GTFO
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lucille_lieu Dec 17, 2019 @ 2:58am
Silenced guns?
Do any of the weapons come with silencers? that seems like it would be a smart idea
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Showing 1-13 of 13 comments
akshirine Dec 17, 2019 @ 3:15am 
No and the devs stated they don't intend to add any either
Simon Viklund  [developer] Dec 17, 2019 @ 4:03am 
There will surely be tools/consumables that help with stealth kills in the future - but those things will always have a limited number of uses, "cost" a slot in your inventory or have some other drawback. Adding silenced guns with no disadvantage to GTFO would break the concept of the game.
lucille_lieu Dec 17, 2019 @ 4:12am 
Yeah that makes sense from a gameplay perspective I guess, it would make the game a bit too easy
Moldon Dec 17, 2019 @ 7:36am 
A silencer could diminish the sound produced like real ones do, and not remove it like in most games. Also, your guns would do less damage that way.
Shrinkshooter Dec 17, 2019 @ 7:51am 
"Silenced" weapons wouldn't be silent anyway so they're no point in using them. Ever used a suppressed weapon? Sure, the noise is diminished somewhat, and the muzzle flash is heavily minimized, but firing a shot from a suppressed firearm still makes quite a noticeable bang. Like a car backfire. Do that underground with solid walls and it would make the noise even further amplified. Unless you're going to try using a bow or something, you aren't going to have a quiet firearm that does any appreciable damage.

And not even a bow would really work, you pop heads off of enemies that still survive and attack, a single arrow through the skull logically wouldn't just stealth kill one either.
Princess Dec 17, 2019 @ 4:47pm 
In real life, silencers are still ♥♥♥♥♥♥♥ loud.
Mystery Fish Dec 18, 2019 @ 8:58am 
Simon! My humble suggestion is something like an oil filter or pipe segment/fitting. Only good for 2-3 shots so it won't make or break a run but can help in situations like 5 enemies clustered together. Use 1 shot on the 5th guy so that the team can synchro-kill the other 4.
Bucket Dec 18, 2019 @ 9:40am 
Originally posted by Princess:
In real life, silencers are still ♥♥♥♥♥♥♥ loud.

Yeah especially in a tight enclosed area, I'd kill for a suppressor on the sniper though... just to get those damned scouts.
Cyber Fox Dec 20, 2019 @ 4:09am 
Originally posted by Shrinkshooter:
"Silenced" weapons wouldn't be silent anyway so they're no point in using them. Ever used a suppressed weapon? Sure, the noise is diminished somewhat, and the muzzle flash is heavily minimized, but firing a shot from a suppressed firearm still makes quite a noticeable bang. Like a car backfire. Do that underground with solid walls and it would make the noise even further amplified. Unless you're going to try using a bow or something, you aren't going to have a quiet firearm that does any appreciable damage.

And not even a bow would really work, you pop heads off of enemies that still survive and attack, a single arrow through the skull logically wouldn't just stealth kill one either.

Nope, that "bang" you're referring to is from using stand ammunition. You're supposed to use sub-sonic ammo. While it won't be completely silent, it lowers the decebels dramatically.
Videogame Jukebox Dec 20, 2019 @ 4:11am 
Originally posted by Commissar:
A silencer could diminish the sound produced like real ones do, and not remove it like in most games. Also, your guns would do less damage that way.

They also reduce your accuracy by insane levels. Silencers are only useful at close range. Better off just running with a pillow taped to the barrel of your gun.....Now thats a funny image.
Krampus Dec 20, 2019 @ 8:16am 
Originally posted by Princess:
In real life, silencers are still ♥♥♥♥♥♥♥ loud.

Unless you use a cat.
EnStorEn Dec 20, 2019 @ 8:18am 
*supressor
Buntkreuz Dec 20, 2019 @ 10:08am 
Originally posted by Simon Viklund:
There will surely be tools/consumables that help with stealth kills in the future - but those things will always have a limited number of uses, "cost" a slot in your inventory or have some other drawback. Adding silenced guns with no disadvantage to GTFO would break the concept of the game.
Silenced guns would carry the same disadvantage as other tools doing stealth kills. Whether i do it ranged or not is rather irrelevant, especially because for the following:
They are blocking a weapon slot but are worse in terms of damage and have limited ammo aswell..
Since the game has fair shares between stealth and action, having an entire weaponslot dedicated to stealth is a hard punishment. Especially because that means, your entire secondary weapon had to be used for the action phases.

In current C1 for example, having a silenced weapon would be a severe disadvantage.
A silenced SMG or Stormrifle, shooting your target into the head would still trigger the target and cause the danger of it alarming others.
Shots that go around the target might accidentially hit others.
And you are still wasting ammo to achieve that advantage of fast cleaning a room.
A melee weapon has no limited use and thus is saving you resources.



There are several ways to balance silenced guns for this game and im still confused how the designers of Payday dont see that since Payday achieved the same.
Alone with the factors: Ammo availability, maximum ammo, damage and the blocking of an entire weapon slot, you can easily balance silenced guns.

Other ideas are to have more variations for what we have. For example a melee weapon that has a different use but does less melee damage. Like lets say a shocker baton.
What about silenced weapons that need special ammo?

As said, there are multiple ways, but choosing a freaking sledge hammer as the go to stealth weapon in your game, does make it look really stupid.
Im sure you can come up with proper ideas.

I mean, you continue to claim that the characters you play are prisoners getting barebones equip, but they cant get a stupid suppressor on their weapon while at the same time having Augmented Visors with digital information systems.
Sounds contradictory.
Compared to what these characters have access to, a suppressor being super special and rare sounds incredibly stupid.
Last edited by Buntkreuz; Dec 20, 2019 @ 10:13am
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Date Posted: Dec 17, 2019 @ 2:58am
Posts: 13