Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm afraid I can't give you exact numbers but a well placed mine on a door can take down a few at once, it depends on how the enemies are grouped as they break it (I've had sessions where a single mine took care of at least 4 enemies).
- our squad even combined the ground and at the wall so the lasers were like a "cross"
That depends on your strategy, but we would usually put them on the side of the door (knee high) so that enemies hit them as a group shortly after breaking the door.
I finally decided to try the game and its atmosphere is FANTASTIC! I am encountering a problem I think that is being caused by the trip mines.
So I'm challenging myself to try to complete the A1 mission solo (it's POSSIBLE, just REALLY challenging). I've encountered this issue on both alarm scan doors. I place a mine or two outside one normal door, and reinforced it with C-Foam.
NOW! Most reinforced doors can last maybe...10..20 seconds? Given the mines outside will kill some mobs (a good tactic). But what I don't know is the 'explosive radius' of the mines themselves. Because I've had issues where if a mine goes off near a door, the door just INSTANTLY breaks, despite being C-foamed! I even aim the mines 'away' from the door as to not risk breaching it, I even hang a mine on the light above the front of a door (which is about a couple of feet away from the door), but I've had an issue where any mine close to a door, even if it's not 'close' to it, makes it explode, ruining the whole point of defending a point and holding it.
Is the explosive radius REALLY 'that big'? How far should I place a mine away from a door I C-Foam?
I know I can't mine too close to the inside of the door as I think bent metal blocks the laser line of sight on the mine.
I'm not sure about all wall-placed mines (diagonal, mid-range "cone" facing enemy), how many they kill since I'm never there to watch them after they're placed. I'm also not sure how many a mine placed before 1-2 blobs of c-foam would kill.
They're probably a little better against special enemy types. One type of enemy has more health and tends to attack in a huge cluster, I'm not sure whether just one mine kills them however.
Mines need to be placed some distance apart, as well as not directly facing another mine. Otherwise they will trigger each other and explode uselessly. Rag dolls (dead enemies) can trigger mines as well, so perpendicular or spaced out mines can avoid that.
My problem is how 'close' I can place a mine on the outside. Doors you can C-Foam have those 'ridges' just ahead of the door, and usually have those light fixtures just above a couple of feet away from them. I don't know if the radius of the mine is so large that if I put mines in those locations, it'll destroy the C-Foamed door.
A mine on the outside is going to kill 2-3 enemies at most, a mine on the inside is going to kill like 10-20 because they will all be in a big group after beating on the door.
And if you're going to put it on the outside of the door, you might as well put it as far from the door as you like because it's going to kill the same amount of enemies either way; whoever happens to run by it first.
I'll put down a 'few' mines out the outside to buy me some time to do the mini scans. Then put 1 by the door (for the massive mob), then a couple more on either side to cover the flanks.