't have it, but I'm hoping at least one of the DLC or anything it is there, or there's at least some DLC incoming.

Dear lord I loved that part.

WftO does have a possession spell, yes.
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Date Posted: Dec 27, 2018 @ 7:06am
Posts: 8