Planet Coaster

Planet Coaster

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Thomas5020 Oct 3, 2018 @ 2:19pm
How to stop flat roof clipping through walls?
As the title says. I've made a large building and a lot of the walls are on the inside of the grid sqaures so the roof is clipping through. Tried everything but can't seem to fix it?
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Showing 1-11 of 11 comments
furbleburble Oct 3, 2018 @ 3:16pm 
The only way I know of is to raise the roof higher so it sits on the wall(s). I'm not fond of that either. I'd like a roof designed to fit within the area of the insides of the walls and there doesn't appear to be any. I'd love it if someone could correct me though.
Thomas5020 Oct 3, 2018 @ 3:27pm 
Originally posted by furbleburble:
The only way I know of is to raise the roof higher so it sits on the wall(s). I'm not fond of that either. I'd like a roof designed to fit within the area of the insides of the walls and there doesn't appear to be any. I'd love it if someone could correct me though.

Stupid really because the issue has been present since the Alpha builds of the game
Phil Oct 3, 2018 @ 4:08pm 
It depends on how the walls are laid. Rotation of the walls plays into how and which roof pieces you choice. Not all pieces fall into place. Kinda sucks. I think the Devs did this on purpose. perhaps not. Most pieces will work. depends on how YOU manipulate them. It will work.
Wylie28 Oct 3, 2018 @ 5:06pm 
Rotate them. One side of all scenery has render priority over other pieces, one doesnt. Or load the game from the in game menu. For some reason that resolves some clipping that shouldnt happen.
Last edited by Wylie28; Oct 3, 2018 @ 5:06pm
Thomas5020 Oct 4, 2018 @ 5:30am 
Originally posted by Wylie28:
Rotate them. One side of all scenery has render priority over other pieces, one doesnt. Or load the game from the in game menu. For some reason that resolves some clipping that shouldnt happen.

Originally posted by phil271:
It depends on how the walls are laid. Rotation of the walls plays into how and which roof pieces you choice. Not all pieces fall into place. Kinda sucks. I think the Devs did this on purpose. perhaps not. Most pieces will work. depends on how YOU manipulate them. It will work.


It works for only half the walls. And then if I save, and come back to it later, which I did when I got frustrated all the roof pieces are clipping through again

HeatherG Oct 4, 2018 @ 8:03am 
the walls have to be on the inside of the grid square for roofs to fit properly. As mentioned by others rotate them if they don’t want to fit on the inside of the grid. U can akways make the grid smaller if needed. Change the grid height all the way so you can move the roof perfectly in place. It won’t go up and down in increments.
Wylie28 Oct 4, 2018 @ 9:11am 
Originally posted by WTL | Thomas5020:
Originally posted by Wylie28:
Rotate them. One side of all scenery has render priority over other pieces, one doesnt. Or load the game from the in game menu. For some reason that resolves some clipping that shouldnt happen.

Originally posted by phil271:
It depends on how the walls are laid. Rotation of the walls plays into how and which roof pieces you choice. Not all pieces fall into place. Kinda sucks. I think the Devs did this on purpose. perhaps not. Most pieces will work. depends on how YOU manipulate them. It will work.


It works for only half the walls. And then if I save, and come back to it later, which I did when I got frustrated all the roof pieces are clipping through again

Works for all walls and roofs. But if you want to deny it have clipping problems i guess. I prefer having no clipping over being difficult.
Thomas5020 Oct 4, 2018 @ 9:14am 
Originally posted by Wylie28:
Originally posted by WTL | Thomas5020:




It works for only half the walls. And then if I save, and come back to it later, which I did when I got frustrated all the roof pieces are clipping through again

Works for all walls and roofs. But if you want to deny it have clipping problems i guess. I prefer having no clipping over being difficult.

No, my point is I've tried the rotating thing. Some of the time it works, sometimes it doesn't. All of the walls I'm trying it on are of the same type
Wylie28 Oct 4, 2018 @ 9:17am 
Originally posted by WTL | Thomas5020:
Originally posted by Wylie28:

Works for all walls and roofs. But if you want to deny it have clipping problems i guess. I prefer having no clipping over being difficult.

No, my point is I've tried the rotating thing. Some of the time it works, sometimes it doesn't. All of the walls I'm trying it on are of the same type

You didnt try the right combination then. If it bothers you that much move all the walls 1 pixel away from the rest of the building
Phil Oct 4, 2018 @ 7:45pm 
Change the direction of your front. Instead of North/south. change the direction of your "porch" to east/west. Find that when you turn a corner the wall changes. It won't be a block. Make any sense? Play with your rotation; not just walls, with all pieces. The mechanics are there. It takes time to get used to what you want. What we need you to create. You got this. Play harder!
GrandpaGriz Oct 5, 2018 @ 5:27pm 
what I found out is instead of placing walls on the inner side of the grid and placing them on the outside the flat roofs fit better. its the same sense of switcing the walls around try that, all walls on the outter grid you will have to use a colum at the corners though. but it works for me no issues.
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Date Posted: Oct 3, 2018 @ 2:19pm
Posts: 11