Planet Coaster

Planet Coaster

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What's the one thing you would change/improve with Planet Coaster?
If you could only pick one thing to change or improve about Planet Coaster what would it be?

For me I would unequivocally add the ability to save paths and queue lines to the blueprints. Trying to lay those paths and queue lines into others creations are often a test and even impossible for one to try and mimmick.
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Wyświetlanie 61-75 z 83 komentarzy
Jimmy NoShoes 8 czerwca 2018 o 5:58 
Początkowo opublikowane przez muppetnll:
there is only one improvement that will do it that is support for directx 12 so we kan have beter fps.

This, or Vulkan. The performance of this game is one of the major key issues. If, like the moderator on here says, DX12 or Vulkan would solve a majority of the performance problems, then really it is a no brainer to actually update the engine to support those. Obviously easier said than done, but they have known about these issues since day 1, and of course, are continuing to release paid DLC, so really, fix up your game if you want to continue milking it. Had I known the game would cripple itself to 5-10 FPS after playing it for 30 minutes, i'd not have purchased it for the 3rd time (prior 2 times were riddled with game breaking issues that wouldnt even let me play!).

I'd imagine if the Jurassic World game is made with DX11 in mind, it will suffer the same problems in the long run. It is certainly a game i'll hold off on purchasing based on this games poor performance.
Ostatnio edytowany przez: Jimmy NoShoes; 8 czerwca 2018 o 6:06
muppetnll 8 czerwca 2018 o 16:14 
Początkowo opublikowane przez Jimmy NoShoes:
Początkowo opublikowane przez muppetnll:
there is only one improvement that will do it that is support for directx 12 so we kan have beter fps.

This, or Vulkan. The performance of this game is one of the major key issues. If, like the moderator on here says, DX12 or Vulkan would solve a majority of the performance problems, then really it is a no brainer to actually update the engine to support those. Obviously easier said than done, but they have known about these issues since day 1, and of course, are continuing to release paid DLC, so really, fix up your game if you want to continue milking it. Had I known the game would cripple itself to 5-10 FPS after playing it for 30 minutes, i'd not have purchased it for the 3rd time (prior 2 times were riddled with game breaking issues that wouldnt even let me play!).

I'd imagine if the Jurassic World game is made with DX11 in mind, it will suffer the same problems in the long run. It is certainly a game i'll hold off on purchasing based on this games poor performance.

pc is different from jw with pc you have a lot more freedom than with jw so dx11 would be less important.
Ostatnio edytowany przez: muppetnll; 8 czerwca 2018 o 16:15
Jimmy NoShoes 8 czerwca 2018 o 16:19 
Considering nobody has played JW yet, I don't really see how you can say that. The end result is that are both very similar to eachother based on what has been shown so far. One with dinos, one with rollercoasters. There are still going to tons of scenary pieces, shops, peds etc. The same calculations being done on the single core, presenting the same bottleneck.

Only time shall tell at the end of the day, I don't hold high hopes at this stage however.
Ostatnio edytowany przez: Jimmy NoShoes; 8 czerwca 2018 o 16:20
Woody 8 czerwca 2018 o 20:47 
Modding and better camera control.

I am tired of moving the camera one moment and it moves painfully slow only to have it jump half across the map the next time I adjust it.

IMHO all devs should support modding. It really opens the game up to cater to more people. Usually when I do not like something about a game someone felt the same way and made a mod to address it. Increasing my enjoyment of the game and chances that I will follow future developement and purchase DLC's.
Tzi_Tiz 10 czerwca 2018 o 7:02 
plz add a switch track and dual loading system to all coaster
and un theme all coaster trains
unca.alby 10 czerwca 2018 o 13:49 
Początkowo opublikowane przez frozen_ghost:
If you could only pick one thing to change or improve about Planet Coaster what would it be?

For me I would unequivocally add the ability to save paths and queue lines to the blueprints. Trying to lay those paths and queue lines into others creations are often a test and even impossible for one to try and mimmick.
I agree, but I have a suggestion.

Try building a fence around your ride, and including that in the blueprint. Then you know that when you drop the blueprint into the game, you've got all the space inside the fence free for adding paths.
unca.alby 10 czerwca 2018 o 13:59 
I'm still relatively new to the game. Is there a Sushi Bar?

In the Captain Lockjaw scenario with the Krakken Ride, I'd very much like to put a Sushi Bar right near where the tentacles pop out of the ground. Just how cool would that be, huh?

So maybe it would be nice to be able to create your own Shops, and add whatever attributes and extras might be applicable. Set the default prices and set what most people are willing pay. Like a Taco Stand that makes you thirsty, right? Or a Frappacino Stand. And appropriate signage to go with it.

