Planet Coaster

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guests trapped in the park
Hello I have searched the forum but didn't find anything that's exactly like my situation.

I kept getting "many guests are trapped in the park" and since i'm only having 500 people in my park it was easy to find out that these guests where trapped right at the ride exit (the second the left the ride they get stuck there).

I removed the road a few times and built new ones with different methods and reconnecting the entire road to my main road or just let the road connecting itself. Unfortunately the guests would still stuck right after they left the ride. I don't know if it has anything to do with my ride was on the water and the road is basically a floating bridge.

Would appreciate any advice!
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Showing 1-3 of 3 comments
Fluffy Chops Dec 31, 2021 @ 10:30pm 
I take this could be a transport ride it sadly isn't like RCT3 programming were if you send people to a island or just anything that forces people to ride to get there and back to the main area that sure they get on the ride to go there but, its programmed that some of the people will not want to take the ride back no mater if you set the ride to free, so if this sounds like what you have done in you're park make this path that connects so the people can get to were they enter and exit your park and then you will not have anymore problems with people getting stuck just as they get off.

also once do this make sure to go to these suck people and free them as doing this doesn't always get they AI to know there is a suddenly a way to leave the park, so you would have to go about freeing them manually, sometimes it does it automatic soon as there is a way to leave the park other then the transport ride.

I do wish it was like RCT3 were we can lock things off and have lot more island map builds but nah even tho they worked on RCT3 they didn't add a system like that in this title.
Last edited by Fluffy Chops; Dec 31, 2021 @ 10:35pm
gg it's a girl Jan 1, 2022 @ 6:30pm 
Originally posted by FC: Goatlife:
I take this could be a transport ride it sadly isn't like RCT3 programming were if you send people to a island or just anything that forces people to ride to get there and back to the main area that sure they get on the ride to go there but, its programmed that some of the people will not want to take the ride back no mater if you set the ride to free, so if this sounds like what you have done in you're park make this path that connects so the people can get to were they enter and exit your park and then you will not have anymore problems with people getting stuck just as they get off.

also once do this make sure to go to these suck people and free them as doing this doesn't always get they AI to know there is a suddenly a way to leave the park, so you would have to go about freeing them manually, sometimes it does it automatic soon as there is a way to leave the park other then the transport ride.

I do wish it was like RCT3 were we can lock things off and have lot more island map builds but nah even tho they worked on RCT3 they didn't add a system like that in this title.
Thank you for the reply.

I did read about guests wouldn't get off transportation ride on the forum but that unfortunately wasn't my case. My ride was the big wheel and the guests would get off the ride and walk to the exit no problem. However once they walk out the exit gate they won't move any forward and is stuck there... I tried to redo the road a few times and non of those helped :(
sunscreemer Jan 1, 2022 @ 8:30pm 
A few things to try, if it's not themed with scenery you could just remove and replace the wheel and path in case it's just glitched- make sure the path is not blocked and is walkable (you can move guests there to check) before placing the ride.

In RCT even after lots of plays I sometimes mixed up normal/queue line, not sure if that could happen in PC.

You might need to raise the path or otherwise adjust it if the water's the problem- could be blocking them somehow or the path's scenery-blocked maybe- not sure how you've made it, if still stuck maybe post some screenshots and someone here might figure it out.

Finally games sometimes catch up with pathing changes slowly so allow a short period for this too.
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Date Posted: Dec 31, 2021 @ 10:12pm
Posts: 3