Planet Coaster

Planet Coaster

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McChicken Feb 26, 2018 @ 6:39am
Time was too fast
So i was wondering if maybe there will ever be a change for day/night cycle? i noticed that 1 minute on the ingame clock goes by faster than 1 second... I realy love the game but seeing how fast "day" fly by just isnt that much fun :/
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Showing 1-13 of 13 comments
Levicoaster Feb 27, 2018 @ 4:31am 
I suspect not as everything in the game would be balanced to that cycle. Otherwise you would be playing a timed scenario forever in real time. Ensure you have it set to the slowest speed. Also you can set it to stay at day, or stay at night.
McChicken Feb 27, 2018 @ 6:42am 
Originally posted by Wingardium Levicoaster:
I suspect not as everything in the game would be balanced to that cycle. Otherwise you would be playing a timed scenario forever in real time. Ensure you have it set to the slowest speed. Also you can set it to stay at day, or stay at night.

Im not exactly talking about realtime. But i just felt like day / night go by a little too fast and was hoping maybe there would be a change anytime :) thanks for the answer
Kimmaz Feb 27, 2018 @ 7:08am 
Why would a park be open during nighttime in real life? here dont have parks here that is open during the night. Just a quick google seach tell that disneyworld is open from 7am-8pm.

and ive not counted but there isnt 30 day/night cycles every month ingame or is there?. This is wrong in many ways. just like in simcity. Skyrim did dayy/night cycles right i think. with console comands you can slow down ingame time there so it matches real life.

As for time going by too fast, i just pause the game when i build. I finished the 3 easy pirate scenarioes(all 3 goals) in 3 months gametime. One goal per month.
McChicken Feb 27, 2018 @ 8:18am 
Originally posted by Kimmaz:
Why would a park be open during nighttime in real life? here dont have parks here that is open during the night. Just a quick google seach tell that disneyworld is open from 7am-8pm.

and ive not counted but there isnt 30 day/night cycles every month ingame or is there?. This is wrong in many ways. just like in simcity. Skyrim did dayy/night cycles right i think. with console comands you can slow down ingame time there so it matches real life.

As for time going by too fast, i just pause the game when i build. I finished the 3 easy pirate scenarioes(all 3 goals) in 3 months gametime. One goal per month.

Its not that i want to pause the game. i just would like to have day / night last longer. for example i think 10 minutes for a day and 8 minutes for night would be perfect. Its just strange when im looking at my park and enjoying the views but noticing that day passes by in maybe 2-3 minutes? i also dont want to have to lock time to day only because i enjoy day / night cycle.
Joël Feb 27, 2018 @ 10:38am 
As Wingarium Levicoaster said, the day and night cycle is tied into the simulation of the game. Making it so that the duration of day and night would be longer would most likely unbalance the simulation.
Sunstrider Feb 28, 2018 @ 5:50pm 
The day setting is perfect. Night is pretty much skipped. In the game it goes from Dusk to Dawn in an instant. No Night unless you set it to a specific time.

Real Life Parks are open at night. It all depends on the park's hours.
Admiral Obvious Mar 1, 2018 @ 4:14pm 
Originally posted by chasbar:
I have not tried it, but if you set the closing time so that the park is opened for 24 hours, I would expect the night to last as long as the day.
I set the times to 12 AM/12 AM if I want a full day/night cycle. I usually don't though, since the map gets pitch black without lights everywhere.
Sunstrider Mar 2, 2018 @ 9:53am 
Originally posted by Admiral Obvious:
Originally posted by chasbar:
I have not tried it, but if you set the closing time so that the park is opened for 24 hours, I would expect the night to last as long as the day.
I set the times to 12 AM/12 AM if I want a full day/night cycle. I usually don't though, since the map gets pitch black without lights everywhere.

At least you get moonlight. Unless you lowered the brightness from default. But, try building underground. Have fun without any light.
cerealfruitcake Mar 2, 2018 @ 12:38pm 
Originally posted by Admiral Obvious:
Originally posted by chasbar:
I have not tried it, but if you set the closing time so that the park is opened for 24 hours, I would expect the night to last as long as the day.
I set the times to 12 AM/12 AM if I want a full day/night cycle. I usually don't though, since the map gets pitch black without lights everywhere.
Hmmm I see fine at night in total darkness, do you have your brightness/gamma turned down in the game and/or your monitor?

Originally posted by Garlic:
At least you get moonlight. Unless you lowered the brightness from default. But, try building underground. Have fun without any light.
Hit the "L" key for a light.
Last edited by cerealfruitcake; Mar 2, 2018 @ 12:39pm
Sunstrider Mar 7, 2018 @ 7:08pm 
Originally posted by CerealFruitcakes:
Originally posted by Admiral Obvious:
I set the times to 12 AM/12 AM if I want a full day/night cycle. I usually don't though, since the map gets pitch black without lights everywhere.
Hmmm I see fine at night in total darkness, do you have your brightness/gamma turned down in the game and/or your monitor?

I tend to keep the setting at default. But if i do have trouble, i turn it up so that i can see what i'm doing.

Originally posted by Garlic:
At least you get moonlight. Unless you lowered the brightness from default. But, try building underground. Have fun without any light.
Hit the "L" key for a light.

I'll have to try that. Actually, i'll load it up soon, start a new sandbox, and make an underground hole and try it and let you know the results.
Admiral Obvious Mar 7, 2018 @ 7:14pm 
Originally posted by Garlic:
Originally posted by CerealFruitcakes:
Hmmm I see fine at night in total darkness, do you have your brightness/gamma turned down in the game and/or your monitor?

I tend to keep the setting at default. But if i do have trouble, i turn it up so that i can see what i'm doing.


Hit the "L" key for a light.

I'll have to try that. Actually, i'll load it up soon, start a new sandbox, and make an underground hole and try it and let you know the results.
It's more of a local light tied to the camera. It won't work too well for distant building, but it is a light.
Sunstrider Mar 7, 2018 @ 7:56pm 
Originally posted by Admiral Obvious:
Originally posted by Garlic:

I'll have to try that. Actually, i'll load it up soon, start a new sandbox, and make an underground hole and try it and let you know the results.
It's more of a local light tied to the camera. It won't work too well for distant building, but it is a light.

Still something though. And if needed, i can just place angled spotlights around the edge and lights in the middle as i build and whatnot.
cerealfruitcake Mar 7, 2018 @ 8:21pm 
I did a lot of underground building in one of my parks, I found it incredibly useful.
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Date Posted: Feb 26, 2018 @ 6:39am
Posts: 14