Speaking of which, I remember in RCT being able to advertise FREE shops, like, say, the Fries Shop. Which of course, makes the people thirsty for your over-priced drinks ... :steamsalty:
Mystic 22 czerwca 2018 o 5:21 
More plants and flowers please.
Јамеѕ 23 czerwca 2018 o 3:28 
Flat Ride Ideas: Triple Space Shot (three towers all together), Freak Out, XXL, XLR8 (accelerate), Sicko, Inversion, Inversion XXL, Move It 24 and 32, Experience, Mistral, Top Scan, Wind Seeker, Topple Tower, Break Dance 1 and 2, Smashing Jump, Vortex, Scorpion, Moonraker, Ice Jet, Afterbuner, Gravitron, Power Surge, Cliff Hanger, Downdraft, Pegasus 16, Techno Power, Gensis, Storm, Magnum/Shake, New York New York Funhouse, Rockstar, Orbiter, Hully Gully, Heavy Rotation, Flic Flac/Devil Rock, Magic Arms, Challanger/Stargate, Giant Evolution, Aviator, Yo-Yo, Flying Scooters, Disko, Sling Shot, Roundabout Rides (Motorcycles, Cars, Trucks, Monster Trucks and Jalopys), Roto Whip, Chaos, Galaxy Flyer, Green Tree, Spinning Carpet, Rock-O-Plane, Quasar, Flying Drop Tower, Booster Maxxx, Rok 'n' Rol, Hexentanz (Witches Dance), Energy Storm (Extacy), Sky Diver, Top Star Tour (Transformer), Crazy Train (Hi Roller), Infinity, Air Wolf, Moon Dance, Over The Top, Happy Sky, Balloon Tower, Super Twist, Aerobat, Sidecar, Aero Tower, Balloon Fiesta, UFO, Samba Balloon, Diablo, Street Fighter Revolution, Takeoff, Superbowl, Force 10, Techno Jump, Street Fighter, Sky Swing, Discovery Revolution, Mini Loop Fighter, Mini Typhoon 360, Typhoon 360, Mini Swinger, Frog Hopper, Kite Flyer, Double Shot, Turbo Drop, More Ferris Wheels with different gondolas, More Carousel sizes, Heartbreaker (Phoenix), Parkour and Loop Fighter (All of the following flat rides and roller coasters that are on the list i think should be available for all ages AKA: Families).

Roller Coaster Ideas: Pinfari Roller Coaster Track and Trains, Intamin Launched Looping Roller Coaster Track and Trains, Mack Wild Mouse, Schwarzkopf Looping Roller Coaster Track and Trains, Family Launched Roller Coasters, Gerstlauer Infinity Coaster Track and Trains, Single Rail Roller Coaster with One Seater Cars, Vekoma Junior Coasters, Four Seater Wooden Roller Coaster, Bolliger & Mabillard Sitdown Twister Roller Coaster and Bolliger & Mabillard Hyper Coaster with prototype v-shaped staggered seating arrangement trains. Not all of these should or have to be in the game but at some point maybe one, three or possibly five.
Ostatnio edytowany przez: Јамеѕ; 12 lipca 2018 o 10:54
TheBearcave 23 czerwca 2018 o 3:33 
There are two alterations I would love to see:
1 - pathway ehancements - making it easier to lay pathways, large squares/plaza's easily would be really helpful as I struggle with this
2 - the ability to manage the vendors more in sandbox - don't want to have them all keep leaving while I am still building my park - can we have an option to turn off and on the staff features
Plagues 23 czerwca 2018 o 6:50 
An actual "campaign mode" where you start from scratch and have to build/manage a park and hit certain milestones to progress. ... Like most other games like this
wizaerd 23 czerwca 2018 o 8:48 
The 2 things I would change is add more pre-built assts, not everyone wants to build each and every little detail... And the 2nd would be more foilage brushes instead of placing individual trees, bushes, and rocks. Avtually now that I think of it another thing I would kill to get in this game is resizable or parametric shapes instead of piecing small bits together to make bigger bits...
TotalAbyss 23 czerwca 2018 o 10:04 
a tutorial would be nice.
unca.alby 23 czerwca 2018 o 14:45 
Początkowo opublikowane przez wizaerd:
another thing I would kill to get in this game is resizable or parametric shapes instead of piecing small bits together to make bigger bits...
Well, don't kill anybody, but I think resizable stuff is a great idea.

Instead of being stuck between a small bush and a large tree, it'd be nice to take a large tree and make it just a little bit smaller. And a small bush and make make it just a little bit bigger.

And if the leaves would scale properly, that would be AWESOME. Double the size of the tree, and double the NUMBER of same-sized leaves. But that's probably asking for too much.
Raven 24 czerwca 2018 o 2:24 
Początkowo opublikowane przez TotalAbyss:
a tutorial would be nice.

Yeah it would be, like a set of interactive tutorials similar to how Roller Coaster Tycoon 2 and 3 had them. That would be lovely, instead of just a playlist of YouTube videos.

Początkowo opublikowane przez rbaczynski:
Początkowo opublikowane przez IINoobSlayerII:
Początkowo opublikowane przez chasbar:
"I'm hungry, I'm thirsty, that liter's disgusting, ew I stepped on sick." Okay, WHERE?

I'd like to see a heatmap feature for guest complaints park wide. You cannot locate where the guest complaint is at when you get a notification. It could make it easier to locate where to assign janitors or locate food & drink shops.
I second that.
That'd be incredibly helpful. I third that.
and I fourth this. I just got this in the current sale. Another thing I'd like to add to the "things to point out" is this:
I've spent the last hour or so in the first Beginner Scenario, and once I started it, I got the notification that "Many guests are trapped inside the park." But I can't for the life of me find out where they are trapped at, so I can remedy it. There's several other Alerts(mainly the Location based ones, like for shops, rides, etc), that have a button on them to take you where the location is so that you can remedy the situation. But with this one about the trapped guests - there isn't one, so IDK where they are trapped at so I can help them out.
Ostatnio edytowany przez: Raven; 24 czerwca 2018 o 3:17
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