GTFO
Vahnkiljoy Dec 9, 2019 @ 5:40pm
So the bio tracker, what does tagging even do and WHY does it REQUIRE a moving target?
Loaded in solo with the tracker and instantly saw the usefulness of it but when I tried to tag a sleeper to see what would happen I of course got the stupid error requires a moving target, WHY does the target require mobility to tag? Kind of diminishes the usefulness of that tool, yes, you can see them through the walls but if you are leading the pack as the warning and have LOS of targets it would be nice to tag them all or important ones, I just don't get why the stipulation is there.
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Showing 1-4 of 4 comments
I believe -- and that is a personal opinion -- that it works this way so it encourages communication between players and allows for an "explorer" role to be taken by one of the players. Having the tool tag static enemies would encorage less cooperation and exploration, essentially making the bio tracker a meta tool.
Last edited by Blue Screen of Death; Dec 9, 2019 @ 5:46pm
TheDJBigMC Dec 9, 2019 @ 5:47pm 
My suggest to make it not as easy as it sounds: integrate a tracker for moving targets and a seperate standard tracker for still standing enemys

by the way: I like the idea that the man with the tracker has to tell us how many enemys are behind the door. at first it was very new for me that not the whole team had a "vision" but in this hardcore concept its very nice
Last edited by TheDJBigMC; Dec 9, 2019 @ 5:51pm
Vahnkiljoy Dec 9, 2019 @ 6:04pm 
Originally posted by Blue Screen of Death:
I believe -- and that is a personal opinion -- that it works this way so it encourages communication between players and allows for an "explorer" role to be taken by one of the players. Having the tool tag static enemies would encorage less cooperation and exploration, essentially making the bio tracker a meta tool.

HOW would letting us tag targets NOT encourage cooperation? That is pretty much the epitomy of it, targets marked, let's find a way to take them out efficiently, hell it's a simple fix, only let the tracker mark like 3 targets, I REALLY don't get how it wouldn't be a simple fix since I just gave one for tagging things, I mean OBVIOUSLY I don't mean tagging through walls, you need actual visual confirmation for the tag.
TheDJBigMC Dec 9, 2019 @ 6:14pm 
Man Lets see it as a chance to integrate a Mark II Tracker or something like upgrade kit for your standard tracker. Wouldnt it be more interesting than have a "godlike everything can do tracker" .I see your point that it is the essence of planning and killing but it is not the idea to buff every weapon and tool over 9.000
Last edited by TheDJBigMC; Dec 9, 2019 @ 6:18pm
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Date Posted: Dec 9, 2019 @ 5:40pm
Posts: 4