Planet Coaster

Planet Coaster

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nathan Jul 25, 2017 @ 6:21am
excitement is low but fear and nausea to high?
So When I saw fast and high coasters are good for excitement but the down side is the fear
and nausea. Firstly what is fear in regards to rides and how does it effect the human body. 2 Why should nausea be at a very high rate when your trying to make an fun ride? and Lastly
why does excitement go up first then next it says like 2.00 or 4, something ect Would add items help with excitement or does that make a + more to both fear and nausea?

There is a lot I need to know as one thing I do know this game is not like the real world thing in regards to hight and speed for roller coasters :(
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Showing 1-3 of 3 comments
SirJC17 Jul 25, 2017 @ 7:05am 
1) Fear is how intense the coaster is -- basically, how close riders feel to death. It's based on g-forces mostly, along with speed and heights.
2) Depends on what you think is "fun". Just because it's fast, doesn't mean it's fun. Going around 8 consecutive corkscrews at 75mph, for example, is not "fun" to riders. It's sickening (if not deadly) which is why fear and nausea spike while excitement quickly falls.
3) Like #2, depends on how you incorporate things like inversions, turns, and hills. If done correctly, you can make track elements that raise excitement without causing fear and nausea to spike. Mainly, you've got to watch the g-forces and make sure they don't get too high.

I made a whole guide on coaster building and design, should you want to know more:
http://steamcommunity.com/sharedfiles/filedetails/?id=887920899
Drinkcup Jul 25, 2017 @ 3:45pm 
the water is low, but Buddhism is high
SlartiCraftFast Jul 25, 2017 @ 11:19pm 
Tibetan Buddhism maybe, but not the others. Try the guide, it really helps!
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Showing 1-3 of 3 comments
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Date Posted: Jul 25, 2017 @ 6:21am
Posts: 3