GTFO
BowlerHatGuy 18 NOV 2022 a las 9:13 p. m.
Tips for R7C1?
Me and my lads can consistently get through the first decaying alarm to Zone 22. The problem is the endless alarm after that and the run to the end is what kills us everytime. We bring a bio-tracker, 2 burst sentries and a mine deployer usually. The farthest we got was 68% on the escape scan and we died. Any tips? It's getting incredibly frustrating.
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Dj DNA 19 NOV 2022 a las 12:44 a. m. 
When you run at the end. close door #1 behind you. do not mine!. Close and mine door #2. do team scan. close and mine last door.

As for running, you run and you shoot. don't be afraid to halt a bit if there's a lot in front. Have two shoot front, 2 back. And most importantly: communicate. Don't have the one dude get lost behind, so you can't do the team scan.

When on scan, shoot sentries down and door should be closed and mined.

Some teams ditch bio for foam, but you should find c foam nades so that is a bit silly.

If you have those nades then : close and foam door #1. NO MINE

Close and mine door #2 (if you have 2 nades left foam it as well)

Team scan

Close +foam + mine final door

ez gg

EDIT: switch out burst for sniper sentry. BOTH
Última edición por Dj DNA; 19 NOV 2022 a las 12:46 a. m.
Eze 19 NOV 2022 a las 7:39 a. m. 
Everytime I completed this mission (Because I failed it many times too) I had the 870 shotgun that makes ADS mechanic irrelevant thanks to its spread, saving me miliseconds to just shoot a dangerously close enemy, with extreme prejudice. I mixed it with a special damage booster that activates when the enemy is close. It also kept away those damn snatchers.

The wikia states this gun is great for shooting on the move, and they're damn right.

Previous post is right in everything, just adding my two cents. BTW, don't sacrifice the tracker if you bring sniper turrets.
Última edición por Eze; 19 NOV 2022 a las 7:43 a. m.
Li77lehorn 19 NOV 2022 a las 8:41 p. m. 
I did it with bots and four burst sentries. Clear the wave then open the door and go straight to the scan. I hugged the right side. You don't want any bots to fall. I think I placed turrets during the scan but I don't really remember to be honest. I managed to shut the last door behind me but I can't remember if I shut any others or even if I c-foamed. Bots tend to run back through doors as I close them so it's a risk in shutting them. At the end I just placed the turrets down in the scan and only just survived. I almost always use the DMR and the 870. Pick heads off at range and clean up anything that survives with the shotgun.
Última edición por Li77lehorn; 19 NOV 2022 a las 8:42 p. m.
cris 20 NOV 2022 a las 8:15 p. m. 
welcome to GTFO
BowlerHatGuy 20 NOV 2022 a las 9:20 p. m. 
Publicado originalmente por criscriscris:
welcome to GTFO

Thanks, been here since Rundown 4 or 5. Never got to play 7 so it's a bit challenging.
Dj DNA 21 NOV 2022 a las 1:20 a. m. 
Publicado originalmente por Frekrugel:
Publicado originalmente por criscriscris:
welcome to GTFO

Thanks, been here since Rundown 4 or 5. Never got to play 7 so it's a bit challenging.

4 and 5 were both much harder than 7. you'll be fine :)
BowlerHatGuy 21 NOV 2022 a las 12:09 p. m. 
Publicado originalmente por Dj DNA:
Publicado originalmente por Frekrugel:

Thanks, been here since Rundown 4 or 5. Never got to play 7 so it's a bit challenging.

4 and 5 were both much harder than 7. you'll be fine :)
I appreciate it, I guess it's just harder since I'm effectively trying to teach a game to 2 people. We've all beat Alt Rundown 1 and now are on 7.
Carnage 18 ENE 2024 a las 7:30 p. m. 
Everything in R7C1 was doable until you open doors to Zone 27. I have no idea how or why, but waves of enemies start rushing from Zone 27 as soon as I open the door and they aren't sleepers.

Even if they weren't, after defending for 3-4 minutes straight I happen to be low on ammo. Bots are also low on ammo. And there are a lot of sleepers in Zone 27 and further, and a whole crowd rushing behind you. Not sure how to deal with that.
Dj DNA 19 ENE 2024 a las 7:49 a. m. 
Publicado originalmente por Carnage:
Everything in R7C1 was doable until you open doors to Zone 27. I have no idea how or why, but waves of enemies start rushing from Zone 27 as soon as I open the door and they aren't sleepers.

Even if they weren't, after defending for 3-4 minutes straight I happen to be low on ammo. Bots are also low on ammo. And there are a lot of sleepers in Zone 27 and further, and a whole crowd rushing behind you. Not sure how to deal with that.

refer to my first message in thread. As soon as you open a zone you open it up for spawns from the alarm 2 rooms away from you. so if you open, you go in immediatly

EDIT; this level has ammo for days. terminal search all the previous zones to get everything.
Última edición por Dj DNA; 19 ENE 2024 a las 7:50 a. m.
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Publicado el: 18 NOV 2022 a las 9:13 p. m.
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